Research Article
BibTex RIS Cite

An Examination of Learners’ Views on Augmented Reality-Supported Distance Russian Language Learning

Year 2025, Volume: 15 Issue: 4, 1481 - 1514, 28.12.2025
https://doi.org/10.18039/ajesi.1761147

Abstract

Augmented reality (AR) is used in various fields as an environment where real and virtual components are displayed in the same place, and it is also preferred in learning processes. The aim of this study is to examine the opinions, predictions, and suggestions of Russian learners at various language levels regarding their AR-supported distance learning experiences. The Moodle learning management system was used alongside WordPress as the distance learning platform. Course materials were prepared using the Metaverse mobile AR application. In addition to other materials used in the courses, AR activities designed by the researcher were incorporated into the courses via the Metaverse mobile application. Twelve lessons were conducted over a one-month period, and the use of the AR application in the Russian learning process was facilitated. In this study, a holistic single case study design was used since the experiences of the learners and the pedagogical quality of this process were analysed in a holistic manner. Data were collected through focus group interviews. Criterion sampling technique was preferred in the selection of participants. Data from nine learners were collected online via the Zoom platform through focus group interviews. According to the findings examined through content analysis, it was concluded that the use of AR in distance Russian learning is beneficial, facilitates the learning process, enables reinforcement, increases learning motivation, provides concentration, encourages students, enriches course materials, and makes them more interesting. However, some technological and design-related issues were also identified. In addition to positive and negative opinions, it was predicted that AR will play an active role in Russian language learning and the learning of other languages. Based on the findings of the study, some recommendations were made to researchers, developers, teachers, and institutions.

Ethical Statement

This research study was conducted with Research Ethics Committee approval of Anadolu University, dated 30.11.2021 and issue number 213958.

References

  • Abdusselam, M. S., & Karal, H. (2020). The effect of using augmented reality and sensing technology to teach magnetism in high school physics. Technology, Pedagogy and Education, 29(4), 407-424. https://doi.org/10.1080/1475939X.2020.1766550 adresinden 15.01.2025 tarihinde erişilmiştir.
  • Algeo, C. (2012). Learning in a social context to develop reflective practitioners. [Paper presentation] Edulearn12, Barcelona, Spain.
  • AlNajdi, S. M. (2022). The effectiveness of using augmented reality (AR) to enhance student performance: using quick response (QR) codes in student textbooks in the Saudi education system. Educational Technology Research and Development, 70(3), 1105-1124. Retrieved October 5, 2025, from https://doi.org/10.1007/s11423-022-10100-4
  • Altıok, S. (2020). Artırılmış gerçeklik destekli simetri öğretiminin ilkokul öğrencilerinin akademik başarılarına etkileri ve öğrenci görüşleri. Eğitim Teknolojisi Kuram ve Uygulama, 10(1), 177-200. https://doi.org/10.17943/etku.622871 adresinden 17.04.2025 tarihinde erişilmiştir.
  • Altuntaş, E., ve Turan, L. (2022). Çevre eğitiminde belgesel temelli artırılmış gerçeklik uygulamasına ilişkin öğrenci görüşleri. Fen Bilimleri Öğretimi Dergisi, 10(2), 281-298. https://doi.org/10.56423/fbod.1119286 adresinden 21.03.2025 tarihinde erişilmiştir.
  • Alzahrani, N. M. (2020). Augmented reality: A systematic review of its benefits and challenges in e-learning contexts. Applied Sciences, 10(16), 56-60. Retrieved October 1, 2025, from https://doi.org/10.3390/app10165660
  • Arı, A. S. ve Sivri, Ş. N. (2020). Genel biyoloji dersine yönelik artırılmış gerçeklik teknolojisi ile mobil uygulama tasarımı ve öğrenci görüşlerinin incelenmesi. Eğitim Teknolojisi Kuram ve Uygulama, 10(1), 257-279. https://doi.org/10.17943/etku.635303 adresinden 01.06.2025 tarihinde erişilmiştir.
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators & Virtual Environments, 6(4), 355–385. Retrieved June 21, 2024, from https://www.cs.unc.edu/~azuma/ARpresence.pdf
  • Barmaki, R. L., Kim, K., Guo, Z., Wang, Q., Yu, K., Pearlman, R., & Navab, N. (2024). A large-scale feasibility and ethnography study of screen-based ar and 3d visualization tools for anatomy education: Exploring gender perspectives in learning experience. [Paper presentation] IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality.
  • Bicen, H., & Bal, E. (2016). Determination of student opinions in augmented reality. World Journal on Educational Technology: Current Issues, 8(3), 205-209. Retrieved December 14, 2024, from https://files.eric.ed.gov/fulltext/EJ1141852.pdf
  • Biggeri, M., Di Masi, D. & Bellacicco, R. (2020). Disability and higher education: assessing students’ capabilities in two Italian universities using structured focus group discussions. Studies in Higher Education, 45(4), 909-924. https://doi.org/10.1080/03075079.2019.1654448
  • Biletska, I. O., Paladieva, A. F., Avchinnikova, H. D., & Kazak, Y. Y. (2021). The use of modern technologies by foreign language teachers: developing digital skills. Linguistics and Culture Review, 5(2), 16-27. https://doi.org/10.21744/lingcure.v5nS2.1327
  • Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications, 51(1), 341-377. https://doi.org/10.1007/s11042-010-0660-6
  • Chang, Y. S., Chen, C. N., & Liao, C. L. (2020). Enhancing english-learning performance through a simulation classroom for EFL students using augmented reality—A junior high school case study. Applied Sciences, 10(21), 1-24. https://doi.org/10.3390/app10217854
  • Chiang, T. H., Yang, S. J., & Hwang, G. J. (2014). Students' online interactive patterns in augmented reality-based inquiry activities. Computers & Education, 78, 97-108. Retrieved October 2, 2025, from https://doi.org/10.1016/j.compedu.2014.05.006
  • Craig, A. B. (2013). Understanding augmented reality: Concepts and applications. USA: Morgan Kaufmann Publishing.
  • Creswell, J. W. (2014). Nitel araştırma: Yöntem, beş yaklaşım, altı aşama ve birçok teknik içeren bir araştırma deseni. Ankara: Siyasal Kitabevi.
  • Çakır, R., Solak, E., ve Tan, S. S. (2015). Artırılmış gerçeklik teknolojisi ile İngilizce kelime öğretiminin öğrenci performansına etkisi. Gazi Eğitim Bilimleri Dergisi, 1(1), 45-58. https://dergipark.org.tr/en/pub/gebd/issue/35201/390640 adresinden 03.03.2025 tarihinde erişilmiştir.
  • Dalkılıç, L., ve Erdem, A. E. (2023). Yabancı dil olarak Rusçanın öğretimi ve öğreniminde dijital araçların kullanımı. World Language Studies, 3(2), 93-117. https://dergipark.org.tr/en/download/article-file/3223300 adresinden 08.10.2025 tarihinde erişilmiştir.
  • Demir, E. (2014). Uzaktan eğitime genel bir bakış. Dumlupınar Üniversitesi Sosyal Bilimler Dergisi, 2014(39), 203-212. https://dergipark.org.tr/en/download/article-file/55935 adresinden 21.04.2025 tarihinde erişilmiştir.
  • Durak, A., ve Yılmaz, F. G. K. (2019). Artırılmış gerçekliğin eğitsel uygulamaları üzerine ortaokul öğrencilerinin görüşleri. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, 19(2), 468-481. https://doi.org/10.17240/aibuefd.2019.19.46660-425148 adresinden 14.01.2025 tarihinde erişilmiştir.
  • Durak, H. Y., Sarıtepeci, M., ve Çam, F. B. (2020). Arkeoloji alanında artırılmış gerçeklik teknolojisinin kullanımına yönelik üniversite öğrencilerinin görüşlerinin incelenmesi. Eğitimde Nitel Araştırmalar Dergisi, 8(1), 156-179. https://doi.org/10.14689/issn.2148-2624.1.8c.1s.8m adresinden 22.02.2025 tarihinde erişilmiştir.
  • Ekici, M., ve Yeşibursa, C. C. (2021). Artırılmış gerçekliğin sosyal bilgiler dersinde kullanımı hakkında ortaokul öğrencilerinin görüşleri. Anemon Muş Alparslan Üniversitesi Sosyal Bilimler Dergisi, 9(2), 289-302. https://doi.org/10.18506/anemon.676477
  • Gülcan, C. (2021). Nitel bir veri toplama aracı: odak (focus) grup tekniğinin uygulanışı ve geçerliliği üzerine bir çalışma. Mersin Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 4(2), 94-109. https://dergipark.org.tr/tr/pub/meusbd/issue/63193/866942 adresinden 11.0.2023 tarihinde erişilmiştir.
  • Hou, L., & Wang, X. (2013). A study on the benefits of augmented reality in retaining working memory in assembly tasks: A focus on differences in gender. Automation in Construction, 32, 38-45. https://doi.org/10.1016/j.autcon.2012.12.007
  • Hsu, T. C. (2017). Learning English with augmented reality: Do learning styles matter?. Computers & Education, 106, 137-149. https://doi.org/10.1016/j.compedu.2016.12.007
  • Hsu, T. C. (2019). Effects of gender and different augmented reality learning systems on English vocabulary learning of elementary school students. Universal Access in the Information Society, 18(2), 315-325. https://doi.org/10.1007/s10209-017-0593-1
  • Jamrus, M. H. M. and Razali, A. B. (2019). Augmented reality in teaching and learning English reading: realities, possibilities, and limitations. International Journal of Academic Research in Progressive Education and Development, 8(4), 724-737. http://dx.doi.org/10.6007/IJARPED/v8-i4/6696
  • Kara, C. (2022). Uzaktan eğitim yoluyla rusça öğretiminde teknoloji kullanımı: Duolingo örneği. International Journal of Language Academy, 10(2), 194-210. http://dx.doi.org/10.29228/ijla.62505
  • Khatoony, S., & Altınpulluk, H. (2021). Exploring Iranian and Turkish faculty members’ views toward using Augmented Reality English Trainer (ARET) application for educational purposes: A comparative study in different university faculties. AJELP: Asian Journal of English Language and Pedagogy, 9(2), 128-152. Retrieved September 18, 2025, from https://doi.org/10.37134/ajelp.vol9.2.10.2021
  • Khodabandeh, F., & Mombini, A. (2024). Exploring the effect of augmented reality technology on high school students’ vocabulary learning, personality traits, and self-efficacy in flipped and blended classes. Education and Information Technologies, 29(12), 16027-16050. https://doi.org/10.1007/s10639-024-12486-5
  • Kiourexidou, M., Kanavos, A., Klouvidaki, M., & Antonopoulos, N. (2024). Exploring the role of user experience and interface design communication in augmented reality for education. Multimodal Technologies and Interaction, 8(6), 1-43. Retrieved October 9 2025, from https://doi.org/10.3390/mti8060043
  • Klyueva, A., & Mikhaylova, A. (2017). Building the Russian world: Cultural diplomacy of the Russian language and cultural identity. Jomec Journal, 11, 127-143. Retrieved September 29, 2025, from https://doi.org/10.18573/j.2017.10143
  • Koumpouros, Y. (2024). Revealing the true potential and prospects of augmented reality in education. Smart Learning Environments, 11(2), 1-62. Retrieved October 1, 2025, from https://doi.org/10.1186/s40561-023-00288-0
  • Küçük, S., Yılmaz, R. M. & Göktaş, Y. (2014). Augmented reality for learning English: Achievement, attitude and cognitive load levels of students. Education & Science, 39(176). https://doi.org/10.15390/EB.2014.3595
  • Liarokapis, F. (2007). An augmented reality interface for visualizing and interacting with virtual content. Virtual Reality, 11(1), 23-43. https://doi.org/10.1007/s10055-006-0055-1
  • Marrahi-Gomez, V., & Belda-Medina, J. (2024). Assessing the effect of augmented reality on English language learning and student motivation in secondary education. Frontiers in Education 9 (2024), 1-11. Retrieved October 4, 2025, from https://doi.org/10.3389/feduc.2024.1359692
  • Martins, N. C., Marques, B., Alves, J., Araújo, T., Dias, P., & Santos, B. S. (2022). Augmented reality situated visualization in decision-making. Multimedia Tools and Applications, 81(11), 14749-14772. https://doi.org/10.1007/s11042-021-10971-4
  • McBrien, S., Felizardo, G. R., Orr, D. G., & Raymond, M. J. (2008). Using focus groups to revise an educational booklet for people living with methicillin-resistant Staphylococcus aureus (MRSA). Health Promotion Practice, 9(1), 19-28. https://doi.org/10.1177/1524839907312095
  • Nazartseva, E., Fomina, L., & Bodrova, T. (2021). Discussing the motives to learn Russian as a foreign language during COVID-19 pandemic: psychopedagogical aspect. Propósitos y Representaciones, 9(1), 1-8. Retrieved October 1, 2025, from http://dx.doi.org/10.20511/pyr2021.v9nSPE1.868
  • Nunes, M., Adão, T., Shahrabadi, S., Capela, A., Carneiro, D., Branco, P., ... & Peres, E. (2024). ARPocketLab—a mobile augmented reality system for pedagogic applications. Computers, 13(6), 1-28. https://doi.org/10.3390/computers13060148
  • Nyumba, T., Wilson, K., Derrick, C. J., & Mukherjee, N. (2018). The use of focus group discussion methodology: Insights from two decades of application in conservation. Methods in Ecology and Evolution, 9(1), 20-32. https://doi.org/10.1111/2041-210X.12860
  • Oliveira, G., Grenha Teixeira, J., Torres, A., & Morais, C. (2021). An exploratory study on the emergency remote education experience of higher education students and teachers during the COVID‐19 pandemic. British Journal of Educational Technology, 52(4), 1357-1376. https://doi.org/10.1111/bjet.13112
  • Parmaxi, A., & Demetriou, A. A. (2020). Augmented reality in language learning: A state‐of‐the‐art review of 2014–2019. Journal of Computer Assisted Learning, 36(6), 861-875. https://doi.org/10.1111/jcal.12486
  • Photopoulos, P., Tsonos, C., Stavrakas, I., & Triantis, D. (2022). Remote and in-person learning: Utility versus social experience. SN Computer Science, 4(2), 1-16. Retrieved October 7, 2025, from https://doi.org/10.1007/s42979-022-01539-6
  • Pranoto, H. & Panggabean, F. M. (2019). Increase the interest in learning by implementing augmented reality: Case studies studying rail transportation. Procedia Computer Science, 157, 506-513. https://doi.org/10.1016/j.procs.2019.09.007
  • Qiu, X. Y., Chiu, C. K., Zhao, L. L., Sun, C. F., & Chen, S. J. (2023). Trends in VR/AR technology-supporting language learning from 2008 to 2019: A research perspective. Interactive Learning Environments, 31(4), 2090-2113. Retrieved October 8, 2025, from https://doi.org/10.1080/10494820.2021.1874999
  • Sattar, M. A., Maqbool, M. U., Zakir, F., & Billah, M. (2025). Enhancing student engagement through augmented reality in secondary biology education. Frontiers in Education 10(1), 1-11. Retrieved October 1, 2025, from https://doi.org/10.3389/feduc.2025.1628004
  • Qiu, X. (2020). Virtual reality as a tech tool for students studying Russian in China. Russian Language Studies, 18(3), 328-341. https://doi.org/10.22363/2618-8163-2020-18-3-328-341
  • Taşkıran, A. (2019). The effect of augmented reality games on English as foreign language motivation. E-Learning and Digital Media, 16(2), 122-135. https://doi.org/10.1177/2042753018817541
  • Taşkıran, A., Koral, E. ve Bozkurt, A. (2015). Artırılmış gerçeklik uygulamasının yabancı dil öğretiminde kullanılması. [Bildiri sunumu]. Akademik Bilişim, Eskişehir, Türkiye
  • Thornton, T., Ernst, J. V., & Clark, A. C. (2012). Augmented reality as a visual and spatial learning tool in technology education. Technology & Engineering Teacher, 71(8). Retrieved February 21, 2023, from http://edtc5345.pbworks.com/w/file/fetch/95580578/ContentServer.pdf
  • Tisdell, E. J., Merriam, S. B., & Stuckey-Peyrot, H. L. (2025). Qualitative research: A guide to design and implementation. John Wiley & Sons
  • Turgunovna, K. N. (2024). The Russian language in the modern world: Trends and challenges. American Journal of Pedagogical and Educational Research, 24, 35-39. Retrieved October 3, 2025, from http://media.neliti.com/media/publications/607601-the-russian-language-in-the-modern-world-64c56158.pdf
  • Wong, L. P. (2008). Focus group discussion: a tool for health and medical research. Singapore Med J, 49(3), 256-261. Retrieved April 13, 2024, from https://europepmc.org/article/med/18363011
  • Wu, M. H. (2021). The applications and effects of learning English through augmented reality: A case study of Pokémon Go. Computer Assisted Language Learning, 34(5-6), 778-812. https://doi.org/10.1080/09588221.2019.1642211
  • Yıldırım, A. ve Şimşek, H. (2021). Sosyal bilimlerde nitel araştırma yöntemleri. Türkiye: Seçkin Yayıncılık. Yin, R. K. (2018). Case study research and applications. Thousand Oaks, CA: Sage.
  • Yuen, S. C. Y., Yaoyuneyong, G. & Johnson, E. (2011). Augmented reality: An overview and five directions for AR in education. Journal of Educational Technology Development and Exchange (JETDE), 4(1), 1-11. Retrieved November 16, 2024, from https://doi.org/10.18785/jetde.0401.10

Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi

Year 2025, Volume: 15 Issue: 4, 1481 - 1514, 28.12.2025
https://doi.org/10.18039/ajesi.1761147

Abstract

Artırılmış gerçeklik (AG), gerçek ve sanal bileşenlerin aynı yerde görüntülendiği bir ortam olarak çeşitli alanlarda kullanıldığı gibi öğrenme süreçlerinde de tercih edilmektedir. Bu araştırmanın amacı, çeşitli dil seviyelerinde Rusça öğrenenlerin AG destekli uzaktan öğrenme deneyimlerine yönelik görüş, öngörü ve önerilerini incelemektir. Uzaktan eğitim platformu olarak WordPress ile birlikte Moodle öğrenme yönetim sistemi kullanılmıştır. Ders materyalleri, Metaverse adlı mobil AG uygulaması üzerinden hazırlanmıştır. Derslerde kullanılan diğer materyallerin yanı sıra, araştırmacı tarafından tasarlanan AG etkinlikleri Metaverse mobil uygulaması aracılığıyla derslere dahil edilmiştir. Bir aylık süre içinde 12 ders uygulanmış ve AG uygulamasının Rusça öğrenme sürecinde kullanımı sağlanmıştır. Bu araştırmada öğrenenlerin deneyimleri ve bu sürecin pedagojik niteliği bütüncül bir biçimde incelendiği için bütüncül tek durum çalışması deseni kullanılmıştır. Veriler odak grup görüşmesi yoluyla toplanmıştır. Katılımcıların seçiminde ölçüt örnekleme tekniği tercih edilmiştir. Odak grup görüşmesiyle dokuz öğrenenden veriler çevrimiçi olarak Zoom platformunda toplanmıştır. İçerik analiziyle incelenen bulgulara göre uzaktan Rusça öğreniminde AG’nin kullanımının faydalı olduğu, öğrenme sürecini kolaylaştırdığı, pekiştirmeyi mümkün kıldığı, öğrenme motivasyonunu arttırdığı, konsantrasyonu sağladığı, öğrencileri cesaretlendirdiği, ders materyallerini zenginleştirdiği ve ilgi çekici hale getirdiği sonucuna ulaşılmıştır. Ancak, bazı teknolojik ve tasarımsal sorunlara yönelik görüşler de tespit edilmiştir. Olumlu ve olumsuz görüşlerin yanı sıra, AG’nin Rusça öğrenimi ve diğer dillerin öğreniminde aktif bir rol oynayacağı öngörüsü ortaya çıkmıştır. Çalışmanın bulguları doğrultusunda araştırmacılara, geliştiricilere, öğretenlere ve kurumlara bazı öneriler sunulmuştur.

Ethical Statement

Bu çalışma Anadolu Üniversitesi’nin 30.11.2021 tarihli ve 213958 sayılı Etik Kurul Onayı alınarak gerçekleştirilmiştir.

References

  • Abdusselam, M. S., & Karal, H. (2020). The effect of using augmented reality and sensing technology to teach magnetism in high school physics. Technology, Pedagogy and Education, 29(4), 407-424. https://doi.org/10.1080/1475939X.2020.1766550 adresinden 15.01.2025 tarihinde erişilmiştir.
  • Algeo, C. (2012). Learning in a social context to develop reflective practitioners. [Paper presentation] Edulearn12, Barcelona, Spain.
  • AlNajdi, S. M. (2022). The effectiveness of using augmented reality (AR) to enhance student performance: using quick response (QR) codes in student textbooks in the Saudi education system. Educational Technology Research and Development, 70(3), 1105-1124. Retrieved October 5, 2025, from https://doi.org/10.1007/s11423-022-10100-4
  • Altıok, S. (2020). Artırılmış gerçeklik destekli simetri öğretiminin ilkokul öğrencilerinin akademik başarılarına etkileri ve öğrenci görüşleri. Eğitim Teknolojisi Kuram ve Uygulama, 10(1), 177-200. https://doi.org/10.17943/etku.622871 adresinden 17.04.2025 tarihinde erişilmiştir.
  • Altuntaş, E., ve Turan, L. (2022). Çevre eğitiminde belgesel temelli artırılmış gerçeklik uygulamasına ilişkin öğrenci görüşleri. Fen Bilimleri Öğretimi Dergisi, 10(2), 281-298. https://doi.org/10.56423/fbod.1119286 adresinden 21.03.2025 tarihinde erişilmiştir.
  • Alzahrani, N. M. (2020). Augmented reality: A systematic review of its benefits and challenges in e-learning contexts. Applied Sciences, 10(16), 56-60. Retrieved October 1, 2025, from https://doi.org/10.3390/app10165660
  • Arı, A. S. ve Sivri, Ş. N. (2020). Genel biyoloji dersine yönelik artırılmış gerçeklik teknolojisi ile mobil uygulama tasarımı ve öğrenci görüşlerinin incelenmesi. Eğitim Teknolojisi Kuram ve Uygulama, 10(1), 257-279. https://doi.org/10.17943/etku.635303 adresinden 01.06.2025 tarihinde erişilmiştir.
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators & Virtual Environments, 6(4), 355–385. Retrieved June 21, 2024, from https://www.cs.unc.edu/~azuma/ARpresence.pdf
  • Barmaki, R. L., Kim, K., Guo, Z., Wang, Q., Yu, K., Pearlman, R., & Navab, N. (2024). A large-scale feasibility and ethnography study of screen-based ar and 3d visualization tools for anatomy education: Exploring gender perspectives in learning experience. [Paper presentation] IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality.
  • Bicen, H., & Bal, E. (2016). Determination of student opinions in augmented reality. World Journal on Educational Technology: Current Issues, 8(3), 205-209. Retrieved December 14, 2024, from https://files.eric.ed.gov/fulltext/EJ1141852.pdf
  • Biggeri, M., Di Masi, D. & Bellacicco, R. (2020). Disability and higher education: assessing students’ capabilities in two Italian universities using structured focus group discussions. Studies in Higher Education, 45(4), 909-924. https://doi.org/10.1080/03075079.2019.1654448
  • Biletska, I. O., Paladieva, A. F., Avchinnikova, H. D., & Kazak, Y. Y. (2021). The use of modern technologies by foreign language teachers: developing digital skills. Linguistics and Culture Review, 5(2), 16-27. https://doi.org/10.21744/lingcure.v5nS2.1327
  • Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications, 51(1), 341-377. https://doi.org/10.1007/s11042-010-0660-6
  • Chang, Y. S., Chen, C. N., & Liao, C. L. (2020). Enhancing english-learning performance through a simulation classroom for EFL students using augmented reality—A junior high school case study. Applied Sciences, 10(21), 1-24. https://doi.org/10.3390/app10217854
  • Chiang, T. H., Yang, S. J., & Hwang, G. J. (2014). Students' online interactive patterns in augmented reality-based inquiry activities. Computers & Education, 78, 97-108. Retrieved October 2, 2025, from https://doi.org/10.1016/j.compedu.2014.05.006
  • Craig, A. B. (2013). Understanding augmented reality: Concepts and applications. USA: Morgan Kaufmann Publishing.
  • Creswell, J. W. (2014). Nitel araştırma: Yöntem, beş yaklaşım, altı aşama ve birçok teknik içeren bir araştırma deseni. Ankara: Siyasal Kitabevi.
  • Çakır, R., Solak, E., ve Tan, S. S. (2015). Artırılmış gerçeklik teknolojisi ile İngilizce kelime öğretiminin öğrenci performansına etkisi. Gazi Eğitim Bilimleri Dergisi, 1(1), 45-58. https://dergipark.org.tr/en/pub/gebd/issue/35201/390640 adresinden 03.03.2025 tarihinde erişilmiştir.
  • Dalkılıç, L., ve Erdem, A. E. (2023). Yabancı dil olarak Rusçanın öğretimi ve öğreniminde dijital araçların kullanımı. World Language Studies, 3(2), 93-117. https://dergipark.org.tr/en/download/article-file/3223300 adresinden 08.10.2025 tarihinde erişilmiştir.
  • Demir, E. (2014). Uzaktan eğitime genel bir bakış. Dumlupınar Üniversitesi Sosyal Bilimler Dergisi, 2014(39), 203-212. https://dergipark.org.tr/en/download/article-file/55935 adresinden 21.04.2025 tarihinde erişilmiştir.
  • Durak, A., ve Yılmaz, F. G. K. (2019). Artırılmış gerçekliğin eğitsel uygulamaları üzerine ortaokul öğrencilerinin görüşleri. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, 19(2), 468-481. https://doi.org/10.17240/aibuefd.2019.19.46660-425148 adresinden 14.01.2025 tarihinde erişilmiştir.
  • Durak, H. Y., Sarıtepeci, M., ve Çam, F. B. (2020). Arkeoloji alanında artırılmış gerçeklik teknolojisinin kullanımına yönelik üniversite öğrencilerinin görüşlerinin incelenmesi. Eğitimde Nitel Araştırmalar Dergisi, 8(1), 156-179. https://doi.org/10.14689/issn.2148-2624.1.8c.1s.8m adresinden 22.02.2025 tarihinde erişilmiştir.
  • Ekici, M., ve Yeşibursa, C. C. (2021). Artırılmış gerçekliğin sosyal bilgiler dersinde kullanımı hakkında ortaokul öğrencilerinin görüşleri. Anemon Muş Alparslan Üniversitesi Sosyal Bilimler Dergisi, 9(2), 289-302. https://doi.org/10.18506/anemon.676477
  • Gülcan, C. (2021). Nitel bir veri toplama aracı: odak (focus) grup tekniğinin uygulanışı ve geçerliliği üzerine bir çalışma. Mersin Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 4(2), 94-109. https://dergipark.org.tr/tr/pub/meusbd/issue/63193/866942 adresinden 11.0.2023 tarihinde erişilmiştir.
  • Hou, L., & Wang, X. (2013). A study on the benefits of augmented reality in retaining working memory in assembly tasks: A focus on differences in gender. Automation in Construction, 32, 38-45. https://doi.org/10.1016/j.autcon.2012.12.007
  • Hsu, T. C. (2017). Learning English with augmented reality: Do learning styles matter?. Computers & Education, 106, 137-149. https://doi.org/10.1016/j.compedu.2016.12.007
  • Hsu, T. C. (2019). Effects of gender and different augmented reality learning systems on English vocabulary learning of elementary school students. Universal Access in the Information Society, 18(2), 315-325. https://doi.org/10.1007/s10209-017-0593-1
  • Jamrus, M. H. M. and Razali, A. B. (2019). Augmented reality in teaching and learning English reading: realities, possibilities, and limitations. International Journal of Academic Research in Progressive Education and Development, 8(4), 724-737. http://dx.doi.org/10.6007/IJARPED/v8-i4/6696
  • Kara, C. (2022). Uzaktan eğitim yoluyla rusça öğretiminde teknoloji kullanımı: Duolingo örneği. International Journal of Language Academy, 10(2), 194-210. http://dx.doi.org/10.29228/ijla.62505
  • Khatoony, S., & Altınpulluk, H. (2021). Exploring Iranian and Turkish faculty members’ views toward using Augmented Reality English Trainer (ARET) application for educational purposes: A comparative study in different university faculties. AJELP: Asian Journal of English Language and Pedagogy, 9(2), 128-152. Retrieved September 18, 2025, from https://doi.org/10.37134/ajelp.vol9.2.10.2021
  • Khodabandeh, F., & Mombini, A. (2024). Exploring the effect of augmented reality technology on high school students’ vocabulary learning, personality traits, and self-efficacy in flipped and blended classes. Education and Information Technologies, 29(12), 16027-16050. https://doi.org/10.1007/s10639-024-12486-5
  • Kiourexidou, M., Kanavos, A., Klouvidaki, M., & Antonopoulos, N. (2024). Exploring the role of user experience and interface design communication in augmented reality for education. Multimodal Technologies and Interaction, 8(6), 1-43. Retrieved October 9 2025, from https://doi.org/10.3390/mti8060043
  • Klyueva, A., & Mikhaylova, A. (2017). Building the Russian world: Cultural diplomacy of the Russian language and cultural identity. Jomec Journal, 11, 127-143. Retrieved September 29, 2025, from https://doi.org/10.18573/j.2017.10143
  • Koumpouros, Y. (2024). Revealing the true potential and prospects of augmented reality in education. Smart Learning Environments, 11(2), 1-62. Retrieved October 1, 2025, from https://doi.org/10.1186/s40561-023-00288-0
  • Küçük, S., Yılmaz, R. M. & Göktaş, Y. (2014). Augmented reality for learning English: Achievement, attitude and cognitive load levels of students. Education & Science, 39(176). https://doi.org/10.15390/EB.2014.3595
  • Liarokapis, F. (2007). An augmented reality interface for visualizing and interacting with virtual content. Virtual Reality, 11(1), 23-43. https://doi.org/10.1007/s10055-006-0055-1
  • Marrahi-Gomez, V., & Belda-Medina, J. (2024). Assessing the effect of augmented reality on English language learning and student motivation in secondary education. Frontiers in Education 9 (2024), 1-11. Retrieved October 4, 2025, from https://doi.org/10.3389/feduc.2024.1359692
  • Martins, N. C., Marques, B., Alves, J., Araújo, T., Dias, P., & Santos, B. S. (2022). Augmented reality situated visualization in decision-making. Multimedia Tools and Applications, 81(11), 14749-14772. https://doi.org/10.1007/s11042-021-10971-4
  • McBrien, S., Felizardo, G. R., Orr, D. G., & Raymond, M. J. (2008). Using focus groups to revise an educational booklet for people living with methicillin-resistant Staphylococcus aureus (MRSA). Health Promotion Practice, 9(1), 19-28. https://doi.org/10.1177/1524839907312095
  • Nazartseva, E., Fomina, L., & Bodrova, T. (2021). Discussing the motives to learn Russian as a foreign language during COVID-19 pandemic: psychopedagogical aspect. Propósitos y Representaciones, 9(1), 1-8. Retrieved October 1, 2025, from http://dx.doi.org/10.20511/pyr2021.v9nSPE1.868
  • Nunes, M., Adão, T., Shahrabadi, S., Capela, A., Carneiro, D., Branco, P., ... & Peres, E. (2024). ARPocketLab—a mobile augmented reality system for pedagogic applications. Computers, 13(6), 1-28. https://doi.org/10.3390/computers13060148
  • Nyumba, T., Wilson, K., Derrick, C. J., & Mukherjee, N. (2018). The use of focus group discussion methodology: Insights from two decades of application in conservation. Methods in Ecology and Evolution, 9(1), 20-32. https://doi.org/10.1111/2041-210X.12860
  • Oliveira, G., Grenha Teixeira, J., Torres, A., & Morais, C. (2021). An exploratory study on the emergency remote education experience of higher education students and teachers during the COVID‐19 pandemic. British Journal of Educational Technology, 52(4), 1357-1376. https://doi.org/10.1111/bjet.13112
  • Parmaxi, A., & Demetriou, A. A. (2020). Augmented reality in language learning: A state‐of‐the‐art review of 2014–2019. Journal of Computer Assisted Learning, 36(6), 861-875. https://doi.org/10.1111/jcal.12486
  • Photopoulos, P., Tsonos, C., Stavrakas, I., & Triantis, D. (2022). Remote and in-person learning: Utility versus social experience. SN Computer Science, 4(2), 1-16. Retrieved October 7, 2025, from https://doi.org/10.1007/s42979-022-01539-6
  • Pranoto, H. & Panggabean, F. M. (2019). Increase the interest in learning by implementing augmented reality: Case studies studying rail transportation. Procedia Computer Science, 157, 506-513. https://doi.org/10.1016/j.procs.2019.09.007
  • Qiu, X. Y., Chiu, C. K., Zhao, L. L., Sun, C. F., & Chen, S. J. (2023). Trends in VR/AR technology-supporting language learning from 2008 to 2019: A research perspective. Interactive Learning Environments, 31(4), 2090-2113. Retrieved October 8, 2025, from https://doi.org/10.1080/10494820.2021.1874999
  • Sattar, M. A., Maqbool, M. U., Zakir, F., & Billah, M. (2025). Enhancing student engagement through augmented reality in secondary biology education. Frontiers in Education 10(1), 1-11. Retrieved October 1, 2025, from https://doi.org/10.3389/feduc.2025.1628004
  • Qiu, X. (2020). Virtual reality as a tech tool for students studying Russian in China. Russian Language Studies, 18(3), 328-341. https://doi.org/10.22363/2618-8163-2020-18-3-328-341
  • Taşkıran, A. (2019). The effect of augmented reality games on English as foreign language motivation. E-Learning and Digital Media, 16(2), 122-135. https://doi.org/10.1177/2042753018817541
  • Taşkıran, A., Koral, E. ve Bozkurt, A. (2015). Artırılmış gerçeklik uygulamasının yabancı dil öğretiminde kullanılması. [Bildiri sunumu]. Akademik Bilişim, Eskişehir, Türkiye
  • Thornton, T., Ernst, J. V., & Clark, A. C. (2012). Augmented reality as a visual and spatial learning tool in technology education. Technology & Engineering Teacher, 71(8). Retrieved February 21, 2023, from http://edtc5345.pbworks.com/w/file/fetch/95580578/ContentServer.pdf
  • Tisdell, E. J., Merriam, S. B., & Stuckey-Peyrot, H. L. (2025). Qualitative research: A guide to design and implementation. John Wiley & Sons
  • Turgunovna, K. N. (2024). The Russian language in the modern world: Trends and challenges. American Journal of Pedagogical and Educational Research, 24, 35-39. Retrieved October 3, 2025, from http://media.neliti.com/media/publications/607601-the-russian-language-in-the-modern-world-64c56158.pdf
  • Wong, L. P. (2008). Focus group discussion: a tool for health and medical research. Singapore Med J, 49(3), 256-261. Retrieved April 13, 2024, from https://europepmc.org/article/med/18363011
  • Wu, M. H. (2021). The applications and effects of learning English through augmented reality: A case study of Pokémon Go. Computer Assisted Language Learning, 34(5-6), 778-812. https://doi.org/10.1080/09588221.2019.1642211
  • Yıldırım, A. ve Şimşek, H. (2021). Sosyal bilimlerde nitel araştırma yöntemleri. Türkiye: Seçkin Yayıncılık. Yin, R. K. (2018). Case study research and applications. Thousand Oaks, CA: Sage.
  • Yuen, S. C. Y., Yaoyuneyong, G. & Johnson, E. (2011). Augmented reality: An overview and five directions for AR in education. Journal of Educational Technology Development and Exchange (JETDE), 4(1), 1-11. Retrieved November 16, 2024, from https://doi.org/10.18785/jetde.0401.10
There are 58 citations in total.

Details

Primary Language Turkish
Subjects Instructional Technologies, Educational Technology and Computing
Journal Section Research Article
Authors

Turgay Yıldız 0000-0002-4122-0347

Hakan Altınpulluk 0000-0003-4701-1949

Submission Date August 8, 2025
Acceptance Date November 11, 2025
Publication Date December 28, 2025
Published in Issue Year 2025 Volume: 15 Issue: 4

Cite

APA Yıldız, T., & Altınpulluk, H. (2025). Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi. Anadolu Journal of Educational Sciences International, 15(4), 1481-1514. https://doi.org/10.18039/ajesi.1761147
AMA Yıldız T, Altınpulluk H. Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi. AJESI. December 2025;15(4):1481-1514. doi:10.18039/ajesi.1761147
Chicago Yıldız, Turgay, and Hakan Altınpulluk. “Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi”. Anadolu Journal of Educational Sciences International 15, no. 4 (December 2025): 1481-1514. https://doi.org/10.18039/ajesi.1761147.
EndNote Yıldız T, Altınpulluk H (December 1, 2025) Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi. Anadolu Journal of Educational Sciences International 15 4 1481–1514.
IEEE T. Yıldız and H. Altınpulluk, “Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi”, AJESI, vol. 15, no. 4, pp. 1481–1514, 2025, doi: 10.18039/ajesi.1761147.
ISNAD Yıldız, Turgay - Altınpulluk, Hakan. “Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi”. Anadolu Journal of Educational Sciences International 15/4 (December2025), 1481-1514. https://doi.org/10.18039/ajesi.1761147.
JAMA Yıldız T, Altınpulluk H. Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi. AJESI. 2025;15:1481–1514.
MLA Yıldız, Turgay and Hakan Altınpulluk. “Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi”. Anadolu Journal of Educational Sciences International, vol. 15, no. 4, 2025, pp. 1481-14, doi:10.18039/ajesi.1761147.
Vancouver Yıldız T, Altınpulluk H. Artırılmış Gerçeklikle Desteklenen Uzaktan Rusça Öğrenimine Yönelik Öğrenen Görüşlerinin İncelenmesi. AJESI. 2025;15(4):1481-514.