Research Article
BibTex RIS Cite

Yaratıcı toplumda yeni medya ve iletişim: Web of Science’ta indekslenen 2012-2024 yılları arasında yayınlanmış makalelerin sistematik bir incelemesi

Year 2024, , 93 - 117, 12.07.2024
https://doi.org/10.26650/CONNECTIST2024-1462565

Abstract

Teknolojiler, medya ve yaratıcılık, yaratıcı toplumda sıkı bir şekilde kesişmektedir. Bu çalışma, yeni medya ve teknolojilerin yaratıcılık ve yaratıcı iletişimi nasıl etkilediğini, Web of Science (WoS-Clarivate Analytics) veritabanında yayımlanan araştırma makaleleri aracılığıyla aydınlatmaktadır. Bu araştırmanın temel amacı, yaratıcı toplumda yeni medya ve iletişim üzerine mevcut bilimsel yayınların sistematik bir literatür taramasını sunmak ve gelecekteki araştırmalar için önerilerde bulunmaktır. Bu literatür haritalandırmasında, WoS veritabanında indekslenen bilimsel dergilerde 2012 ile 2024 yılları arasında yayımlanan 173 makale dikkate alınmıştır. Araştırma sonuçları şu bulguları rapor etmektedir: (1) yayınlar, yazarlar, dergiler ve ülkeler açısından bu çalışma alanının yapısı; (2) seçilen makalelerin yapı ve içeriğinin analizi; (3) alandaki yeni eğilimlerin analizi (yapay zeka, algoritmalar); (4) mevcut yayınların eleştirel bir tartışması ve gelecekteki araştırmalar için öneriler. Bu çalışma, yaratıcı toplum bağlamında yeni medya ve iletişime yönelik mevcut bilimsel araştırmaların bir genel görünümünü sunmayı ve bu konudaki ilk sistematik literatür taramasını sağlamayı amaçlamaktadır.

References

  • Alacovska, A. (2018). Informal creative labour practices: A relational work perspective. Human Relations, 71(12), 1563-1589. https://doi.org/10.1177/0018726718754991 google scholar
  • Ateca-Amestoy, V., & Prieto-Rodriguez, J. (2023). Whether live or Online, participation is unequal: Exploring inequality in the cultural participation patterns in the United States. American Behavioral Scientist, 1-20. https://doi.org/10.1177/00027642231177655 google scholar
  • Baboo, S. B., Yi, L. J. (2017). The perspective of creative practitioners on the use of social media among creative arts students. Pertanika Journal of Social Sciences & Humanities, 26(2), 1063-1078. google scholar
  • Bannikova, K., Fryz, P., Voronova, N., Bondarenko, A., & Bilozub, L. (2023). Digital transformations in culture and art: new opportunities and challenges. Amazonia Investiga, 12(61), 348-358. https://doi.org/10.34069/ AI/2023.61.01.35 google scholar
  • Bechmann, A., & Lomborg, S. (2013). Mapping actor roles in social media: Different perspectives on value creation in theories of user participation. New Media & Society, 15(5), 765-781. https://doi. org/10.1177/1461444812462853 google scholar
  • Berry, M., & Goodwin, O. (2012). Poetry 4 U: Pinning poems under/over/through the streets. New Media & Society, 15(6), 909-929. https://doi.org/10.1177/1461444812464470 google scholar
  • Bidav, T., & Mehta, S. (2024). Peripheral creator cultures in India, Ireland, and Turkey. Social Media + Society, 10(1). https://doi.org/10.1177/20563051241234693 google scholar
  • Birtchnell, T. (2018). Listening without ears: Artificial intelligence in audio mastering. Big Data & Society, 5(2). https://doi.org/10.1177/2053951718808553 google scholar
  • Bishop, S. (2023). Influencer creep: How artists strategically navigate the platformisation of art worlds. New Media & Society, 1-18. https://doi.org/10.1177/14614448231206090 google scholar
  • Bonifacio, R., Hair, L., & Wohn, D. Y. (2021). Beyond fans: The relational labor and communication practices of creators on Patreon. New Media & Society, 0(0). https://doi.org/10.1177/14614448211027961 google scholar
  • Bourdieu, P. (1986). The forms of capital in Richardson, J.(ed.), Handbook of theory and research for the sociology of education. Westport, CT: Greenwood. google scholar
  • Carah, N., & Angus, D. (2018). Algorithmic brand culture: participatory labour, machine learning and branding on social media. Media, Culture & Society, 40(2), 178-194. https://doi.org/10.1177/0163443718754648 google scholar
  • Carpio, R., Birt, J., & Baumann, O. (2023). Using case study analysis to develop heuristics to guide new filmmaking techniques in embodied virtual reality films. Creative Industries Journal, 1-22. https://doi.org/10.1080/17510 694.2023.2171336 google scholar
  • Dadelo, S. (2020). The analysis of sports and their communication in the context of creative industries. Creativity studies, 13(2), 246-256. https://doi.org/10.3846/cs.2020.12206 google scholar
  • Davis, D. Z., Boellstorff, T. (2016). Compulsive creativity: virtual worlds, disability, and digital capital. International Journal of Communication, 10, 2096-2118. google scholar
  • De Beukelaer, C. (2014). The UNESCO/UNDP 2013 creative economy report: Perks and perils of an evolving agenda, The Journal of Arts Management, Law, and Society, 44(2), 90-100. https//doi.org/10.1080/10632921.2 014.895789 google scholar
  • Dergacheva, D., & Katzenbach, C. (2023). “We learn through mistakes”: Perspectives of social media creators on copyright moderation in the European Union. Social Media + Society, 9(4). https://doi. org/10.1177/20563051231220329 google scholar
  • Duffy, B. E., & Meisner, C. (2023). Platform governance at the margins: Social media creators’ experiences with algorithmic (in)visibility. Media, Culture & Society, 45(2), 285-304. https://doi.org/10.1177/01634437221111923 google scholar
  • Essig, L. (2015). Means and ends: A theory framework for understanding entrepreneurship in the US arts and culture sector. The Journal of Arts Management, Law, and Society, 45(4), 227-246. https://doi.org/10.1080/106 32921.2015.1103673 google scholar
  • Fink, A., Slamar-Halbedl, M., Unterrainer, H. F., & Weiss, E. M. (2012). Creativity: Genius, madness, or a combination of both? Psychology of Aesthetics, Creativity, and the Arts, 6(1), 11-18. https://doi.org/10.1037/a0024874 google scholar
  • Florida, R. (2002). The rise of the creative class. And how it’s transforming work, leisure, community and everyday life. Basic Books. google scholar
  • Galambos, L. (2012). The creative society: And the price Americans paid for it. Cambridge University Press. google scholar
  • Giannatou, E., Campagnolo, G. M., Franklin, M., Stewart, J. K., & Williams, R. (2019). Revolution postponed? Tracing the development and limitations of open content filmmaking. Information, Communication & Society, 22(12), 1789-1809. https://doi.org/10.1080/1369118X.2018.1464590 google scholar
  • Hausken, L. (2024). Photorealism versus photography: AI-generated depiction in the age of visual disinformation. Journal of Aesthetics & Culture, 16(1), 2340787. https://doi.org/10.1080/20004214.2024.2340787 google scholar
  • Hesmondhalgh, D. (2021). Is music streaming bad for musicians? Problems of evidence and argument. New Media & Society, 23(12), 3593-3615. https://doi.org/10.1177/1461444820953541 google scholar
  • Hill, B. M., & Monroy-Hernandez, A. (2013). The remixing dilemma: The trade-off between generativity and originality. American Behavioral Scientist, 57(5), 643-663. https://doi.org/10.1177/0002764212469359 google scholar
  • Holcombe-James, I., Flore, J., & Hendry, N. A. (2022). Digital arts and culture in Australia: Promissory discourses and uncertain realities in pandemic times. Media International Australia, 1-15. https://doi. org/10.1177/1329878X221136922 google scholar
  • Hong, J. W., Peng, Q., & Williams, D. (2021). Are you ready for artificial Mozart and Skrillex? An experiment testing expectancy violation theory and AI music. New Media & Society, 23(7), 1920-1935. https://doi. org/10.1177/1461444820925798 google scholar
  • Iba, T. (2016). Sociological perspective of the creative society. In M. Zylka, H. Fuehres, A. Fronzetti Colladon, & P. Gloor (Eds.), Designing networks for innovation and improvisation (pp. 29-42). Springer. https://doi. org/10.1007/978-3-319-42697-6_4 google scholar
  • Kacerauskas, T., Streimikiene, D., & Bartkute, R. (2021). Environmental sustainability of Creative economy: Evidence from a Lithuanian case study. Sustainability, 13(17), 9730. https://doi.org/10.3390/su13179730 google scholar
  • Kacerauskas, T. (2018). Indices of creative economy: Critique of R. Florida‘s creativity indices. Economics & Sociology, 11(4), 280-288. https://doi.org/10.14254/2071-789X.2018/11-4/18 google scholar
  • Kacerauskas, T. (2016a). Creativity management: Towards soft control. Economics & Sociology, 9(4), 11-25. https:// doi.org/10.14254/2071-789X.2016/9-4/21 google scholar
  • Kacerauskas, T. (2016b). Environmental discourses and the question of creative environment in a city. Journal of Environmental Engineering and Landscape Management, 24(2), 108-115. https://doi.org/10.3846/16486897.2 016.1141097 google scholar
  • Kacerauskas, T. (2015). Technologies in creative economy and creative society. Technological and Economic Development of Economy, 21(6), 855-868. https://doi.org/10.3846/20294913.2015.1036325 google scholar Kacerauskas, T., & Tamosauskas, P. (2015). Sport as factor of creativity. Filosofija. Sociologija, 26(1), 64-71. google scholar
  • Kacerauskas, T., & Zavadskas, E. K. (2015). Creative ecology in academic environment. Filosofija. Sociologija, 26 (3), 239-248. google scholar
  • Kacerauskas, T. (2014a). Kûrybos visuomene. Technika. google scholar
  • Kacerauskas, T. (2014b). Kûrybos visuomenes terminai ir sampratos. Logos, 78, 6-18. google scholar
  • Kacerauskas, T. (2014c). Kûrybos ekonomikos sektoriai: kûrybiniq industrijq sqrasq lyginamoji analize. Filosofija. Sociologija, 25(1), 35-43. google scholar
  • Kacerauskas, T. (2014d). Kûrybine klase: ekonominiai, sociologiniai, filosofiniai aspektai. Filosofija. Sociologija, 25(3), 155-163. google scholar
  • Kacerauskas, T., & Kaklauskas, A. (2014). Kûrybinis miestas: mitai ir utopijos. Filosofija. Sociologija, 25(3), 190-199. google scholar
  • Kalpokiene, J., & Kalpokas, I. (2023). Creative encounters of a posthuman kind: Anthropocentric law, artificial intelligence, and art. Technology in Society, 72, 102197. https://doi.org/10.1016/j.techsoc.2023.102197 google scholar
  • Klawitter, E., & Hargittai, E. (2018). It‘s like learning a whole other language: The role of algorithmic skills in the curation of creative goods. International Journal of Communication, 12, 3490-3510. google scholar
  • Kovaite, K., Sûmakaris, P., & Korsakiene, R. (2022). Sustainability in Creative and cultural industries: A bibliometric analysis. Creativity Studies, 15(1), 278-298. https://doi.org/10.3846/cs.2022.16565 google scholar
  • Laurentiz, S. (2021). Art in the context of algorithmic logic procedures. Arbor, 197(800), e603. https://doi. org/10.3989/arbor.2021.800005 google scholar
  • Leung, L., & Bentley, N. (2017). Producing leisured laborers: Developing higher education courses for the digital creative industries. The Journal of Arts Management, Law, and Society, 47(2), 148-160. https://doi.org/10.1080 /10632921.2016.1259133 google scholar
  • Levickaite, R., & Reimeris, R. (2011). Kûrybos ekonomikos penkiakampis. Santalka: Filosofija, Komunikacija, 19(1), 83-91. https://doi.org/10.3846/coactivity.2011.09 google scholar
  • Li, K., Rollins, J., & Yan, E. (2018). Web of Science use in published research and review papers 1997-2017: A selective, dynamic, cross-domain, content-based analysis. Scientometrics, 115, 1-20. https://doi.org/10.1007/ s11192-017-2622-5 google scholar
  • Li, L., Yang, L., Zhao, M., Liao, M., & Cao, Y. (2022). Exploring the success determinants of crowdfunding for cultural and creative projects: An empirical study based on signal theory. Technology in Society, 70, 102036. https://doi.org/10.1016/j.techsoc.2022.102036 google scholar
  • Lindtner, S. (2014). Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self. China Information, 28(2), 145-167. https://doi.org/10.1177/0920203X14529881 google scholar
  • Llorente Barroso, C., Vinaras Abad, M., & Marugan Solfs, F. (2021). Essential skills in current Creative advertising: University vs. professional reality. Icono 14, 19(2), 93-117. https://doi.org/10.7195/ri14.v19i2.1657 google scholar
  • Magaudda, P., & Solaroli, M. (2021). Platform studies and digital cultural industries. Sociologica, 14(3), 267-293. https://doi.org/10.6092/issn.1971-8853/11957 google scholar
  • Mago, Z., Wojciechowski, t. P., Balazikova, M., & Shelton, A. J. (2023). Learning by playing: A case study of the education in photography by digital games. Journal of Education Culture and Society, 14(1), 465-479. https:// doi.org/10.15503/jecs2023.1.465.479 google scholar
  • Meisner, C. (2023). Networked responses to networked harassment? Creators’ coordinated management of “hate raids” on Twitch. Social Media + Society, 9(2). https://doi.org/10.1177/20563051231179696 google scholar
  • Meisner, C., & Ledbetter, A. M. (2022). Participatory branding on social media: The affordances of live streaming for Creative labor. New Media & Society, 24(5), 1179-1195. https://doi.org/10.1177/1461444820972392 google scholar
  • Messingschlager, T. V., & Appel, M. (2023). Mind ascribed to AI and the appreciation of AI-generated art. New Media & Society. Advance online publication. https://doi.org/10.1177/14614448231200248 google scholar
  • Müller, B. C. N., Gerasimova, A., & Ritter, S. M. (2016). Concentrative meditation influences creativity by increasing cognitive flexibility. Psychology of Aesthetics, Creativity, and the Arts, 10(3), 278-286. https://doi.org/10.1037/ a0040335 google scholar
  • Navickiene, V., Sedereviciûte-Paciauskiene, Z., Valantinaite, I., & Zilinskaite-Vytiene, V. (2019). The relationship between communication and education through the creative personality of the teacher. Creativity Studies, 12(1), 49-60. https://doi.org/10.3846/cs.2019.6472 google scholar
  • Negus, K. (2019). From creator to data: The post-record music industry and the digital conglomerates. Media, Culture & Society, 41(3), 367-384. https://doi.org/10.1177/0163443718799395 google scholar
  • Newsinger, J. (2015). A cultural shock doctrine? Austerity, the neoliberal state and the creative industries discourse. Media, Culture & Society, 37(2), 302-313. https://doi.org/10.1177/0163443714560134 google scholar
  • Nikolic, P., & Ruiyang, L. (2021). Metaphysics of the machines: From human-robot-robot interaction to AI philosophers abstraction. Artnodes, 28. https://doi.org/10.7238/artnodes.v0i28.385735 google scholar
  • Obradors, M. (2021). Hybridizations and overflows between disciplines and sectors in art and communication: Tracing the transdisciplinary creative potential for teaching. Icono 14, 19(2), 212-234. https://doi. org/10.7195/ri14.v19i2.1708 google scholar
  • Polak, N., & Schaap, J. (2024). Write, record, optimize? How musicians reflect on music optimization strategies in the creative production process. New Media & Society. Advance online publication. https://doi. org/10.1177/14614448241243095 google scholar
  • Poort, J., Akker, I., Rutten, P., & Weda, J. (2015). Perspectives of creators and performers on the digital era. New Media & Society, 17(5), 666-690. https://doi.org/10.1177/1461444813511309 google scholar
  • Reimeris, R. (2016). Theoretical features of the creative society. Creativity Studies, 9(1), 15-24. https://doi. org/10.1007/978-3-319-42697-6_4 google scholar
  • Rendell, J. (2021). Staying in, rocking out: Online live music portal shows during the coronavirus pandemic. Convergence, 27(4), 1092-1111. https://doi.org/10.1177/1354856520976451 google scholar
  • Sclater, M., & Lally, V. (2014). The realities of researching alongside virtual youth in late modernity: Creative practices and activity theory. Journal of Youth Studies, 17(1), 1-25. https://doi.org/10.1080/13676261.2013.8 47908 google scholar
  • Scolere, L. (2019). Brand yourself, design your future: Portfolio building in the social media age. New Media & Society, 21(9), 1891-1909. https://doi.org/10.1177/1461444819833066 google scholar
  • Scolere, L., & Humphreys, L. (2016). Pinning design: The curatorial labor of creative professionals. Social Media + Society, 2(1). https://doi.org/10.1177/2056305116633481 google scholar
  • Silva, R., Rodrigues, R., & Leal, C. (2019). Gamification in management education: A literature mapping. Education and Information Technologies, 25, 1803-1835. https://doi.org/10.1007/s10639-019-10055-9 google scholar
  • Snyder, H. (2019). Literature review as a research methodology: An overview and guidelines. Journal of Business Research, 104, 333-339. https://doi.org/10.1016/j.jbusres.2019.07.039 google scholar
  • Sovhyra, T., Ivashchenko, I., Strelchuk, V., Pyvovarova, K., & Tykhomyrov, A. (2023). The problem of introduction of digital technologies in the performing arts. Journal on Computing and Cultural Heritage, 16(1), 1-8. https:// doi.org/10.1145/3587169 google scholar
  • Stankeviciene, J., Levickaite, R., Braskute, M., & Noreikaite, E. (2011). Creative ecologies: Developing and managing new concepts of creative economy. Business, Management and Economics Engineering, 9(2), 277294. https://doi.org/10.3846/bme.2011.19 google scholar
  • Stasiulis, N. (2015). Kûrybos visuomene Lietuvoje: kûrybos klases ir kûrybos miesto bruozai. Logos, 84, 45-51. google scholar
  • Tay, P. S., Sik, C. P., & Chan, W. M. (2018). Rethinking the concept of an ‘author’ in the face of digital technology advances: A perspective from the copyright law of a commonwealth country. Digital Scholarship in the Humanities, 33(1), 160-172. https://doi.org/10.1093/llc/fqx015 google scholar
  • Terras, M., Coleman, S., Drost, S., Elsden, C., Helgason, I., Lechelt, S., Osborne, N., Panneels, I., Pegado, B., Schafer, B., Smyth, M., Thornton, P., & Speed, C. (2021). The value of mass-digitised cultural heritage content in creative contexts. Big Data & Society, 8(1). https://doi.org/10.1177/20539517211006165 google scholar
  • Tintiangko, J., Fung, A. Y. H., & Leo-Liu, J. (2023). Compelled TikTok creators? The ambivalent affordances of the short video app for Filipino musicians. Media, Culture & Society, 45(8), 1600-1615. https://doi. org/10.1177/01634437231174356 google scholar
  • Tvede, L. (2015). The creative society: How the future can be won. LID Publishing. google scholar
  • van Dijck, J. (2013). The culture of connectivity: A critical history of social media. Oxford Academic. google scholar
  • Venckûnas, A. (2022). Political communication of creative society: The aspects of public policy. Creativity Studies, 15(1), 217-232. https://doi.org/10.3846/cs.2022.15923 google scholar
  • Weststar, J. (2015). Understanding video game developers as an occupational community. Information, Communication & Society, 18(10), 1238-1252. https://doi.org/10.1080/1369118X.2015.1036094 google scholar
  • Willment, N. (2023). ‘Audiencing’ the travel blog: Examining how practices of audiencing influence the affective labour of travel bloggers online. New Media & Society. Advance online publication. https://doi. org/10.1177/14614448231193982 google scholar
  • Zhang, Q., & Negus, K. (2024). From cultural intermediaries to platform adaptors: The transformation of music planning and artist acquisition in the Chinese music industry. New Media & Society. Advance online publication. https://doi.org/10.1177/14614448241232086 google scholar
  • Zhao, L. (2024). Selling rural China: The construction and commodification of rurality in Chinese promotional livestreaming. Media, Culture & Society, 46(3), 481-499. https://doi.org/10.1177/01634437231203883 google scholar
  • Zydziûnaite, V., & Arce, A. (2021). Being an innovative and Creative teacher: Passion-driven professional duty. Creativity Studies, 14(1), 125-144. https://doi.org/10.3846/cs.2021.14087 google scholar

New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science

Year 2024, , 93 - 117, 12.07.2024
https://doi.org/10.26650/CONNECTIST2024-1462565

Abstract

Technologies, media, and creativity are strictly intersected in creative society. This study sheds light on how new media and technologies affect creativity and creative communication, through research articles published in the Web of Science (WoS-Clarivate Analytics) database. The primary objective of this research is to provide a systematic literature review of existing scientific publications on new media and communication in the creative society and to provide proposals for future research. A total of 173 articles, published between 2012 and 2024 in scientific journals indexed by the WoS database, were considered in this literature mapping. The results of this research report the following: (1) the structure of this field of study with regard to publications, authors, journals, and countries; (2) an analysis of the structure and content of selected articles; (3) an analysis of the new trends in the field (Artificial Intelligence, Algorithms); (4) a critical discussion of the current publications together with proposals for future research. This study aims to offer an overview of current scientific research on new media and communication in the context of creative society, providing for the first time a systematic literature review of this topic.

References

  • Alacovska, A. (2018). Informal creative labour practices: A relational work perspective. Human Relations, 71(12), 1563-1589. https://doi.org/10.1177/0018726718754991 google scholar
  • Ateca-Amestoy, V., & Prieto-Rodriguez, J. (2023). Whether live or Online, participation is unequal: Exploring inequality in the cultural participation patterns in the United States. American Behavioral Scientist, 1-20. https://doi.org/10.1177/00027642231177655 google scholar
  • Baboo, S. B., Yi, L. J. (2017). The perspective of creative practitioners on the use of social media among creative arts students. Pertanika Journal of Social Sciences & Humanities, 26(2), 1063-1078. google scholar
  • Bannikova, K., Fryz, P., Voronova, N., Bondarenko, A., & Bilozub, L. (2023). Digital transformations in culture and art: new opportunities and challenges. Amazonia Investiga, 12(61), 348-358. https://doi.org/10.34069/ AI/2023.61.01.35 google scholar
  • Bechmann, A., & Lomborg, S. (2013). Mapping actor roles in social media: Different perspectives on value creation in theories of user participation. New Media & Society, 15(5), 765-781. https://doi. org/10.1177/1461444812462853 google scholar
  • Berry, M., & Goodwin, O. (2012). Poetry 4 U: Pinning poems under/over/through the streets. New Media & Society, 15(6), 909-929. https://doi.org/10.1177/1461444812464470 google scholar
  • Bidav, T., & Mehta, S. (2024). Peripheral creator cultures in India, Ireland, and Turkey. Social Media + Society, 10(1). https://doi.org/10.1177/20563051241234693 google scholar
  • Birtchnell, T. (2018). Listening without ears: Artificial intelligence in audio mastering. Big Data & Society, 5(2). https://doi.org/10.1177/2053951718808553 google scholar
  • Bishop, S. (2023). Influencer creep: How artists strategically navigate the platformisation of art worlds. New Media & Society, 1-18. https://doi.org/10.1177/14614448231206090 google scholar
  • Bonifacio, R., Hair, L., & Wohn, D. Y. (2021). Beyond fans: The relational labor and communication practices of creators on Patreon. New Media & Society, 0(0). https://doi.org/10.1177/14614448211027961 google scholar
  • Bourdieu, P. (1986). The forms of capital in Richardson, J.(ed.), Handbook of theory and research for the sociology of education. Westport, CT: Greenwood. google scholar
  • Carah, N., & Angus, D. (2018). Algorithmic brand culture: participatory labour, machine learning and branding on social media. Media, Culture & Society, 40(2), 178-194. https://doi.org/10.1177/0163443718754648 google scholar
  • Carpio, R., Birt, J., & Baumann, O. (2023). Using case study analysis to develop heuristics to guide new filmmaking techniques in embodied virtual reality films. Creative Industries Journal, 1-22. https://doi.org/10.1080/17510 694.2023.2171336 google scholar
  • Dadelo, S. (2020). The analysis of sports and their communication in the context of creative industries. Creativity studies, 13(2), 246-256. https://doi.org/10.3846/cs.2020.12206 google scholar
  • Davis, D. Z., Boellstorff, T. (2016). Compulsive creativity: virtual worlds, disability, and digital capital. International Journal of Communication, 10, 2096-2118. google scholar
  • De Beukelaer, C. (2014). The UNESCO/UNDP 2013 creative economy report: Perks and perils of an evolving agenda, The Journal of Arts Management, Law, and Society, 44(2), 90-100. https//doi.org/10.1080/10632921.2 014.895789 google scholar
  • Dergacheva, D., & Katzenbach, C. (2023). “We learn through mistakes”: Perspectives of social media creators on copyright moderation in the European Union. Social Media + Society, 9(4). https://doi. org/10.1177/20563051231220329 google scholar
  • Duffy, B. E., & Meisner, C. (2023). Platform governance at the margins: Social media creators’ experiences with algorithmic (in)visibility. Media, Culture & Society, 45(2), 285-304. https://doi.org/10.1177/01634437221111923 google scholar
  • Essig, L. (2015). Means and ends: A theory framework for understanding entrepreneurship in the US arts and culture sector. The Journal of Arts Management, Law, and Society, 45(4), 227-246. https://doi.org/10.1080/106 32921.2015.1103673 google scholar
  • Fink, A., Slamar-Halbedl, M., Unterrainer, H. F., & Weiss, E. M. (2012). Creativity: Genius, madness, or a combination of both? Psychology of Aesthetics, Creativity, and the Arts, 6(1), 11-18. https://doi.org/10.1037/a0024874 google scholar
  • Florida, R. (2002). The rise of the creative class. And how it’s transforming work, leisure, community and everyday life. Basic Books. google scholar
  • Galambos, L. (2012). The creative society: And the price Americans paid for it. Cambridge University Press. google scholar
  • Giannatou, E., Campagnolo, G. M., Franklin, M., Stewart, J. K., & Williams, R. (2019). Revolution postponed? Tracing the development and limitations of open content filmmaking. Information, Communication & Society, 22(12), 1789-1809. https://doi.org/10.1080/1369118X.2018.1464590 google scholar
  • Hausken, L. (2024). Photorealism versus photography: AI-generated depiction in the age of visual disinformation. Journal of Aesthetics & Culture, 16(1), 2340787. https://doi.org/10.1080/20004214.2024.2340787 google scholar
  • Hesmondhalgh, D. (2021). Is music streaming bad for musicians? Problems of evidence and argument. New Media & Society, 23(12), 3593-3615. https://doi.org/10.1177/1461444820953541 google scholar
  • Hill, B. M., & Monroy-Hernandez, A. (2013). The remixing dilemma: The trade-off between generativity and originality. American Behavioral Scientist, 57(5), 643-663. https://doi.org/10.1177/0002764212469359 google scholar
  • Holcombe-James, I., Flore, J., & Hendry, N. A. (2022). Digital arts and culture in Australia: Promissory discourses and uncertain realities in pandemic times. Media International Australia, 1-15. https://doi. org/10.1177/1329878X221136922 google scholar
  • Hong, J. W., Peng, Q., & Williams, D. (2021). Are you ready for artificial Mozart and Skrillex? An experiment testing expectancy violation theory and AI music. New Media & Society, 23(7), 1920-1935. https://doi. org/10.1177/1461444820925798 google scholar
  • Iba, T. (2016). Sociological perspective of the creative society. In M. Zylka, H. Fuehres, A. Fronzetti Colladon, & P. Gloor (Eds.), Designing networks for innovation and improvisation (pp. 29-42). Springer. https://doi. org/10.1007/978-3-319-42697-6_4 google scholar
  • Kacerauskas, T., Streimikiene, D., & Bartkute, R. (2021). Environmental sustainability of Creative economy: Evidence from a Lithuanian case study. Sustainability, 13(17), 9730. https://doi.org/10.3390/su13179730 google scholar
  • Kacerauskas, T. (2018). Indices of creative economy: Critique of R. Florida‘s creativity indices. Economics & Sociology, 11(4), 280-288. https://doi.org/10.14254/2071-789X.2018/11-4/18 google scholar
  • Kacerauskas, T. (2016a). Creativity management: Towards soft control. Economics & Sociology, 9(4), 11-25. https:// doi.org/10.14254/2071-789X.2016/9-4/21 google scholar
  • Kacerauskas, T. (2016b). Environmental discourses and the question of creative environment in a city. Journal of Environmental Engineering and Landscape Management, 24(2), 108-115. https://doi.org/10.3846/16486897.2 016.1141097 google scholar
  • Kacerauskas, T. (2015). Technologies in creative economy and creative society. Technological and Economic Development of Economy, 21(6), 855-868. https://doi.org/10.3846/20294913.2015.1036325 google scholar Kacerauskas, T., & Tamosauskas, P. (2015). Sport as factor of creativity. Filosofija. Sociologija, 26(1), 64-71. google scholar
  • Kacerauskas, T., & Zavadskas, E. K. (2015). Creative ecology in academic environment. Filosofija. Sociologija, 26 (3), 239-248. google scholar
  • Kacerauskas, T. (2014a). Kûrybos visuomene. Technika. google scholar
  • Kacerauskas, T. (2014b). Kûrybos visuomenes terminai ir sampratos. Logos, 78, 6-18. google scholar
  • Kacerauskas, T. (2014c). Kûrybos ekonomikos sektoriai: kûrybiniq industrijq sqrasq lyginamoji analize. Filosofija. Sociologija, 25(1), 35-43. google scholar
  • Kacerauskas, T. (2014d). Kûrybine klase: ekonominiai, sociologiniai, filosofiniai aspektai. Filosofija. Sociologija, 25(3), 155-163. google scholar
  • Kacerauskas, T., & Kaklauskas, A. (2014). Kûrybinis miestas: mitai ir utopijos. Filosofija. Sociologija, 25(3), 190-199. google scholar
  • Kalpokiene, J., & Kalpokas, I. (2023). Creative encounters of a posthuman kind: Anthropocentric law, artificial intelligence, and art. Technology in Society, 72, 102197. https://doi.org/10.1016/j.techsoc.2023.102197 google scholar
  • Klawitter, E., & Hargittai, E. (2018). It‘s like learning a whole other language: The role of algorithmic skills in the curation of creative goods. International Journal of Communication, 12, 3490-3510. google scholar
  • Kovaite, K., Sûmakaris, P., & Korsakiene, R. (2022). Sustainability in Creative and cultural industries: A bibliometric analysis. Creativity Studies, 15(1), 278-298. https://doi.org/10.3846/cs.2022.16565 google scholar
  • Laurentiz, S. (2021). Art in the context of algorithmic logic procedures. Arbor, 197(800), e603. https://doi. org/10.3989/arbor.2021.800005 google scholar
  • Leung, L., & Bentley, N. (2017). Producing leisured laborers: Developing higher education courses for the digital creative industries. The Journal of Arts Management, Law, and Society, 47(2), 148-160. https://doi.org/10.1080 /10632921.2016.1259133 google scholar
  • Levickaite, R., & Reimeris, R. (2011). Kûrybos ekonomikos penkiakampis. Santalka: Filosofija, Komunikacija, 19(1), 83-91. https://doi.org/10.3846/coactivity.2011.09 google scholar
  • Li, K., Rollins, J., & Yan, E. (2018). Web of Science use in published research and review papers 1997-2017: A selective, dynamic, cross-domain, content-based analysis. Scientometrics, 115, 1-20. https://doi.org/10.1007/ s11192-017-2622-5 google scholar
  • Li, L., Yang, L., Zhao, M., Liao, M., & Cao, Y. (2022). Exploring the success determinants of crowdfunding for cultural and creative projects: An empirical study based on signal theory. Technology in Society, 70, 102036. https://doi.org/10.1016/j.techsoc.2022.102036 google scholar
  • Lindtner, S. (2014). Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self. China Information, 28(2), 145-167. https://doi.org/10.1177/0920203X14529881 google scholar
  • Llorente Barroso, C., Vinaras Abad, M., & Marugan Solfs, F. (2021). Essential skills in current Creative advertising: University vs. professional reality. Icono 14, 19(2), 93-117. https://doi.org/10.7195/ri14.v19i2.1657 google scholar
  • Magaudda, P., & Solaroli, M. (2021). Platform studies and digital cultural industries. Sociologica, 14(3), 267-293. https://doi.org/10.6092/issn.1971-8853/11957 google scholar
  • Mago, Z., Wojciechowski, t. P., Balazikova, M., & Shelton, A. J. (2023). Learning by playing: A case study of the education in photography by digital games. Journal of Education Culture and Society, 14(1), 465-479. https:// doi.org/10.15503/jecs2023.1.465.479 google scholar
  • Meisner, C. (2023). Networked responses to networked harassment? Creators’ coordinated management of “hate raids” on Twitch. Social Media + Society, 9(2). https://doi.org/10.1177/20563051231179696 google scholar
  • Meisner, C., & Ledbetter, A. M. (2022). Participatory branding on social media: The affordances of live streaming for Creative labor. New Media & Society, 24(5), 1179-1195. https://doi.org/10.1177/1461444820972392 google scholar
  • Messingschlager, T. V., & Appel, M. (2023). Mind ascribed to AI and the appreciation of AI-generated art. New Media & Society. Advance online publication. https://doi.org/10.1177/14614448231200248 google scholar
  • Müller, B. C. N., Gerasimova, A., & Ritter, S. M. (2016). Concentrative meditation influences creativity by increasing cognitive flexibility. Psychology of Aesthetics, Creativity, and the Arts, 10(3), 278-286. https://doi.org/10.1037/ a0040335 google scholar
  • Navickiene, V., Sedereviciûte-Paciauskiene, Z., Valantinaite, I., & Zilinskaite-Vytiene, V. (2019). The relationship between communication and education through the creative personality of the teacher. Creativity Studies, 12(1), 49-60. https://doi.org/10.3846/cs.2019.6472 google scholar
  • Negus, K. (2019). From creator to data: The post-record music industry and the digital conglomerates. Media, Culture & Society, 41(3), 367-384. https://doi.org/10.1177/0163443718799395 google scholar
  • Newsinger, J. (2015). A cultural shock doctrine? Austerity, the neoliberal state and the creative industries discourse. Media, Culture & Society, 37(2), 302-313. https://doi.org/10.1177/0163443714560134 google scholar
  • Nikolic, P., & Ruiyang, L. (2021). Metaphysics of the machines: From human-robot-robot interaction to AI philosophers abstraction. Artnodes, 28. https://doi.org/10.7238/artnodes.v0i28.385735 google scholar
  • Obradors, M. (2021). Hybridizations and overflows between disciplines and sectors in art and communication: Tracing the transdisciplinary creative potential for teaching. Icono 14, 19(2), 212-234. https://doi. org/10.7195/ri14.v19i2.1708 google scholar
  • Polak, N., & Schaap, J. (2024). Write, record, optimize? How musicians reflect on music optimization strategies in the creative production process. New Media & Society. Advance online publication. https://doi. org/10.1177/14614448241243095 google scholar
  • Poort, J., Akker, I., Rutten, P., & Weda, J. (2015). Perspectives of creators and performers on the digital era. New Media & Society, 17(5), 666-690. https://doi.org/10.1177/1461444813511309 google scholar
  • Reimeris, R. (2016). Theoretical features of the creative society. Creativity Studies, 9(1), 15-24. https://doi. org/10.1007/978-3-319-42697-6_4 google scholar
  • Rendell, J. (2021). Staying in, rocking out: Online live music portal shows during the coronavirus pandemic. Convergence, 27(4), 1092-1111. https://doi.org/10.1177/1354856520976451 google scholar
  • Sclater, M., & Lally, V. (2014). The realities of researching alongside virtual youth in late modernity: Creative practices and activity theory. Journal of Youth Studies, 17(1), 1-25. https://doi.org/10.1080/13676261.2013.8 47908 google scholar
  • Scolere, L. (2019). Brand yourself, design your future: Portfolio building in the social media age. New Media & Society, 21(9), 1891-1909. https://doi.org/10.1177/1461444819833066 google scholar
  • Scolere, L., & Humphreys, L. (2016). Pinning design: The curatorial labor of creative professionals. Social Media + Society, 2(1). https://doi.org/10.1177/2056305116633481 google scholar
  • Silva, R., Rodrigues, R., & Leal, C. (2019). Gamification in management education: A literature mapping. Education and Information Technologies, 25, 1803-1835. https://doi.org/10.1007/s10639-019-10055-9 google scholar
  • Snyder, H. (2019). Literature review as a research methodology: An overview and guidelines. Journal of Business Research, 104, 333-339. https://doi.org/10.1016/j.jbusres.2019.07.039 google scholar
  • Sovhyra, T., Ivashchenko, I., Strelchuk, V., Pyvovarova, K., & Tykhomyrov, A. (2023). The problem of introduction of digital technologies in the performing arts. Journal on Computing and Cultural Heritage, 16(1), 1-8. https:// doi.org/10.1145/3587169 google scholar
  • Stankeviciene, J., Levickaite, R., Braskute, M., & Noreikaite, E. (2011). Creative ecologies: Developing and managing new concepts of creative economy. Business, Management and Economics Engineering, 9(2), 277294. https://doi.org/10.3846/bme.2011.19 google scholar
  • Stasiulis, N. (2015). Kûrybos visuomene Lietuvoje: kûrybos klases ir kûrybos miesto bruozai. Logos, 84, 45-51. google scholar
  • Tay, P. S., Sik, C. P., & Chan, W. M. (2018). Rethinking the concept of an ‘author’ in the face of digital technology advances: A perspective from the copyright law of a commonwealth country. Digital Scholarship in the Humanities, 33(1), 160-172. https://doi.org/10.1093/llc/fqx015 google scholar
  • Terras, M., Coleman, S., Drost, S., Elsden, C., Helgason, I., Lechelt, S., Osborne, N., Panneels, I., Pegado, B., Schafer, B., Smyth, M., Thornton, P., & Speed, C. (2021). The value of mass-digitised cultural heritage content in creative contexts. Big Data & Society, 8(1). https://doi.org/10.1177/20539517211006165 google scholar
  • Tintiangko, J., Fung, A. Y. H., & Leo-Liu, J. (2023). Compelled TikTok creators? The ambivalent affordances of the short video app for Filipino musicians. Media, Culture & Society, 45(8), 1600-1615. https://doi. org/10.1177/01634437231174356 google scholar
  • Tvede, L. (2015). The creative society: How the future can be won. LID Publishing. google scholar
  • van Dijck, J. (2013). The culture of connectivity: A critical history of social media. Oxford Academic. google scholar
  • Venckûnas, A. (2022). Political communication of creative society: The aspects of public policy. Creativity Studies, 15(1), 217-232. https://doi.org/10.3846/cs.2022.15923 google scholar
  • Weststar, J. (2015). Understanding video game developers as an occupational community. Information, Communication & Society, 18(10), 1238-1252. https://doi.org/10.1080/1369118X.2015.1036094 google scholar
  • Willment, N. (2023). ‘Audiencing’ the travel blog: Examining how practices of audiencing influence the affective labour of travel bloggers online. New Media & Society. Advance online publication. https://doi. org/10.1177/14614448231193982 google scholar
  • Zhang, Q., & Negus, K. (2024). From cultural intermediaries to platform adaptors: The transformation of music planning and artist acquisition in the Chinese music industry. New Media & Society. Advance online publication. https://doi.org/10.1177/14614448241232086 google scholar
  • Zhao, L. (2024). Selling rural China: The construction and commodification of rurality in Chinese promotional livestreaming. Media, Culture & Society, 46(3), 481-499. https://doi.org/10.1177/01634437231203883 google scholar
  • Zydziûnaite, V., & Arce, A. (2021). Being an innovative and Creative teacher: Passion-driven professional duty. Creativity Studies, 14(1), 125-144. https://doi.org/10.3846/cs.2021.14087 google scholar
There are 84 citations in total.

Details

Primary Language English
Subjects Media Studies, Communication Theories
Journal Section Research Articles
Authors

Salvatore Schinello 0009-0003-6330-6306

Publication Date July 12, 2024
Submission Date April 1, 2024
Acceptance Date June 14, 2024
Published in Issue Year 2024

Cite

APA Schinello, S. (2024). New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science. Connectist: Istanbul University Journal of Communication Sciences(66), 93-117. https://doi.org/10.26650/CONNECTIST2024-1462565
AMA Schinello S. New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science. Connectist: Istanbul University Journal of Communication Sciences. July 2024;(66):93-117. doi:10.26650/CONNECTIST2024-1462565
Chicago Schinello, Salvatore. “New Media and Communication in Creative Society: A Systematic Review of Articles Published Between 2012 and 2024, Indexed in Web of Science”. Connectist: Istanbul University Journal of Communication Sciences, no. 66 (July 2024): 93-117. https://doi.org/10.26650/CONNECTIST2024-1462565.
EndNote Schinello S (July 1, 2024) New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science. Connectist: Istanbul University Journal of Communication Sciences 66 93–117.
IEEE S. Schinello, “New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science”, Connectist: Istanbul University Journal of Communication Sciences, no. 66, pp. 93–117, July 2024, doi: 10.26650/CONNECTIST2024-1462565.
ISNAD Schinello, Salvatore. “New Media and Communication in Creative Society: A Systematic Review of Articles Published Between 2012 and 2024, Indexed in Web of Science”. Connectist: Istanbul University Journal of Communication Sciences 66 (July 2024), 93-117. https://doi.org/10.26650/CONNECTIST2024-1462565.
JAMA Schinello S. New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science. Connectist: Istanbul University Journal of Communication Sciences. 2024;:93–117.
MLA Schinello, Salvatore. “New Media and Communication in Creative Society: A Systematic Review of Articles Published Between 2012 and 2024, Indexed in Web of Science”. Connectist: Istanbul University Journal of Communication Sciences, no. 66, 2024, pp. 93-117, doi:10.26650/CONNECTIST2024-1462565.
Vancouver Schinello S. New media and communication in creative society: A systematic review of articles published between 2012 and 2024, indexed in Web of Science. Connectist: Istanbul University Journal of Communication Sciences. 2024(66):93-117.