Research Article

Metaverse Effect: Exploring Students’ Vocabulary Achievement, Retention, and Perceptions in Virtual Environments

Volume: 5 Number: 2 December 31, 2025
EN

Metaverse Effect: Exploring Students’ Vocabulary Achievement, Retention, and Perceptions in Virtual Environments

Abstract

This study sought to examine the effects of Metaverse-based EFL lessons on students’ vocabulary achievement, retention, and perceptions. The participants consisted of 16 EFL high school students who were attending 11th grade during the 2023-2024 academic year in Türkiye. Adopting a sequential explanatory mixed methods research design, this study collected both quantitative data and qualitative data. The quantitative data was collected by vocabulary pre-test, post-test, and delayed post-test, while the qualitative data was obtained through semi-structured interviews to provide more clarification of the quantitative results. The quantitative data was analyzed using descriptive and inferential statistics on the SPSS program, while the qualitative data underwent content analysis. The findings improved students’ vocabulary achievement. However, comparing post-test and delayed post-test results yielded a small but moderately significant decrease in students’ vocabulary retention. The increase in vocabulary achievement in quantitative findings was corroborated by the codes obtained through semi-structured interviews. Accordingly, students perceived that the Metaverse-based EFL classes, which incorporated visual and multimodal resources, as well as competition and interaction, effectively improved their vocabulary growth. In addition, students had positive perceptions of Metaverse as they perceived it as a supplementary educational setting beyond the classroom, which was both relaxing and enjoyable due to its game-like nature. Moreover, it was reported that the use of avatars enhanced their confidence and overall enjoyment. Nevertheless, students identified several drawbacks of the Metaverse, including issues such as overheating of the phone, intermittent voices, and invisibility of some learning materials. This study also offers pedagogical implications for English language teachers regarding the use of Metaverse.

Keywords

Ethical Statement

This article followed the principles of scientific research and publication ethics. Ethical consent for data collection was obtained from the Ondokuz Mayıs University Social and Humanities Ethics Committee.

References

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Details

Primary Language

English

Subjects

Virtual and Mixed Reality

Journal Section

Research Article

Early Pub Date

June 23, 2025

Publication Date

December 31, 2025

Submission Date

September 28, 2024

Acceptance Date

April 4, 2025

Published in Issue

Year 2025 Volume: 5 Number: 2

APA
Ay Kaya, E., & Yangın Ersanlı, C. (2025). Metaverse Effect: Exploring Students’ Vocabulary Achievement, Retention, and Perceptions in Virtual Environments. Journal of Metaverse, 5(2), 92-103. https://doi.org/10.57019/jmv.1557771

Cited By

Journal of Metaverse
is indexed and abstracted by
Scopus, ESCI and DOAJ

Publisher
Izmir Academy Association
www.izmirakademi.org