During the last decades, the use of technology in foreign language
classrooms has become more common. With the effect of technology on educational
settings, numerous opportunities like new programs and applications are able to
be applied to teaching and learning. Games or gamified activities blended with
traditional ways of teaching can be implemented as a useful strategy in foreign
language classrooms. Gamification as a novel pedagogical approach offers
opportunities in accordance with game elements and techniques that can be
applied in non-game context like classroom. This study is about an online free
application called Kahoot. It can be accessed by teachers from various subjects
and beneficial to use in foreign language classrooms. The aim of the study is to demonstrate Kahoot
can be used as a Review Activity in foreign language classrooms and to gather
information on students’ perceptions about this application included in
educational process.
Primary Language | English |
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Subjects | Studies on Education |
Journal Section | Articles |
Authors | |
Publication Date | May 30, 2019 |
Published in Issue | Year 2019 |