I-See-Bytes: Eşzamanlı Programlama Eğitimi için Basitleştirilmiş C++ Grafik Kütüphanesi
Abstract
Keywords
References
- Csikszentmihalyi, M., & Csikzentmihaly, M. (1990). Flow: The psychology of optimal experience. New York: Harper & Row. (Vol. 1990, p. 1).
- Finneran, Christina M., and Ping Zhang. "Flow in computer-mediated environments: Promises and challenges." Communications of the association for information systems 15.1 (2005): 4.
- Valinatajbahnamiri, Mona, and Vida Siahtiri. "Flow in computer‐mediated environments: A systematic literature review." International Journal of Consumer Studies 45.4 (2021): 511-545.
- Cseh, Genevieve M., Louise H. Phillips, and David G. Pearson. "Flow, affect and visual creativity." Cognition and Emotion 29.2 (2015): 281-291.
- Naps, Thomas, et al. "Evaluating the educational impact of visualization." Acm sigcse bulletin 35.4 (2003): 124-136.
- Repenning, A. AgentSheets®: An interactive simulation environment with end-user programmable agents. Interaction. (2000)
- Kraidy, Ute. "Digital media and education: cognitive impact of information visualization." Journal of Educational Media 27.3 (2002): 95-106.
- Fırat, E. E., & Laramee, R. S. (2018). Towards a survey of interactive visualization for education. Computer Graphics and Visual Computing, CGVC 2018, 91-101.
Details
Primary Language
Turkish
Subjects
Information Systems Education, Information Systems Development Methodologies and Practice
Journal Section
Teaching Practice
Authors
İbrahim Cem Baykal
*
Türkiye
Early Pub Date
December 16, 2025
Publication Date
December 22, 2025
Submission Date
April 3, 2025
Acceptance Date
October 27, 2025
Published in Issue
Year 2025 Volume: 18 Number: 2