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Creating a hybrid environment via leap motion device for architecture students in digital age
Abstract
Digital environments define alternatives to physical realities. The merging of virtual and real spaces creates a “cybernetic space” that offers a new experience through bodily interaction. This study explores the potential of hybrid design techniques to create new forms of representation at the intersection of body, physical space, and virtual space. It also highlights the importance of interactive design environments in supporting spatial learning in design disciplines. The scope of the research involves developing a hybrid architectural design software based on gesture interaction that supports learning-by-doing in digital environments. A practice-based research methodology was adopted. Scenario-based evaluations were conducted through self-guided sessions where the researcher explored the functionality and experiential aspects of the system. Leap Motion—a device equipped with infrared cameras and sensors that captures hand gestures—was employed to enable intuitive interaction with three-dimensional architectural models. The findings suggest that such hybrid systems can enhance spatial awareness and encourage a body-based design experience in architectural education.
Keywords
Ethical Statement
All procedures followed were in accordance with the ethical standards.
Thanks
We would like to thank Önder Orakoğlu and Dr.Emir Balkan for their support in creating the software and using the Leap Motion device.
References
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Details
Primary Language
English
Subjects
Architectural Science and Technology , Architectural Design
Journal Section
Research Article
Publication Date
October 28, 2025
Submission Date
May 11, 2024
Acceptance Date
June 24, 2025
Published in Issue
Year 1970 Volume: 8 Number: 2