Research Article

Effects of Gamification on Active and Reflective Learners' Engagement and Cognitive Load

Volume: 16 Number: 1 January 31, 2023
EN TR

Effects of Gamification on Active and Reflective Learners' Engagement and Cognitive Load

Abstract

The aim of this study was to investigate effects of gamification on active and reflective learners' engagement and cognitive load. It was also presented both of groups’ experiences in 10-week gamification process in comparison. Participants consisted of 70 undergraduate students (45 active, 25 reflective learners). According to results, both active and reflective learners were high rate behavioral, emotional, and cognitive engagements in gamification, and had low cognitive load. There was no any significant difference between groups' engagement and cognitive load. It was determined that the Challenge and Competition, Engagement in Group Tasks and In-Class Activities, Leaderboard, and Reward System were common themes regarding the pros and cons of gamification process. “Challenge and Competition” theme had the highest frequency totally in terms of pros of gamification process whereas “Engagement in Group Tasks and In-Class Activities” theme had the highest ones in terms of cons. Although it was available common themes related to pros and cons of gamification, it was determined similarities and differences in active and reflective learners' opinions on various codes in themes. Consequently, characteristic features affected reaction toward gamification elements and process.

Keywords

Supporting Institution

yok

Project Number

yok

References

  1. Adams, S. P., & Du Preez, R. (2022). Supporting student engagement through the gamification of learning activities: A design-based research approach. Technology, Knowledge and Learning, 27(1), 119-138. https://doi.org/10.1007/s10758-021-09500-x
  2. Aldemir, T., Celik, B., & Kaplan, G. (2018). A qualitative investigation of student perceptions of game elements in a gamified course. Computers in Human Behavior, 78, 235-254. https://doi.org/10.1016/j.chb.2017.10.001
  3. Appleton, J. J., Christenson, S. L., & Furlong, M. J. (2008). Student engagement with school: Critical conceptual and methodological issues of the construct. Psychology in the Schools, 45(5), 369-386. https://doi.org/10.1002/pits.20303
  4. Bai, S., Hew, K. F., Sailer, M., & Jia, C. (2021). From top to bottom: How positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement. Computers & Education, 173, 104297. https://doi.org/10.1016/j.compedu.2021.104297
  5. Baiden, P., Essel, H. B., Vlachopoulos, D., Tachie-Menson, A., & Essuman, M. A. (2022). The effect of gamification on home economics students' motivation and engagement in drawing activities. Technology, Knowledge and Learning, 27(1), 161-182. https://doi.org/10.1007/s10758-021-09566-7
  6. Bartlett, L., & Vavrus, F. (2017). Comparative case studies: An innovative approach. Nordic Journal of Comparative and International Education (NJCIE), 1(1), 5-17. http://doi.org/10.7577/njcie.1929
  7. Becker, K. (2005, July). Games and learning styles. Presented at IASTED international conference on education and technology-ICET. Calgary, Alberta, Canada. https://prism.ucalgary.ca/bitstream/handle/1880/46706/Games_Learning_2005.pdf?sequence=1
  8. Buckley, P., & Doyle, E. (2017). Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market. Computers & Education, 106, 43-55. https://doi.org/10.1016/j.compedu.2016.11.009

Details

Primary Language

English

Subjects

Other Fields of Education

Journal Section

Research Article

Publication Date

January 31, 2023

Submission Date

June 14, 2022

Acceptance Date

November 17, 2022

Published in Issue

Year 2023 Volume: 16 Number: 1

APA
Topu, F. B. (2023). Effects of Gamification on Active and Reflective Learners’ Engagement and Cognitive Load. Journal of Theoretical Educational Sciences, 16(1), 41-71. https://doi.org/10.30831/akukeg.1130771

Cited By