EN
TR
DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW
Abstract
There is a need for foreign language learners to use efficient grammar learning techniques, considering the importance of grammar knowledge for learning English. Game-based language learning, particularly in grammar, has gained attention from learners, educators, practitioners, and academics due to technological advancements and its significant potential. Searching WOS, ERIC, and Scopus employing the predetermined Boolean search string, this systematic review examines the utilization of digital game-based learning in teaching and learning grammar in EFL contexts. To guarantee a systematic, transparent, and meticulous selection and analysis of pertinent literature, this study implemented the PRISMA 2020 (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) framework. For this systematic review, 24 publications dating from 2010 through 2022 were analysed to highlight the foci of this field of research. In the study, Zotero was employed to eliminate duplicate articles, Rayyan facilitated the screening and selection process, and MaxQDA was used for coding the selected studies. The results indicated that quantitative methods were more commonly used than mixed and qualitative. The detailed analysis showed that the studies employed various digital game-based tools, with Kahoot! being used frequently and incorporating gamification elements, particularly feedback and competition. The analysis of cognitive, affective, and behavioural outcomes suggested that digital tools positively affect learners’ achievements and performance, increase motivation and satisfaction, and significantly improve engagement in digital game-based grammar learning and teaching.
Keywords
References
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Details
Primary Language
English
Subjects
English As A Second Language
Journal Section
Review
Early Pub Date
April 28, 2025
Publication Date
April 30, 2025
Submission Date
November 1, 2024
Acceptance Date
March 14, 2025
Published in Issue
Year 2025 Number: 29
APA
Öztürk Taş, H., Keleş, N., & Aydın Yazıcı, E. (2025). DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 29, 396-415. https://doi.org/10.29029/busbed.1577664
AMA
1.Öztürk Taş H, Keleş N, Aydın Yazıcı E. DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2025;(29):396-415. doi:10.29029/busbed.1577664
Chicago
Öztürk Taş, Hanife, Neslihan Keleş, and Elif Aydın Yazıcı. 2025. “DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, nos. 29: 396-415. https://doi.org/10.29029/busbed.1577664.
EndNote
Öztürk Taş H, Keleş N, Aydın Yazıcı E (April 1, 2025) DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi 29 396–415.
IEEE
[1]H. Öztürk Taş, N. Keleş, and E. Aydın Yazıcı, “DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW”, Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, no. 29, pp. 396–415, Apr. 2025, doi: 10.29029/busbed.1577664.
ISNAD
Öztürk Taş, Hanife - Keleş, Neslihan - Aydın Yazıcı, Elif. “DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 29 (April 1, 2025): 396-415. https://doi.org/10.29029/busbed.1577664.
JAMA
1.Öztürk Taş H, Keleş N, Aydın Yazıcı E. DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2025;:396–415.
MLA
Öztürk Taş, Hanife, et al. “DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW”. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, no. 29, Apr. 2025, pp. 396-15, doi:10.29029/busbed.1577664.
Vancouver
1.Hanife Öztürk Taş, Neslihan Keleş, Elif Aydın Yazıcı. DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW. Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi. 2025 Apr. 1;(29):396-415. doi:10.29029/busbed.1577664