Research Article
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Year 2017, Volume: 5 Issue: 2, 111 - 136, 25.06.2017

Abstract

References

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  • İnternet: http://www.layar.com/ , 11.03.2017.
  • İnternet: http://www.t-immersion.com/, 11.03.2017.
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  • İnternet: https://www.aurasma.com/, 11.03.2017.
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  • P. Milgram, F. Kishino, ”A taxonomy of mixed reality visual displays”, IEICE Transactions on Information Systems, 77 (12), 1321-1329, 1994. Ç. Erbaş, V. Demirer, “Eğitimde Artırılmış Gerçeklik Uygulamaları: Google Glass Örneği”, Journal of Instructional Technologies & Teacher Education, Vol. 3 No 2, 8-16, 2014.
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  • A Katiyar, K Kalra, C Garg, "Marker Based Augmented Reality.", Advances in Computer Science and Information Technology (ACSIT), Volume 2, Number 5,pp. 441-445, April-June, 2015.
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  • V. Demirer ve Ç. ERBAŞ, "Mobil artırılmış gerçeklik uygulamalarının incelenmesi ve eğitimsel açıdan değerlendirilmesi.", Mersin Üniversitesi Eğitim Fakültesi Dergisi 11.3, 2015.
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  • K. Squire ve E. Klopfer. "Augmented reality simulations on handheld computers." The journal of the learning sciences 16.3, 371-413, 2007.
  • M. Esengün, “2 Boyutlu Harita Ve Artırılmış Gerçeklik Tabanlı Mobil Navigasyon Uygulamalarının Kıyaslamalı Değerlendirilmesi”, Yüksek Lisans. İTU, Fen Bilimleri Enstitüsü, 2016.
  • M. Dunleavy, C. Dede ve R. Mitchell. "Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning." Journal of Science Education and Technology 18.1, 7-22, 2009.
  • M.K. Tsai, P.H. E. Liu, N.J. Yau, “Using electronic maps and augmented reality-based training materials as escape guide lines for nuclear accidents: An explorative case study in Taiwan”, British Journal of Educational Technology, Vol 44 No 1 E18–E21, 2013.
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Artırılmış Gerçeklik Üzerine Son Gelişmelerin ve Uygulamaların İncelenmesi

Year 2017, Volume: 5 Issue: 2, 111 - 136, 25.06.2017

Abstract

Bu makalede, günümüzde oldukça popüler
olan Artırılmış Gerçeklik (AG) teknolojisi alanındaki son gelişmeler ve
uygulamalar incelenmiştir. Verilerin ve görüntülerin gerçek dünya görüntülerine
eklenmesiyle zenginleştirilmiş bir ortam oluşturan AG ilk kullanıma başlandığı yıllarda
dijital araçların yetersiz kabiliyetleri sebebiyle gelişimi sınırlı, kullanımı
lüks, yapımı zahmetli bir teknoloji olarak görülmekteyken günümüzdeki yazılım
ve donanım alanındaki gelişmelerle birlikte uygulama alanı genişleyerek sanayi,
eğitim, trafik, sağlık, spor, eğlence ve askeri alanlarda yaygın olarak
kullanılmaya başlanmıştır. Uygulama alanının çeşitliliği ve günümüzdeki
bilimsel gelişmeler, “AG Teknolojisi” kavramını genişleterek “AG Ortamları” kavramını
ortaya çıkarmıştır. Bu inceleme çalışmasında AG teknolojisini ve bu teknoloji
ile yapılmış örnek ortam uygulamalarını konu alan ulusal ve uluslararası
akademik çalışmalar ile özel sektör uygulamaları incelenerek çalışmaların
ayrıntıları, özgün (güçlü ve zayıf) yanları, uygulama alanları, kullanım
amaçlarına yönelik değerlendirmeler sunulmuştur.

References

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  • M. Esengün, “2 Boyutlu Harita Ve Artırılmış Gerçeklik Tabanlı Mobil Navigasyon Uygulamalarının Kıyaslamalı Değerlendirilmesi”, Yüksek Lisans. İTU, Fen Bilimleri Enstitüsü, 2016.
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There are 97 citations in total.

Details

Primary Language Turkish
Subjects Engineering
Journal Section Tasarım ve Teknoloji
Authors

Tarık İçten

Güngör Bal This is me

Publication Date June 25, 2017
Submission Date February 1, 2017
Published in Issue Year 2017 Volume: 5 Issue: 2

Cite

APA İçten, T., & Bal, G. (2017). Artırılmış Gerçeklik Üzerine Son Gelişmelerin ve Uygulamaların İncelenmesi. Gazi Üniversitesi Fen Bilimleri Dergisi Part C: Tasarım Ve Teknoloji, 5(2), 111-136.

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