Research Article
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Year 2026, Volume: 22 Issue: 1 , 10 - 20 , 30.03.2026
https://doi.org/10.18466/cbayarfbe.1739675
https://izlik.org/JA84PH72UM

Abstract

References

  • [1]. Koch, C. H W. 2022, The future of industrial design and its role in Industry 4.0, Doctoral, Swinburne University of Technology, 348.
  • [2]. Ollenburg, S, 2018, Beyond Futures: Designing Futures by Educating Future Designers, World Future Review, vol. 10, no. 4, pp. 279–293, doi: 10.1177/1946756718790758.
  • [3]. Hook, A, 2019, Exploring speculative methods: Building artifacts to investigate interspecies intersubjective subjectivity, https://hdl.handle.net/10468/8224 (accessed at 09. 07. 2025).
  • [4]. Auger, J, 2013, Speculative design: crafting the speculation, Digital Creativity, vol. 24, no. 1, pp. 11–35, doi: 10.1080/14626268.2013.767276.
  • [5]. Escobar, A. 2018, Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. Duke University Press.
  • [6]. Tharp B. M. and Tharp, S. M. 2019, Discursive Design: Critical, Speculative, and Alternative Things. MIT Press.
  • [7]. Barendregt, L., and Vaage, N. S. 2021, Speculative Design as Thought Experiment, Journal of Design Economy and Innovation, vol. 7, no. 3, pp. 374–402.
  • [8]. Godin, D., and Zahedi, M. 2014, Aspects of Research through Design: A Literature Review, DRS Bienn. Conf. Ser.., https://dl.designresearchsociety.org/drs-conference-papers/drs2014/ researchpapers/85
  • [9]. Douglass B. G. and Moustakas, C. 1985, Heuristic Inquiry: The Internal Search to Know, J. Humanist. Psychol., vol. 25, no. 3, pp. 39–55, doi: 10.1177/0022167885253004.
  • [10]. Brookfield, S. 2009, The concept of critical reflection: promises and contradictions, Eur. J. Soc. Work, vol. 12, no. 3, pp. 293–304, doi: 10.1080/13691450902945215.
  • [11]. Abrahamson, D. 2009, Embodied design: constructing means for constructing meaning, Educ. Stud. Math., vol. 70, no. 1, pp. 27–47, doi: 10.1007/s10649-008-9137-1.
  • [12]. Calleo, A. 2024, Playful Prototyping in Speculative Design Practices, DRS Bienn. Conf. Ser.., https://dl.designresearchsociety .org/drs-conference-papers/drs2024/researchpapers/141 (accessed at 09,07, 2025)
  • [13]. Brown D. C. and Chandrasekaran, B. 2014, Design Problem Solving: Knowledge Structures and Control Strategies. Morgan Kaufmann.
  • [14]. Harfield, S. 2007, On design ‘problematization’: Theorising differences in designed outcomes, Des. Stud., vol. 28, no. 2, pp. 159–173, doi: 10.1016/j.destud.2006.11.005.
  • [15]. Daalhuizen, J. (2014). Method Usage in Design – How methods function as mental tools for designers. (unpublished PhD thesis), Delft University of Technology, Delft, the Netherlands.
  • [16]. Dunne, A., and Raby, F. Speculative Everything, with a new preface by the authors: Design, Fiction, and Social Dreaming. MIT Press, 2013.
  • [17]. How, A. Critical Theory. Bloomsbury Publishing, 2017.
  • [18]. Vishmidt, M. Speculation. MIT Press, 2023.
  • [19]. Sever, S. 2024, The Past in the Light of the Future – A Case Study in Speculative Architecture, doi:10.48417/technolang .2024.03.04.
  • [20]. Heskett, J. Industrial Design, in Design History, Routledge, 1987.
  • [21]. Evans, G. 2013, Ageing and Climate Change: A Society-Technology-Design Discourse, Des. J., vol. 16, no. 2, pp. 239–258, doi: 10.2752/175630613x13584367985027.
  • [22]. Verganti, R., Vendraminelli, L., and Iansiti, M., 2020, Innovation and Design in the Age of Artificial Intelligence, J. Prod. Innov. Manag., vol. 37, no. 3, pp. 212–227, doi: 10.1111/jpim.12523.
  • [23]. Shao, A. 2023, Designing for Futures at the Intersection of Speculative Design, Storytelling, and Systems thinking, master’s thesis. https://openrepository.aut.ac.nz/server/api/core/bitstreams/ 1417a02c-8d59-4030-a963-6f4cc3cda68d/content (accessed at 09,07, 2025).
  • [24]. Sadokierski, Z. 2019, Critical Journal / Contextual Portfolio: A framework for documenting and disseminating RtD as scholarly research. https://opus.lib.uts.edu.au/handle/10453/135917 (accessed at 09,07,2025).
  • [25]. Bardzell, J. Bardzell, S.Dalsgaard, P. Gross, S. and Halskov, K. 2016, Documenting the Research Through Design Process, in Proceedings of the 2016 ACM Conference on Designing Interactive Systems, Brisbane, QLD, Australia: ACM, pp 96–107. doi: 10.1145/2901790.2901859.
  • [26]. Hummels, C. and Frens, J. in Industrial Design: New Frontiers, IntechOpen, 2011, pp. 147–170.
  • [27]. Zimmerman, J., Forlizzi, J., and Evenson, S. 2007, Research through design as a method for interaction design research in HCI, in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, San Jose, California, USA: ACM, pp. 493–502. doi: 10.1145/1240624.1240704.
  • [28]. Janevski, S. 2019, From A Tool for Making to a Tool for Thinking: Investigation of the Potential of 3D Printing in Meaning-Making, Master of Design, Carleton University, Ottawa, Ontario. doi: 10.22215/etd/2019-13868.
  • [29]. Moustakas, C. Heuristic Research: Design, Methodology, and Applications. SAGE Publications, 1990.
  • [30]. N. Sultan, Heuristic Inquiry: Researching Human Experience Holistically. SAGE Publications, 2018.
  • [31]. Robin, T. Autoethnography and Heuristic Inquiry for Doctoral-Level Researchers: Emerging Research and Opportunities: Emerging Research and Opportunities. IGI Global, 2019.
  • [32]. Crowe, J. V. 1988. Art about teaching: A visual heuristic study of the content and process of teaching art education as a subject for making art, Ph.D. Thesis. The Union Institute Graduate School, Ann Harbor, USA, https://www.proquest.com/docview/304478297/ abstract/ 2AA06327EC6F47B5PQ/1 (accessed at 09,07, 2025)
  • [33]. Ghazali, M. H. M. Satar, M. H. A., and Rahiman, W. 2024, Unmanned surface vehicles: From a hull design perspective, Ocean Eng., vol. 312, p. 118977, doi: 10.1016/j.oceaneng.2024.118977.
  • [34]. Rashid, A. B. Kausik, A. K. Sunny, A. Al Hassan and Bappy, M. H. 2023, “Artificial Intelligence in the Military: An Overview of the Capabilities, Applications, and Challenges,” Int. J. Intell. Syst., vol. 2023, no. 1, p. 8676366, doi: 10.1155/2023/8676366.
  • [35]. Boretti, A. 2024, Unmanned surface vehicles for naval warfare and maritime security, J. Def. Model. Simul. Appl. Methodol. Technol., doi: 10.1177/15485129241283056.
  • [36]. Jordan, B. SA yard starts construction on first locally-built USV, International Boat Industry. https://www.ibinews. com/companies/sa-yard-starts-construction-on-first-locally-built-usv/48033.article (accessed at 10,07,2025).
  • [37]. “ARMA,” ARMACRAFT. https://www.arma-craft.com (accessed at 10,07, 2025).
  • [38]. Erichsen, J. A. B. Pedersen, A. L. Steinert, M., and Welo, T. 2016, Learning in Product Development: Proposed Industry Experiment Using Reflective Prototyping, Procedia CIRP, vol. 50, pp. 454–459, doi: 10.1016/j.procir.2016.04.142.
  • [39]. Elal, İ., & Özsoy, H. Ö. 2024. Investigating The Effects of Using Artificial Intelligence in The Conceptual Design Phase of The Industrial Design Process. Gazi University Journal of Science Part B: Art, Humanities, Design and Planning, 12(2), 255-276.
  • [40]. Özsoy, H. Ö. 2009. Endüstri ürünleri tasarımında eğretilemeli anlatımlar ve tasarım yaklaşımı olarak yöntemli kullanımı, Ph.D. Thesis, Mimar Sinan University of Fine Arts, İstanbul, Türkiye.
  • [41]. Lee, N. 2023, Unreal Engine, A 3D Game Engine, in Encyclopedia of Computer Graphics and Games, Springer, Cham, pp. 1–3. doi: 10.1007/978-3-319-08234-9_537-1.

Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry

Year 2026, Volume: 22 Issue: 1 , 10 - 20 , 30.03.2026
https://doi.org/10.18466/cbayarfbe.1739675
https://izlik.org/JA84PH72UM

Abstract

This study explores a hybrid methodological approach to speculative industrial design by combining principles of Research through Design (RtD) with elements of Heuristic Inquiry. The aim is to investigate how reflective prototyping can serve as a tool for critically engaging with imagined futures that may never materialize. Rather than focusing on problem-solving or production-ready outcomes, the research positions the design process itself as a site for inquiry, one that allows the designer to explore alternative possibilities, question prevailing assumptions, and surface latent values embedded in design decisions.

The method was applied in a solo research context through the conceptualization and iterative prototyping of a speculative product scenario. The process followed key phases of heuristic engagement, immersion, incubation, illumination, and reflection, integrated with material and digital prototyping cycles drawn from RtD. The resulting artifacts served not only as design outcomes but as cognitive instruments for exploring socio-technical implications and speculative narratives.

This hybrid approach contributes to industrial design scholarship by offering a flexible and deeply reflective methodology for engaging with ambiguous, future-oriented questions. It expands the designer's role from problem-solver to critical provocateur and foregrounds design as a mode of inquiry in its own right.

Ethical Statement

This study is a design-based, speculative research project conducted solely by the author. It does not involve human participants, personal data, or interventions requiring ethical approval. All design processes, reflections, and virtual prototyping activities were self-directed. No ethical violations or conflicts of interest are present.

References

  • [1]. Koch, C. H W. 2022, The future of industrial design and its role in Industry 4.0, Doctoral, Swinburne University of Technology, 348.
  • [2]. Ollenburg, S, 2018, Beyond Futures: Designing Futures by Educating Future Designers, World Future Review, vol. 10, no. 4, pp. 279–293, doi: 10.1177/1946756718790758.
  • [3]. Hook, A, 2019, Exploring speculative methods: Building artifacts to investigate interspecies intersubjective subjectivity, https://hdl.handle.net/10468/8224 (accessed at 09. 07. 2025).
  • [4]. Auger, J, 2013, Speculative design: crafting the speculation, Digital Creativity, vol. 24, no. 1, pp. 11–35, doi: 10.1080/14626268.2013.767276.
  • [5]. Escobar, A. 2018, Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. Duke University Press.
  • [6]. Tharp B. M. and Tharp, S. M. 2019, Discursive Design: Critical, Speculative, and Alternative Things. MIT Press.
  • [7]. Barendregt, L., and Vaage, N. S. 2021, Speculative Design as Thought Experiment, Journal of Design Economy and Innovation, vol. 7, no. 3, pp. 374–402.
  • [8]. Godin, D., and Zahedi, M. 2014, Aspects of Research through Design: A Literature Review, DRS Bienn. Conf. Ser.., https://dl.designresearchsociety.org/drs-conference-papers/drs2014/ researchpapers/85
  • [9]. Douglass B. G. and Moustakas, C. 1985, Heuristic Inquiry: The Internal Search to Know, J. Humanist. Psychol., vol. 25, no. 3, pp. 39–55, doi: 10.1177/0022167885253004.
  • [10]. Brookfield, S. 2009, The concept of critical reflection: promises and contradictions, Eur. J. Soc. Work, vol. 12, no. 3, pp. 293–304, doi: 10.1080/13691450902945215.
  • [11]. Abrahamson, D. 2009, Embodied design: constructing means for constructing meaning, Educ. Stud. Math., vol. 70, no. 1, pp. 27–47, doi: 10.1007/s10649-008-9137-1.
  • [12]. Calleo, A. 2024, Playful Prototyping in Speculative Design Practices, DRS Bienn. Conf. Ser.., https://dl.designresearchsociety .org/drs-conference-papers/drs2024/researchpapers/141 (accessed at 09,07, 2025)
  • [13]. Brown D. C. and Chandrasekaran, B. 2014, Design Problem Solving: Knowledge Structures and Control Strategies. Morgan Kaufmann.
  • [14]. Harfield, S. 2007, On design ‘problematization’: Theorising differences in designed outcomes, Des. Stud., vol. 28, no. 2, pp. 159–173, doi: 10.1016/j.destud.2006.11.005.
  • [15]. Daalhuizen, J. (2014). Method Usage in Design – How methods function as mental tools for designers. (unpublished PhD thesis), Delft University of Technology, Delft, the Netherlands.
  • [16]. Dunne, A., and Raby, F. Speculative Everything, with a new preface by the authors: Design, Fiction, and Social Dreaming. MIT Press, 2013.
  • [17]. How, A. Critical Theory. Bloomsbury Publishing, 2017.
  • [18]. Vishmidt, M. Speculation. MIT Press, 2023.
  • [19]. Sever, S. 2024, The Past in the Light of the Future – A Case Study in Speculative Architecture, doi:10.48417/technolang .2024.03.04.
  • [20]. Heskett, J. Industrial Design, in Design History, Routledge, 1987.
  • [21]. Evans, G. 2013, Ageing and Climate Change: A Society-Technology-Design Discourse, Des. J., vol. 16, no. 2, pp. 239–258, doi: 10.2752/175630613x13584367985027.
  • [22]. Verganti, R., Vendraminelli, L., and Iansiti, M., 2020, Innovation and Design in the Age of Artificial Intelligence, J. Prod. Innov. Manag., vol. 37, no. 3, pp. 212–227, doi: 10.1111/jpim.12523.
  • [23]. Shao, A. 2023, Designing for Futures at the Intersection of Speculative Design, Storytelling, and Systems thinking, master’s thesis. https://openrepository.aut.ac.nz/server/api/core/bitstreams/ 1417a02c-8d59-4030-a963-6f4cc3cda68d/content (accessed at 09,07, 2025).
  • [24]. Sadokierski, Z. 2019, Critical Journal / Contextual Portfolio: A framework for documenting and disseminating RtD as scholarly research. https://opus.lib.uts.edu.au/handle/10453/135917 (accessed at 09,07,2025).
  • [25]. Bardzell, J. Bardzell, S.Dalsgaard, P. Gross, S. and Halskov, K. 2016, Documenting the Research Through Design Process, in Proceedings of the 2016 ACM Conference on Designing Interactive Systems, Brisbane, QLD, Australia: ACM, pp 96–107. doi: 10.1145/2901790.2901859.
  • [26]. Hummels, C. and Frens, J. in Industrial Design: New Frontiers, IntechOpen, 2011, pp. 147–170.
  • [27]. Zimmerman, J., Forlizzi, J., and Evenson, S. 2007, Research through design as a method for interaction design research in HCI, in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, San Jose, California, USA: ACM, pp. 493–502. doi: 10.1145/1240624.1240704.
  • [28]. Janevski, S. 2019, From A Tool for Making to a Tool for Thinking: Investigation of the Potential of 3D Printing in Meaning-Making, Master of Design, Carleton University, Ottawa, Ontario. doi: 10.22215/etd/2019-13868.
  • [29]. Moustakas, C. Heuristic Research: Design, Methodology, and Applications. SAGE Publications, 1990.
  • [30]. N. Sultan, Heuristic Inquiry: Researching Human Experience Holistically. SAGE Publications, 2018.
  • [31]. Robin, T. Autoethnography and Heuristic Inquiry for Doctoral-Level Researchers: Emerging Research and Opportunities: Emerging Research and Opportunities. IGI Global, 2019.
  • [32]. Crowe, J. V. 1988. Art about teaching: A visual heuristic study of the content and process of teaching art education as a subject for making art, Ph.D. Thesis. The Union Institute Graduate School, Ann Harbor, USA, https://www.proquest.com/docview/304478297/ abstract/ 2AA06327EC6F47B5PQ/1 (accessed at 09,07, 2025)
  • [33]. Ghazali, M. H. M. Satar, M. H. A., and Rahiman, W. 2024, Unmanned surface vehicles: From a hull design perspective, Ocean Eng., vol. 312, p. 118977, doi: 10.1016/j.oceaneng.2024.118977.
  • [34]. Rashid, A. B. Kausik, A. K. Sunny, A. Al Hassan and Bappy, M. H. 2023, “Artificial Intelligence in the Military: An Overview of the Capabilities, Applications, and Challenges,” Int. J. Intell. Syst., vol. 2023, no. 1, p. 8676366, doi: 10.1155/2023/8676366.
  • [35]. Boretti, A. 2024, Unmanned surface vehicles for naval warfare and maritime security, J. Def. Model. Simul. Appl. Methodol. Technol., doi: 10.1177/15485129241283056.
  • [36]. Jordan, B. SA yard starts construction on first locally-built USV, International Boat Industry. https://www.ibinews. com/companies/sa-yard-starts-construction-on-first-locally-built-usv/48033.article (accessed at 10,07,2025).
  • [37]. “ARMA,” ARMACRAFT. https://www.arma-craft.com (accessed at 10,07, 2025).
  • [38]. Erichsen, J. A. B. Pedersen, A. L. Steinert, M., and Welo, T. 2016, Learning in Product Development: Proposed Industry Experiment Using Reflective Prototyping, Procedia CIRP, vol. 50, pp. 454–459, doi: 10.1016/j.procir.2016.04.142.
  • [39]. Elal, İ., & Özsoy, H. Ö. 2024. Investigating The Effects of Using Artificial Intelligence in The Conceptual Design Phase of The Industrial Design Process. Gazi University Journal of Science Part B: Art, Humanities, Design and Planning, 12(2), 255-276.
  • [40]. Özsoy, H. Ö. 2009. Endüstri ürünleri tasarımında eğretilemeli anlatımlar ve tasarım yaklaşımı olarak yöntemli kullanımı, Ph.D. Thesis, Mimar Sinan University of Fine Arts, İstanbul, Türkiye.
  • [41]. Lee, N. 2023, Unreal Engine, A 3D Game Engine, in Encyclopedia of Computer Graphics and Games, Springer, Cham, pp. 1–3. doi: 10.1007/978-3-319-08234-9_537-1.
There are 41 citations in total.

Details

Primary Language English
Subjects Architecture (Other), Naval Platforms Structural Design, Marine Technology
Journal Section Research Article
Authors

Hüseyin Özkal Özsoy 0000-0001-5531-3539

Submission Date July 11, 2025
Acceptance Date October 27, 2025
Publication Date March 30, 2026
DOI https://doi.org/10.18466/cbayarfbe.1739675
IZ https://izlik.org/JA84PH72UM
Published in Issue Year 2026 Volume: 22 Issue: 1

Cite

APA Özsoy, H. Ö. (2026). Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry. Celal Bayar University Journal of Science, 22(1), 10-20. https://doi.org/10.18466/cbayarfbe.1739675
AMA 1.Özsoy HÖ. Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry. CBUJOS. 2026;22(1):10-20. doi:10.18466/cbayarfbe.1739675
Chicago Özsoy, Hüseyin Özkal. 2026. “Speculative Industrial Design With Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry”. Celal Bayar University Journal of Science 22 (1): 10-20. https://doi.org/10.18466/cbayarfbe.1739675.
EndNote Özsoy HÖ (March 1, 2026) Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry. Celal Bayar University Journal of Science 22 1 10–20.
IEEE [1]H. Ö. Özsoy, “Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry”, CBUJOS, vol. 22, no. 1, pp. 10–20, Mar. 2026, doi: 10.18466/cbayarfbe.1739675.
ISNAD Özsoy, Hüseyin Özkal. “Speculative Industrial Design With Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry”. Celal Bayar University Journal of Science 22/1 (March 1, 2026): 10-20. https://doi.org/10.18466/cbayarfbe.1739675.
JAMA 1.Özsoy HÖ. Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry. CBUJOS. 2026;22:10–20.
MLA Özsoy, Hüseyin Özkal. “Speculative Industrial Design With Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry”. Celal Bayar University Journal of Science, vol. 22, no. 1, Mar. 2026, pp. 10-20, doi:10.18466/cbayarfbe.1739675.
Vancouver 1.Hüseyin Özkal Özsoy. Speculative Industrial Design with Reflective Virtual Prototyping: A Hybrid Approach to Research Through Design and Heuristic Inquiry. CBUJOS. 2026 Mar. 1;22(1):10-2. doi:10.18466/cbayarfbe.1739675