Research Article

Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example

Volume: 5 Number: 1 June 30, 2021
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Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example

Abstract

With its complex structure, the design process constitutes a multi-layered process that should be perceived and evaluated together with the phenomenon of originality, in which the design processes and how the connections are established are very important in terms of problem solving ability. The first step of the design action is to transform the images we create in our subconscious into a permanent material or to reveal them concretely. As a design process from image to reality, the transfer of design elements from the 2D plane to the 3D plane has been designed and constructed in a way that creates a pattern between each other. Numerical and pixel-based graphic design tools with different software have created a whole in the interaction of 2 and 3 dimensional objects with spatial and geometric characters, allowing the project object to be revealed. The dialectic between the semantic, formal and functional design process in the formation process of design knowledge and the interaction at the end of the process is exemplified. As a result, in this study, the design combinations between graphic design tools with different software have been tried to be discussed in a descriptive and explanatory way to create a reference.

Keywords

References

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Details

Primary Language

English

Subjects

Architecture

Journal Section

Research Article

Authors

Publication Date

June 30, 2021

Submission Date

June 15, 2021

Acceptance Date

June 28, 2021

Published in Issue

Year 2021 Volume: 5 Number: 1

APA
Kaya, S. E. (2021). Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example. International Scientific and Vocational Studies Journal, 5(1), 76-85. https://izlik.org/JA56BU24XG
AMA
1.Kaya SE. Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example. ISVOS. 2021;5(1):76-85. https://izlik.org/JA56BU24XG
Chicago
Kaya, Sefa Ersan. 2021. “Interactive Use of Graphic Tools As a Design Process from Image to Reality: Project Example”. International Scientific and Vocational Studies Journal 5 (1): 76-85. https://izlik.org/JA56BU24XG.
EndNote
Kaya SE (June 1, 2021) Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example. International Scientific and Vocational Studies Journal 5 1 76–85.
IEEE
[1]S. E. Kaya, “Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example”, ISVOS, vol. 5, no. 1, pp. 76–85, June 2021, [Online]. Available: https://izlik.org/JA56BU24XG
ISNAD
Kaya, Sefa Ersan. “Interactive Use of Graphic Tools As a Design Process from Image to Reality: Project Example”. International Scientific and Vocational Studies Journal 5/1 (June 1, 2021): 76-85. https://izlik.org/JA56BU24XG.
JAMA
1.Kaya SE. Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example. ISVOS. 2021;5:76–85.
MLA
Kaya, Sefa Ersan. “Interactive Use of Graphic Tools As a Design Process from Image to Reality: Project Example”. International Scientific and Vocational Studies Journal, vol. 5, no. 1, June 2021, pp. 76-85, https://izlik.org/JA56BU24XG.
Vancouver
1.Sefa Ersan Kaya. Interactive Use of Graphic Tools as a Design Process from Image to Reality: Project Example. ISVOS [Internet]. 2021 Jun. 1;5(1):76-85. Available from: https://izlik.org/JA56BU24XG


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