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SÜPER KAHRAMANLARIN YAŞAMA MEKANLARI: BATMAN EVLERİNİN DÖNÜŞÜMÜ

Year 2022, Volume: 1 Issue: 2, 95 - 113, 22.07.2022
https://doi.org/10.32955/neuissar202212571

Abstract

Süper kahramanların her birinin farklı güçleri ve farklı amaçları, dolayısıyla farklı karakterleri vardır. Toplumsal, kültürel ve siyasal olaylardan etkilenerek yaratılan süper kahramanlar, 1938’den günümüze dek çizgi romanlar, filmler, oyunlar ve oyuncaklar aracılığıyla hayatımızın bir parçası olmuştur. Süper kahramanlar sosyal ortamlarında süper güçlerini ve kimliklerini gizledikleri için, genellikle yaşama ve çalışma alanlarının farklı yerlerde konumlandığı söylenebilir. Hem yaşama hem de çalışma alanları karakterlerini yansıtacak şekilde kurgulanmıştır. Bu makalenin amacı genelde süper kahramanların ve özelde Batman’ın karakter özelliklerinin yaşama mekanlarındaki temsiliyetini analiz etmektir. İlk olarak 1943’te çekilen ‘The Batman’ filminden bugüne gelen sürede sadece film endüstrisinde kullanılan teknoloji değişmemiş, Batman’ın karakteri, karakterin bir parçası haline gelen kostümleri ve yaşama mekanları da dönüşüm geçirmiştir. Gotham Şehri’nden (Gotham City) başlayarak Batman karakteri ile ilişkilendirilen kentsel ve mimari mekanların gelişimi güçlü şekilde Batman filmlerinde yer bulmaktadır. Batman mağarası aracılığıyla da iç mekan tasarımı karakter özelliklerini yansıtan önemli bir araç olmuştur. Batman’ın Wayne Malikanesi’nden (Wayne Manor) son filmdeki Bruce Wayne (Batman) için yeniden tasarlanan Batman Cam Evi’ne giden süreçte, yaşama mekanının tasarımındaki değişim Batman’ın yaratıldığı sosyo-kültürel bağlamda ele alınmıştır. Makalenin temel malzemesini oluşturan film analizleri yazılı kaynaklarla desteklenmiştir. Bu makale günümüz tüketim dünyasında sıradan insanın hor görülen hayatına bir alternatif olarak sunulan süper kahramanların varlıklarını gelecekte de sürdüreceğini ön görmekte ve çalışma süper kahramanların yaşama mekanlarının kurgu ve var olan arasındaki izini sürmek isteyenlere ışık tutmayı amaçlamaktadır.

References

  • Atayman, V. (2004), Postmodern Kurtarıcılar. İstanbul: Donkişot Yayınları.
  • Benson, P. (2016), Batman’s Taste in Modernist Furniture Revealed in Batman v Superman. https://filmandfurniture.com/2016/07/batman-modernist-furniture-batman-v-superman-part-2/ (erişim tarihi: 12.03.2017)
  • Bill, B. (1991), Batman: Commodity as Myth. The Many Lives of the Batman: Critical Approaches to a Superhero and His Media. London: Routledge.
  • Goulart, R. (2004), Comic Book Encyclopedia: The Ultimate Guide to Characters, Graphic Novels. Writers, and Artists in the Comic Book Universe. New York: Harper Collins Publishers.
  • http: technotoday.com.tr/batman-arkham-city-geliyor, (erişim tarihi: 12.03.2018)
  • https://filmandfurniture.com/film/batman-v-superman-dawn-justice/, (erişim tarihi: 12.03.2018)
  • https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/, (erişim tarihi: 22.03.2020)
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  • https://www.dccomics.com/characters/batman, (erişim tarihi: 21.03.2020)
  • https://www.dccomics.com/characters/gothamcity, (erişim tarihi: 11.02.2021)
  • http://www.ign.com/wikis/man-of-steel/Fortress_of_Solitude, (erişim tarihi: 11.02.2021)
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  • Karabıyık, S. (2012), Resmi İdeolojiye Göre Saf Değiştiren Süper Kahramanlar. Yeni Şafak Gazetesi Web Sayfası. Erişim tarihi: 22.07.2021 https://www.yenisafak.com/yazarlar/?t=22.07.2012&y=SemaKarabiyik
  • Kaygısız, Ü, Duran, Y. (2016), Popüler Kültür Süper Kahramanı Batman: Sistem Karşıtı Mı? Adalet Sağlayıcı Mı? Akademik Bakış Dergisi, Sayı 55, s.371-383.
  • Melrose, K. (2018), Why Wayne Manor Is Abandoned in Batman v Superman. https://www.cbr.com/batman-v-superman-wayne-manor/ (erişim tarihi: 08.04.2021)
  • Pekmen, T. (2010), Süper Kahraman Nedir? Bir Giriş Yazısı. https://www.kayipdunya.com/tunc-pekmen/super-kahraman-nedir-bir-giris-yazisi. (erişim tarihi: 03.04.2021)
  • Reynolds, R. (1994), Super Heroes: A Modern Mythology. Jackson: University Press of Missisippi.
  • Ryan, M. ve Kellner, D. (1997), Politik Kamera: Çağdaş Hollywood Sinemasının İdeolojisi ve Politikası. Çev. Elif Özsayar. İstanbul: Ayrıntı Yayınları.
  • Scott, B. (2008), Batman. The DC Comics Encyclopedia. London: Doning Kindersley, 40-44.
  • Seçmen, E. A. (2014), Sinemada Süper-Kahramanlık İmgesi ve Indiana Jones Filmleri Örneği. İstanbul Kültür Üniversitesi Sosyal Bilimler Enstitüsü İletişim Tasarımı Anabilim Dalı: Yüksek Lisans Tezi.
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  • URL-6 https://www.cbr.com/batman-v-superman-wayne-manor/ (erişim tarihi: 08.04.2021)
  • URL-7 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 03.04.2021)
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  • URL-10 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 08.01.2021)
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THE LIVING PLACES OF SUPERIOR HEROES: THE TRANSFORMATION OF BATMAN HOUSES

Year 2022, Volume: 1 Issue: 2, 95 - 113, 22.07.2022
https://doi.org/10.32955/neuissar202212571

Abstract

Each of the superheroes has different powers and different purposes, and therefore different characters. The superheroes created by social, cultural and political events have become part of our lives from 1938 onwards in the form of comics, films, games and toys. As superheroes hide their superpowers and their identities in their social environment, it can be said that living and working areas are often located in different places. Living and working areas are designed to reflect their character. The purpose of this article is to analyze how the character traits of superheroes in general and Batman in particular are reflected in the living spaces. From the film 'The Batman' first shot in 1943, not only the technology used in the film industry changed, but also changed the costumes and living spaces that became part of Batman's character has changed too. The development of the urban and architectural spaces associated with the Batman character, starting from Gotham city (Gotham city), is strong in Batman films. Through the Batman cave, interior design has become an important tool that reflects character traits. The redesign of the Batman Glass House for Bruce Wayne (Batman), the change in the design of the living space was handled in a socio-cultural context as all the superheroes can be traced along the socio-cultural environment within which they were created. The analysis of the films that make up the main resource for the paper has been supported by academic analysis. It is foreseen that superheroes will survive in the future as an alternative to the contemptuous life of ordinary people and the study aims to shed light on those who want to trace the relation of fictious space and real space.

References

  • Atayman, V. (2004), Postmodern Kurtarıcılar. İstanbul: Donkişot Yayınları.
  • Benson, P. (2016), Batman’s Taste in Modernist Furniture Revealed in Batman v Superman. https://filmandfurniture.com/2016/07/batman-modernist-furniture-batman-v-superman-part-2/ (erişim tarihi: 12.03.2017)
  • Bill, B. (1991), Batman: Commodity as Myth. The Many Lives of the Batman: Critical Approaches to a Superhero and His Media. London: Routledge.
  • Goulart, R. (2004), Comic Book Encyclopedia: The Ultimate Guide to Characters, Graphic Novels. Writers, and Artists in the Comic Book Universe. New York: Harper Collins Publishers.
  • http: technotoday.com.tr/batman-arkham-city-geliyor, (erişim tarihi: 12.03.2018)
  • https://filmandfurniture.com/film/batman-v-superman-dawn-justice/, (erişim tarihi: 12.03.2018)
  • https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/, (erişim tarihi: 22.03.2020)
  • http://henrycavill.org/en/blog/articles/item/890-man-of-steel-filming-location#prettyPhoto
  • https://wall.alphacoders.com/big.php?i=793761, (erişim tarihi: 21.03.2020)
  • https://www.dccomics.com/characters/batman, (erişim tarihi: 21.03.2020)
  • https://www.dccomics.com/characters/gothamcity, (erişim tarihi: 11.02.2021)
  • http://www.ign.com/wikis/man-of-steel/Fortress_of_Solitude, (erişim tarihi: 11.02.2021)
  • http://www.kayiprihtim.org/portal/2016/03/24/1943-ten-gunumuze-batmanin-ekranlardaki-evrimi/#more-54181, (erişim tarihi: 16.02.2020)
  • Karabıyık, S. (2012), Resmi İdeolojiye Göre Saf Değiştiren Süper Kahramanlar. Yeni Şafak Gazetesi Web Sayfası. Erişim tarihi: 22.07.2021 https://www.yenisafak.com/yazarlar/?t=22.07.2012&y=SemaKarabiyik
  • Kaygısız, Ü, Duran, Y. (2016), Popüler Kültür Süper Kahramanı Batman: Sistem Karşıtı Mı? Adalet Sağlayıcı Mı? Akademik Bakış Dergisi, Sayı 55, s.371-383.
  • Melrose, K. (2018), Why Wayne Manor Is Abandoned in Batman v Superman. https://www.cbr.com/batman-v-superman-wayne-manor/ (erişim tarihi: 08.04.2021)
  • Pekmen, T. (2010), Süper Kahraman Nedir? Bir Giriş Yazısı. https://www.kayipdunya.com/tunc-pekmen/super-kahraman-nedir-bir-giris-yazisi. (erişim tarihi: 03.04.2021)
  • Reynolds, R. (1994), Super Heroes: A Modern Mythology. Jackson: University Press of Missisippi.
  • Ryan, M. ve Kellner, D. (1997), Politik Kamera: Çağdaş Hollywood Sinemasının İdeolojisi ve Politikası. Çev. Elif Özsayar. İstanbul: Ayrıntı Yayınları.
  • Scott, B. (2008), Batman. The DC Comics Encyclopedia. London: Doning Kindersley, 40-44.
  • Seçmen, E. A. (2014), Sinemada Süper-Kahramanlık İmgesi ve Indiana Jones Filmleri Örneği. İstanbul Kültür Üniversitesi Sosyal Bilimler Enstitüsü İletişim Tasarımı Anabilim Dalı: Yüksek Lisans Tezi.
  • Stark, L. (2002), Yüzüklerin Efendisi, Harry Potter, Conan: Fantastik Edebiyatlar Sinemalar Diyarında. Virgül Dergisi, Sayı 49, s.26.
  • URL-1 http://henrycavill.org/en/blog/articles/item/890-man-of-steel-filming-location#prettyPhoto (erişim tarihi: 06.04.2021)
  • URL-2 http://www.kayiprihtim.org/portal/2016/03/24/1943-ten-gunumuze-batmanin-ekranlardaki-evrimi/#more-54181 (erişim tarihi: 08.03.2021)
  • URL-3 https://wall.alphacoders.com/big.php?i=793761 (erişim tarihi: 08.04.2021)
  • URL-4 http://batman.wikia.com/wiki/Gotham_City (erişim tarihi: 02.02.2021)
  • URL-5 http://www.batman-online.com/gallery/5294/batcave-poster-for-batman-begins (erişim tarihi: 03.04.2021)
  • URL-6 https://www.cbr.com/batman-v-superman-wayne-manor/ (erişim tarihi: 08.04.2021)
  • URL-7 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 03.04.2021)
  • URL-8 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 08.01.2021)
  • URL-9 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 08.01.2021)
  • URL-10 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 08.01.2021)
  • URL-11 https://filmandfurniture.com/2016/03/batmans-taste-in-modernist-furniture-revealed-in-google-maps-tour-of-bruce-waynes-house-from-batman-v-superman/ (erişim tarihi: 08.01.2021)
  • Wallace, D, Brevort T ve Darling A J. (2006), The Marvel Encyclopedia: The Definitive Guide to the Characters of the Marvel Universe. DK Publishing, UK.
There are 34 citations in total.

Details

Primary Language Turkish
Journal Section Research Articles
Authors

Huriye Gürdallı

Publication Date July 22, 2022
Submission Date April 14, 2022
Published in Issue Year 2022 Volume: 1 Issue: 2

Cite

APA Gürdallı, H. (2022). SÜPER KAHRAMANLARIN YAŞAMA MEKANLARI: BATMAN EVLERİNİN DÖNÜŞÜMÜ. Uluslararası Sosyal Bilimler Ve Sanat Araştırmaları, 1(2), 95-113. https://doi.org/10.32955/neuissar202212571

International Journal of Social Sciences and Art Studies
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