An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning

Volume: 7 Number: 2 June 1, 2016
  • Yu-fang Yeh
EN

An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning

Abstract

Animation is one of the useful contemporary educational technologies in teaching complex subjects. There is a growing interest in proper use of learner-technology interaction to promote learning quality for different groups of learner needs. The purpose of this study is to investigate if an interaction approach supports weak learners, who have poor domain knowledge and comprehension difficulty of the learning subject, in complex animation learning. Three interaction approaches were designed and evaluated in an educational animation program teaching a complex subject of data structures. Participants were 70 undergraduate students performed poorly in the experimental course of introductory data structures. They were randomly assigned into one of the three interaction approaches: pure-reason-dialogue, predict-oriented, and reason-predict-combination interactions. Learning effects of these interaction approaches were measured by near-transfer and far-transfer tests as well as learning process surveys including perceived content difficulty, mental effort expenditure, and usefulness of the interaction approach. Findings indicate that the reason-predict-combination interactions approach led to the greatest transfer performance and was rated by students as the most useful interaction approach for understanding the animation content. The findings generally recommend that for weak learners, interactions of reasoning dialogue is effective to develop near-transfer ability at the initial learning phase, whereas when learners’ knowledge grows to be capable of near-transfer task, the predict-oriented interactions become more helpful to gain far-transfer knowledge. Implications for design principles for interactive instructional animations and recommendations for future research are discussed.

Keywords

References

  1. Betrancout, M. (2005). The animation and interactivity principles in multimedia learning. In R. E. Mayer (Ed.), The Cambridge handbook of multimedia learning (pp. 287-296). Cambridge, UK: Cambridge University Press.
  2. Byrne, M. D., Catrambone, R., & Stasko, J. T. (1999). Examining the effects of animation and predictions in student learning of computer algorithms. Computers & Education, 33, 253- 278.
  3. ChanLin, L. J. (1998). Animation to teach students of different knowledge levels. Journal of Instructional Psychology, 25, 166-175.
  4. Gerjets, P., Scheiter, K., Opfermann, M., Hesse, F. W. & Eysink, T.H.S. (2009). Learning with hypermedia: The influence of representational formats and different levels of learner control on performance and learning behavior. Computers in Human Behavior, 25, 360- 370.
  5. Hundhausen, C. D., Douglas, S. A., & Stasko, J. T. (2002). A meta-study of software visualization effectiveness. Journal of Visual Languages and Computing, 13(3), 259-290.
  6. Keppel, G. (1991). Design and analysis: A researcher’s guide. Upper Saddle River, NJ: Prentice Hall.
  7. Levy, R.B.-B., Ben-Ari, M., & Uronen, P.A. (2003). The Jeliot 2000 program animation system. Computers & Education, 40(1), 1-15.
  8. Mayer, R. E., & Moreno, R. (2002). Animation as an aid to multimedia learning. Educational Psychology Review, 14, 87-99.

Details

Primary Language

English

Subjects

-

Journal Section

-

Authors

Yu-fang Yeh This is me

Publication Date

June 1, 2016

Submission Date

June 1, 2015

Acceptance Date

-

Published in Issue

Year 2016 Volume: 7 Number: 2

APA
Yeh, Y.- fang. (2016). An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning. Contemporary Educational Technology, 7(2), 111-122. https://izlik.org/JA74CT97FP
AMA
1.Yeh Y fang. An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning. Contemporary Educational Technology. 2016;7(2):111-122. https://izlik.org/JA74CT97FP
Chicago
Yeh, Yu-fang. 2016. “An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning”. Contemporary Educational Technology 7 (2): 111-22. https://izlik.org/JA74CT97FP.
EndNote
Yeh Y- fang (June 1, 2016) An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning. Contemporary Educational Technology 7 2 111–122.
IEEE
[1]Y.- fang Yeh, “An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning”, Contemporary Educational Technology, vol. 7, no. 2, pp. 111–122, June 2016, [Online]. Available: https://izlik.org/JA74CT97FP
ISNAD
Yeh, Yu-fang. “An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning”. Contemporary Educational Technology 7/2 (June 1, 2016): 111-122. https://izlik.org/JA74CT97FP.
JAMA
1.Yeh Y- fang. An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning. Contemporary Educational Technology. 2016;7:111–122.
MLA
Yeh, Yu-fang. “An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning”. Contemporary Educational Technology, vol. 7, no. 2, June 2016, pp. 111-22, https://izlik.org/JA74CT97FP.
Vancouver
1.Yu-fang Yeh. An Investigation of Human-Computer Interaction Approaches Beneficial to Weak Learners in Complex Animation Learning. Contemporary Educational Technology [Internet]. 2016 Jun. 1;7(2):111-22. Available from: https://izlik.org/JA74CT97FP