Research Article

The Use of Mobile-Based Augmented Reality in Science Learning to Improve Learning Motivation

Volume: 3 Number: 3 September 30, 2020
EN

The Use of Mobile-Based Augmented Reality in Science Learning to Improve Learning Motivation

Abstract

This study aimed to examine the effect of the use of mobile-based Augmented Reality media to improve This study aimed to examine the effect of the use of mobile-based Augmented Reality media to improve student learning motivation in SMP Muhammadiyah Surakarta on the science subject. The study used a quasi-experimental method with pretest-posttest control design. The tests of mobile-based augmented reality media in learning and learning motivation were conducted on the research subjects, seventh-grade students of Muhammadiyah 1 Junior High School Surakarta, with cluster random sampling. It was found that, based on the scores obtained from the statistical test with SPSS 20 program, the sig. level was 0.002, smaller than 0.025 (0.000<0.025). This shows that there is a different significant mean score between the control class and the experimental class. Therefore, the mobile-based augmented reality media influences the classroom learning process, which is shown by the increase in student learning motivation in the learning process.

Keywords

References

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Details

Primary Language

English

Subjects

Studies on Education

Journal Section

Research Article

Publication Date

September 30, 2020

Submission Date

January 6, 2020

Acceptance Date

May 9, 2020

Published in Issue

Year 2020 Volume: 3 Number: 3

APA
Maulana, İ. (2020). The Use of Mobile-Based Augmented Reality in Science Learning to Improve Learning Motivation. Journal of Educational Technology and Online Learning, 3(3), 363-371. https://doi.org/10.31681/jetol.670274

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