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İnteraktif mekân çalışmalarının bibliyometrik bir analizi

Year 2025, Volume: 8 Issue: 2, 344 - 376, 28.10.2025
https://doi.org/10.37246/grid.1492909

Abstract

Çalışmanın temel amacı interaktif mekân alanında var olan ilişkiler bütününü ortaya çıkarmak; sosyal, kavramsal ve entelektüel yapısına dair bilgi edinmektir. Bu amaç doğrultusunda WoS veri tabanındaki yayınlar üzerinden bibliyometrik bir analiz gerçekleştirilmiştir. Tarama yoluyla alan yazının analiz edildiği nicel araştırmada veriler VOSviewer ile görselleştirilmiştir. Arama terimleriyle erişilen yayınlardan mimarlık temel alanında dizinlenen 226 adet yayına erişilmiştir. Yayınlar üzerinden performans ve bilimsel haritama analizleri yapılmıştır. En fazla eserin 2019, en fazla atıfın 2022 yılına ait olduğu görülmüştür. Eserler çoğunlukla konferans bildirisi ve makale türündendir. Gambardella C. eser sayısıyla öne çıkmaktadır. Yayınlar ağırlıklı olarak CPCI-SSH indeksinde dizinlenmektedir. Bilgisayar Bilimleri, Robotik, Elektrik-Elektronik Mühendisliği ve Makine Mühendisliği disiplinlerinden araştırmacılar konuya ilgi göstermektedir. Üniversite olarak Polimi, ülke olarak İtalya üretkenlik hususunda ön plana çıkmaktadır. International Journal of Architectural Computing dergisi en fazla yayın içermesinin yanı sıra kaynakça eşleşmesi analizinde de ön plana çıkmaktadır. İngiltere ortak yazarlık bağlantı gücü en fazla olan ülkedir. En sık kullanılan kavramlar sanal gerçeklik ve artırılmış gerçekliktir. Aldıkları eş sayıda atıflarla 7 adet yazar ön plana çıkmaktadır. Ortak atıf ağı en güçlü yazarın Lonsing W. olduğu görülmüştür.

References

  • Al-Jazarī, I. al-Razzāz. (1974). The Book of Knowledge of Ingenious Mechanical Devices. Dordrecht: D. Reidel Publishing Company.
  • Artsın, M. (2020). Bir metin madenciliği uygulaması: Vosviewer. Eskişehir Teknik Üniversitesi Bilim ve Teknoloji Dergisi B - Teorik Bilimler, 8(2), 344-354.
  • Bier, H., de Bodt, K. & Galle, J. (2006). SC: Prototypes for interactive architecture. (H., Zha, Z., Pan, H., Thwaites, A.C.,
  • Addison, M. Forte, Eds.) In Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg: doi:10.1007/11890881_4
  • Biloria, N. (2016). Real-time responsive spatial systems: Design driven research experiments in interactive architecture. Living Architecture Systems Group White Papers 2016, 78-87.
  • Buick, J., & Jevtic, Z. (1997). Çizgilerle Siber-Uzay: Yeni Başlayanlar İçin. İstanbul: Milliyet Yayınları.
  • Büyükerşen Göksel, G., & Göksel, E. (2022). Veri görselleştirme sanatı. Baranseli Aslan, E. S. (Ed.), Yeni medya sanatı (ss. 94-121) içinde. Eskişehir: Anadolu Üniversitesi Yayınları.
  • Can, Ş., & Gerşil, M. (2017). A literature review on the use of genetic algorithms in data mining. International Journal of Computer Engineering & Technology (IJCET), 8(6), 67-76.
  • Del Signore, M., Diniz, N., & Melendez, F. (2021). Data and visualization. (F. Melendez, N. Diniz, & M. Del Signore, Eds.), In Data, matter, design: Strategies in computational design (pp. 27-36). New York, NY: Routledge, Taylor & Francis Group.
  • Dirik, M. (2020). Al-Jazari: The ingenious inventor of cybernetics and robotics. Journal of Soft Computing and Artificial Intelligence, 1(1), 47-58.
  • Donthu, N., Kumar, S., Mukherjee, D., Pandey, N., & Lim, W. M. (2021). How to conduct a bibliometric analysis: An overview and guidelines. Journal of Business Research, 133, 285-296. doi:10.1016/j.jbusres.2021.04.070
  • Farahi, B., Leach, N., Huang, A., & Fox, M. (2014). Alloplastic Architecture: the design of an interactive tensegrity structure (P., Beesley, O., Khan & M., Stacey, Eds.), In ACADIA 13: Adaptive Architecture, Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA). Toronto: Riverside Architectural Press doi:10.52842/conf.acadia.2013.129
  • Farahi, B., & Leach, N. (2023). A brief history of interactive architecture. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 11-15). Birkhauser. doi:10.1515/9783035626896-002
  • Fox, M.A., & Hu, C. (2005). Starting from the micro: A pedagogical approach to designing interactive architecture. In ACADIA05: Smart architecture (pp. 78-93). Savannah (Georgia): doi:10.52842/conf.acadia.2005.078
  • Fox, M., & Kemp, M. (2009). Interactive Architecture. Princeton Architectural Press.
  • Fox, M. (Ed.). (2016). Interactive Architecture: Adaptive world. Princeton Architectural Press.
  • Fox, M. (2023). Demystification: The evolving design process of interactive architecture. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 213-220). Birkhauser. doi:10.1515/9783035626896-030
  • Gutiérrez-Salcedo, M., Martínez, M. Á., Moral-Munoz, J. A., Herrera-Viedma, E., & Cobo, M. J. (2018). Some bibliometric procedures for analyzing and evaluating research fields. Applied Intelligence, 48(5), 1275-1287. doi:10.1007/s10489-017-1105-y
  • Haque, U. (2023). Architecture, interaction, systems. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 42-47). Birkhauser. doi:10.1515/9783035626896-005
  • Jan van Eck, N., & Waltman, L. (2023). VOSviewer Manual (Manual for VOSviewer version 1.6.20). Universiteit Leiden.
  • Mathews, S. (2005). The Fun Palace: Cedric Price’s experiment in architecture and technology. Technoetic Arts, 3(2), 73-92. doi:10.1386/tear.3.2.73/1
  • Mauri, M., Elli, T., Caviglia, G., Uboldi, G., & Azzi, M. (2017). RAWGraphs: A visualisation platform to create open outputs. In Proceedings of the 12th biannual conference on Italian SIGCHI (pp. 1-5). doi:10.1145/3125571.3125585
  • Nişanyan. S. (2018). Nişanyan sözlük: Çağdaş Türkçenin etimolojisi. İstanbul: Liber.
  • Nguyen, B. V. D. (Alex), Vande Moere, A., & Achten, H. (2020). How to explore the architectural qualities of interactive architecture-Virtual or physical or both? (L., Werner & D., Koering, Eds.), In Anthropologic: Architecture and fabrication in the cognitive age - Proceedings of the 38th eCAADe conference - Volume 2 (pp. 219-231). Berlin: doi:10.52842/conf.ecaade.2020.2.219
  • Özdemir, S., & Arabacıoğlu, B. C. (2022). Mikrodenetleyici sistemlerin kullanımı ile etkileşimli mekân çözümlerinin iç mekân tasarımında sunduğu güncel olanak ve kısıtlar. Modular Journal, 5(2), 203-224.
  • Özel, G. (2014). Case for an architectural singularity: Synchronization of robotically actuated motion, sense-based interaction and computational interface. (D., Gerber, A., Huang, & J., Sanchez, Eds.), In ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) (pp. 399-408). Los Angeles: doi:10.52842/conf.acadia.2014.399
  • Öztürk, O. (2021). Bibliyometrik araştırmaların tasarımına ilişkin bir çerçeve. O. Öztürk & G. Gürler (Ed.), Bir literatür incelemesi aracı olarak bibliyometrik analiz (ss. 33-50) içinde. Ankara: Nobel Yayınevi.
  • Price, C., & Littlewood, J. (1968). The Fun Palace. The Drama Review: TDR, 12(3), 127-134. doi:10.2307/1144360
  • Şen, B. (2020). İnteraktif mekân kavramının işlevsel dönüşüme katkısının incelenmesi. Tasarım Enformatiği, 2(1), 3-13.
  • Türk Dil Kurumu (t.y.). İnteraktif. İçinde Güncel Türkçe Sözlük. https://sozluk.gov.tr/
  • Türk Dil Kurumu (t.y.). Etkileşimli. İçinde Güncel Türkçe Sözlük. https://sozluk.gov.tr/
  • Van Eck, N. J., & Waltman, L. (2010). Software survey: VOSviewer, a computer program for bibliometric mapping. Scientometrics, 84(2), 523-538. doi:10.1007/s11192-009-0146-3
  • Van Eck, N. J., & Waltman, L. (2014). Visualizing bibliometric networks. (Y., Ding, R., Rousseau & D., Wolfram, Eds.), In Measuring scholarly impact (pp. 285-320). Springer International Publishing. doi:10.1007/978-3-319-10377-8_13
  • Abramovič, V., & Glynn, R. (2019). Edge of Chaos: Artificial life based interactive art installation. Artificial Life Conference Proceedings, 493-494. doi: 10.1162/isal_a_00209
  • Yılmaz, M. (2019). Bibliyometriye eleştirel bir bakış. Türk Kütüphaneciliği, 33(1), 43-49.
  • Yi, J. S., Kang, Y., Stasko, J. T., & Jacko, J. A. (2008). Understanding and characterizing insights: How do people gain insights using information visualization? In BELIV’08: Proceedings of the 2008 workshop on beyond time and errors: Novel evaluation methods for information visualization, (pp. 1-6). New York, NY: Association for Computing Machinery. doi:10.1145/1377966.1377971
  • Zupic, I., & Čater, T. (2015). Bibliometric methods in management and organization. Organizational Research Methods, 18(3), 429-472. doi:10.1177/1094428114562629
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  • Url-14 Erişim [15.05.2024] https://www.britannica.com/biography/John-von-Neumann
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  • Url-18 Erişim [23.05.2024] https://www.lens.org/
  • Url-19 Erişim [23.05.2024] https://scholar.google.com/schhp?hl=tr
  • Url-20 Erişim [23. 05.2024] https://pubmed.ncbi.nlm.nih.gov/
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A bibliometric analysis of interactive space studies

Year 2025, Volume: 8 Issue: 2, 344 - 376, 28.10.2025
https://doi.org/10.37246/grid.1492909

Abstract

The purpose of the study is to investigate interactive space studies. It is to gain knowledge about its social, conceptual, and intellectual structure. To achieve this, a bibliometric analysis was carried out using the WoS database. In the quantitative research, where the literature was analyzed by scanning, the data were visualized with VOSviewer. 226 publications were indexed in the field of architecture. The publications were subjected to a performance analysis and scientific mapping. Most works are from 2019, and most citations are from 2022. The works are mostly conference papers and articles. Gambardella C. stands out for the number of publications. Most of the publications are indexed in the CPCI-SSH index. Researchers from the disciplines of Computer Science, Robotics, Electrical-Electronic Engineering, and Mechanical Engineering are interested in the subject. Polimi as a university and Italy as a country stand out among their stakeholders in terms of productivity. It has been observed that the International Journal of Architectural Computing not only has the highest number of publications but also stands out in the bibliographic coupling analysis. England is the country with the highest co-authorship link strength. The most frequently used terms are virtual reality and augmented reality. 7 authors came to the fore with the same number of citations. Lonsing W is the author with the strongest co-citation network.

References

  • Al-Jazarī, I. al-Razzāz. (1974). The Book of Knowledge of Ingenious Mechanical Devices. Dordrecht: D. Reidel Publishing Company.
  • Artsın, M. (2020). Bir metin madenciliği uygulaması: Vosviewer. Eskişehir Teknik Üniversitesi Bilim ve Teknoloji Dergisi B - Teorik Bilimler, 8(2), 344-354.
  • Bier, H., de Bodt, K. & Galle, J. (2006). SC: Prototypes for interactive architecture. (H., Zha, Z., Pan, H., Thwaites, A.C.,
  • Addison, M. Forte, Eds.) In Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg: doi:10.1007/11890881_4
  • Biloria, N. (2016). Real-time responsive spatial systems: Design driven research experiments in interactive architecture. Living Architecture Systems Group White Papers 2016, 78-87.
  • Buick, J., & Jevtic, Z. (1997). Çizgilerle Siber-Uzay: Yeni Başlayanlar İçin. İstanbul: Milliyet Yayınları.
  • Büyükerşen Göksel, G., & Göksel, E. (2022). Veri görselleştirme sanatı. Baranseli Aslan, E. S. (Ed.), Yeni medya sanatı (ss. 94-121) içinde. Eskişehir: Anadolu Üniversitesi Yayınları.
  • Can, Ş., & Gerşil, M. (2017). A literature review on the use of genetic algorithms in data mining. International Journal of Computer Engineering & Technology (IJCET), 8(6), 67-76.
  • Del Signore, M., Diniz, N., & Melendez, F. (2021). Data and visualization. (F. Melendez, N. Diniz, & M. Del Signore, Eds.), In Data, matter, design: Strategies in computational design (pp. 27-36). New York, NY: Routledge, Taylor & Francis Group.
  • Dirik, M. (2020). Al-Jazari: The ingenious inventor of cybernetics and robotics. Journal of Soft Computing and Artificial Intelligence, 1(1), 47-58.
  • Donthu, N., Kumar, S., Mukherjee, D., Pandey, N., & Lim, W. M. (2021). How to conduct a bibliometric analysis: An overview and guidelines. Journal of Business Research, 133, 285-296. doi:10.1016/j.jbusres.2021.04.070
  • Farahi, B., Leach, N., Huang, A., & Fox, M. (2014). Alloplastic Architecture: the design of an interactive tensegrity structure (P., Beesley, O., Khan & M., Stacey, Eds.), In ACADIA 13: Adaptive Architecture, Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA). Toronto: Riverside Architectural Press doi:10.52842/conf.acadia.2013.129
  • Farahi, B., & Leach, N. (2023). A brief history of interactive architecture. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 11-15). Birkhauser. doi:10.1515/9783035626896-002
  • Fox, M.A., & Hu, C. (2005). Starting from the micro: A pedagogical approach to designing interactive architecture. In ACADIA05: Smart architecture (pp. 78-93). Savannah (Georgia): doi:10.52842/conf.acadia.2005.078
  • Fox, M., & Kemp, M. (2009). Interactive Architecture. Princeton Architectural Press.
  • Fox, M. (Ed.). (2016). Interactive Architecture: Adaptive world. Princeton Architectural Press.
  • Fox, M. (2023). Demystification: The evolving design process of interactive architecture. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 213-220). Birkhauser. doi:10.1515/9783035626896-030
  • Gutiérrez-Salcedo, M., Martínez, M. Á., Moral-Munoz, J. A., Herrera-Viedma, E., & Cobo, M. J. (2018). Some bibliometric procedures for analyzing and evaluating research fields. Applied Intelligence, 48(5), 1275-1287. doi:10.1007/s10489-017-1105-y
  • Haque, U. (2023). Architecture, interaction, systems. (B., Farahi & N., Leach, Eds.), In Interactive design: Towards a responsive environment (pp. 42-47). Birkhauser. doi:10.1515/9783035626896-005
  • Jan van Eck, N., & Waltman, L. (2023). VOSviewer Manual (Manual for VOSviewer version 1.6.20). Universiteit Leiden.
  • Mathews, S. (2005). The Fun Palace: Cedric Price’s experiment in architecture and technology. Technoetic Arts, 3(2), 73-92. doi:10.1386/tear.3.2.73/1
  • Mauri, M., Elli, T., Caviglia, G., Uboldi, G., & Azzi, M. (2017). RAWGraphs: A visualisation platform to create open outputs. In Proceedings of the 12th biannual conference on Italian SIGCHI (pp. 1-5). doi:10.1145/3125571.3125585
  • Nişanyan. S. (2018). Nişanyan sözlük: Çağdaş Türkçenin etimolojisi. İstanbul: Liber.
  • Nguyen, B. V. D. (Alex), Vande Moere, A., & Achten, H. (2020). How to explore the architectural qualities of interactive architecture-Virtual or physical or both? (L., Werner & D., Koering, Eds.), In Anthropologic: Architecture and fabrication in the cognitive age - Proceedings of the 38th eCAADe conference - Volume 2 (pp. 219-231). Berlin: doi:10.52842/conf.ecaade.2020.2.219
  • Özdemir, S., & Arabacıoğlu, B. C. (2022). Mikrodenetleyici sistemlerin kullanımı ile etkileşimli mekân çözümlerinin iç mekân tasarımında sunduğu güncel olanak ve kısıtlar. Modular Journal, 5(2), 203-224.
  • Özel, G. (2014). Case for an architectural singularity: Synchronization of robotically actuated motion, sense-based interaction and computational interface. (D., Gerber, A., Huang, & J., Sanchez, Eds.), In ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) (pp. 399-408). Los Angeles: doi:10.52842/conf.acadia.2014.399
  • Öztürk, O. (2021). Bibliyometrik araştırmaların tasarımına ilişkin bir çerçeve. O. Öztürk & G. Gürler (Ed.), Bir literatür incelemesi aracı olarak bibliyometrik analiz (ss. 33-50) içinde. Ankara: Nobel Yayınevi.
  • Price, C., & Littlewood, J. (1968). The Fun Palace. The Drama Review: TDR, 12(3), 127-134. doi:10.2307/1144360
  • Şen, B. (2020). İnteraktif mekân kavramının işlevsel dönüşüme katkısının incelenmesi. Tasarım Enformatiği, 2(1), 3-13.
  • Türk Dil Kurumu (t.y.). İnteraktif. İçinde Güncel Türkçe Sözlük. https://sozluk.gov.tr/
  • Türk Dil Kurumu (t.y.). Etkileşimli. İçinde Güncel Türkçe Sözlük. https://sozluk.gov.tr/
  • Van Eck, N. J., & Waltman, L. (2010). Software survey: VOSviewer, a computer program for bibliometric mapping. Scientometrics, 84(2), 523-538. doi:10.1007/s11192-009-0146-3
  • Van Eck, N. J., & Waltman, L. (2014). Visualizing bibliometric networks. (Y., Ding, R., Rousseau & D., Wolfram, Eds.), In Measuring scholarly impact (pp. 285-320). Springer International Publishing. doi:10.1007/978-3-319-10377-8_13
  • Abramovič, V., & Glynn, R. (2019). Edge of Chaos: Artificial life based interactive art installation. Artificial Life Conference Proceedings, 493-494. doi: 10.1162/isal_a_00209
  • Yılmaz, M. (2019). Bibliyometriye eleştirel bir bakış. Türk Kütüphaneciliği, 33(1), 43-49.
  • Yi, J. S., Kang, Y., Stasko, J. T., & Jacko, J. A. (2008). Understanding and characterizing insights: How do people gain insights using information visualization? In BELIV’08: Proceedings of the 2008 workshop on beyond time and errors: Novel evaluation methods for information visualization, (pp. 1-6). New York, NY: Association for Computing Machinery. doi:10.1145/1377966.1377971
  • Zupic, I., & Čater, T. (2015). Bibliometric methods in management and organization. Organizational Research Methods, 18(3), 429-472. doi:10.1177/1094428114562629
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  • Url-6 Erişim [19.05.2024] https://www.nationalgeographic.com/history/history-magazine/article/ismail-al-jazari-muslim-inventor-called-father-robotics
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  • Url-11 Erişim [20.05.2024] https://www.gsd.harvard.edu/courses/?search=&department=architecture
  • Url-12 Erişim [20.05.2024] https://mbl.itu.edu.tr/program-overview/
  • Url-13 Erişim [15.05.2024] https://www.britannica.com/biography/Norbert-Wiener
  • Url-14 Erişim [15.05.2024] https://www.britannica.com/biography/John-von-Neumann
  • Url-15 Erişim [23.05.2024] https://www.webofscience.com/wos/woscc/basic-search
  • Url-16 Erişim [23.05.2024] https://www.scopus.com/
  • Url-17 Erişim [23.05.2024] https://www.dimensions.ai/
  • Url-18 Erişim [23.05.2024] https://www.lens.org/
  • Url-19 Erişim [23.05.2024] https://scholar.google.com/schhp?hl=tr
  • Url-20 Erişim [23. 05.2024] https://pubmed.ncbi.nlm.nih.gov/
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  • Url-22 Erişim [22.05.2024] https://www.bibliometrix.org/home/index.php/layout/biblioshiny
  • Url-23 Erişim [22.05.2024] https://carrotsearch.com/
  • Url-24 Erişim [22.05.2024] https://www.vosviewer.com/
  • Url-25 Erişim [08.01.2025] https://www.designboom.com/architecture/ctrl-n-scandinavian-design-group-kontur-abida-intek-breaking-the-surface-lundin-interactive-installation-10-12-2014/
  • Url-26 Erişim [08.01.2025] https://www.architonic.com/fr/project/kontur-ctrl-n-breaking-the-surface/5102645
  • Url-27 Erişim [08.01.2025] https://soft-lab.com/project/mirror-mirror/
There are 64 citations in total.

Details

Primary Language Turkish
Subjects Architectural Computing and Visualisation Methods, Architectural Science and Technology, Information Technologies in Architecture and Design
Journal Section Research Articles
Authors

Burcu Yıldırım 0000-0002-7128-6080

İsmail Emre Kavut 0000-0003-2672-4122

Publication Date October 28, 2025
Submission Date May 30, 2024
Acceptance Date January 22, 2025
Published in Issue Year 2025 Volume: 8 Issue: 2

Cite

APA Yıldırım, B., & Kavut, İ. E. (2025). İnteraktif mekân çalışmalarının bibliyometrik bir analizi. GRID - Architecture Planning and Design Journal, 8(2), 344-376. https://doi.org/10.37246/grid.1492909