Review
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Year 2022, Volume: 7 Issue: 1, 76 - 89, 13.01.2022
https://doi.org/10.53850/joltida.953760

Abstract

References

  • Astutik,S., & Prahani, B. K. (2018). The Practicality and Effectiveness of Collaborative Creativity Learning (CCL) Model by Using PhET Simulation to Increase Students’ Scientific Creativity. International Journal of Instruction, 11(4), 409-424.
  • Atwood-Blaine, D., Rule, A. C., & Walker, J. (2019). Creative self-efficacy of children aged 9-14 in a science center using a situated Mobile game. Thinking Skills and Creativity, 33, 100580. https://doi.org/10.1016/j.tsc.2019.100580
  • Beijaard, D., Verloop, N., & Vermunt, J. (2000). Teachers’ perceptions of professional identity: An exploratory study from a personal knowledge perspective. Teaching and Teacher Education, 16(7), 749–764.
  • Craft, A. (2001). An analysis of research and literature on creativity in education report prepared for QCA. London: QCA
  • Craft, A. (2012). Childhood in a digital age: creative challenges for educational futures. Lond. Rev. Educ. 10, 173–190. doi: 10.1080/14748460.2012.691282
  • Chiu, C.-H., & Hsiao, H.-F. (2010). Group differences in computer supported collaborative learning: Evidence from patterns of Taiwanese students’ online communication. Computers and Education, 54(2), 427–435. https://doi.org/10.1016/j.compedu .2009.08.026
  • Csikszentmihalyi, M. (1997). Creativity: Flow and the psychology of discovery and invention. New York: Harper. Daemmrich, I. G. Assessing collaborative writing in nontraditional and traditional first-year college writing courses (2010) Teaching English in the Two-Year College, 38(2), 161-175.
  • Daskolia, M., Makri, K., & Kynigos, C. (2014). Fostering collaborative creativity in learning about urban sustainability through digital storytelling. In G. Futschek, & C. Kynigos (Eds.), Constructionism and Creativity: Proceedings of the ‘Constructionism 2014’ International Conference, Vienna, Austria, 19-23 August (pp. 357-366). Vienna: Österreichische Computer Gesellschaft.
  • Eteläpelto, A. & Lahti, J. (2008). The resources and obstacles of creative collaboration in a long-term learning community. Thinking Skills and Creativity, 3, 226-240. doi:10.1016/j.tsc.2008.09.003
  • Feriansyah,S.(2018).Collaborative narrative writing: A digital photography task in an Indonesian Islamic secondary school: Indonesian Journal of Applied Linguistics. 8 (2), 303-315
  • Floyd, K. S., Harrington, S. J., & Santiago, J. (2009). The effect of engagement and perceived course value on deep and surface learning strategies. Informing Science, 12, 181-190.
  • Frodesen, J., Eyring, J., & Larsen-Freeman, D. (2007). Grammar dimensions. form, meaning, and use. Boston, MA: Thomson/Heinle.
  • Glăveanu, V. P. (2008). Thinking outside the box of individualism: creativity in light of a socio-cultural approach (editorial). Europe's J. Psychol. 4. doi: 10.5964/ejop.v4i4.437
  • Glăveanu, V. P. (2014). Distributed Creativity: Thinking Outside the Box of the Creative Individual. New York, NY: Springer. doi: 10.1007/978-3-319-05434-6
  • Granberg, C., & Olsson, J. (2015). ICT-supported problem solving and collaborative creative reasoning: Exploring linear functions using dynamic mathematics software. The Journal of Mathematical Behavior, 37, 48–62. https://doi.org/10.1016/j.jmathb.2014.11.001
  • Hemling, M., Crooks, J. A., Oliver, P. M., Brenner, K., Gilbertson, J., Lisensky, G. C., & Weibel, D. B. (2013). Microfluidics for High School Chemistry Students. Journal of Chemical Education, 91(1), 112–115. https://doi.org/10.1021/ed4003018
  • Henriksen, D., Mishra, P., & Fisser, P. (2016). Infusing creativity and technology in 21st century education: a systemic view for change. Educ. Technol. Soc., 19, 27–37.
  • Herbert, M. (2007). Get your retention act together now: 8 pieces of advice. Distance Education Report, 11(9), 3-7.
  • Huang, H. (2002). Toward constructivism for adult learners in online learning environments. British Journal of Educational Technology, 33(1), 27–37.
  • Irene R. (2018) Exploring the values of writing collaboratively through a digital storytelling platform: a mixed-methods analysis of users’ participation, perspectives and practices, Interactive Learning Environments, 26,7, 882-894, DOI: 10.1080/10494820.2017.1419499
  • Jang, H., Reeve, J., & Deci, E. L. (2010). Engaging students in learning activities: It is not autonomy support or structure but autonomy support and structure. Journal of Educational Psychology, 102(3), 588-600. doi: Doi 10.1037/A0019682
  • Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2014). NMC Horizon Report: 2014 K-12 Edition. Austin, Texas: The New Media Consortium.
  • Kantosalo, A., & Riihiaho, S. (2019). Quantifying co-creative writing experiences. Digital Creativity, 30(1), 23-38. https://doi.org/10.1080/14626268.2019.1575243
  • Kim, P, Suh. E., & Song,D. (2015). Development of a design-based learning curriculum through design-based research for a technology-enabled science classroom. Educational Technology. Research and Development., 63, 575–602. doi: 10.1007/s11423-015-9376-7
  • Kirschner, P., Sweller, J., & Clark, R. (2006). Why minimal guidance during instruction does not work: An analysis of the failure of constructivist, discovery, problem-based, experiential and inquiry-based teaching. Educational Psychologist, 41, 75-86. https://doi.org/10.1207/s15326985ep4102_1
  • Kivunja, C. (2015). The Efficacy of Social Media Technologies in Academia: A Pedagogical Bliss or Digital Fad?. International Journal of Higher Education., 4(4). https://doi.org/10.5430/ijhe.v4n4p33
  • Krishnan, J., Yim, S., Wolters, A., & Cusimano, A. (2019). Supporting Online Synchronous Collaborative Writing in the Secondary Classroom. Journal of Adolescent & Adult Literacy, 63( 2), 135– 145. https://doi.org/10.1002/jaal.969
  • Lee, M. R., and Chen, T. T. (2015). Digital creativity: research themes and framework. Comput. Human Behav. 42, 12–19. doi: 10.1016/j.chb.2014.04.001
  • Levac, D., Colquhoun, H., and O'Brien, K. K. (2010). Scoping studies: advancing the methodology. Implement. Sci. 5:69. doi: 10.1186/1748-5908-5-69
  • Lim, D. H., & Morris, M. L. (2009). Learner and instructional factors influencing learning outcomes within a blended learning environment. Educational Technology & Society, 12(4), 282-293.
  • Limbu, L., & Markauskaite, L. (2015). How do learners experience joint writing: University students' conceptions of online collaborative writing tasks and environments. Computers and Education, 82, 393-408.
  • Lin, Y.-T., Chang, C.-H., Hou, H.-T., & Wu, K.-C. (2016). Exploring the effects of employing Google Docs in collaborative concept mapping on achievement, concept representation, and attitudes. Interact. Learn. Environ., 24, 1552–1573. doi: 10.1080/10494820.2015.1041398
  • Lowenthal, P. N., & Dunlap, J. (2007). Digitalstories.In P. Shank (Ed.),The online learning idea book:95 proven ways to enhance technology-based and blended learning (pp. 110–111). San Francisco: Pfeiffer.
  • Mercer, N., Hennessy, S., & Warwick, P. (2017). Dialogue, thinking together and digital technology in the classroom: some educational implications of a continuing line of inquiry. Int. J. Educ. Res. doi: 10.1016/j.ijer.2017.08.007 Available online at: https://www.sciencedirect.com/science/article/pii/S0883035517303877
  • Moran, S. (2010). Creativity in school. In K. Littleton, C. Wood, & J. Kleine-Staarman (Eds.). International handbook of psychology in education (pp. 319–359). Bingley: Emerald.
  • Mudaly, R., Pithouse-Morgan, K., Laren, L.V., Singh, S., & Mitchell, C. (2015). Connecting with Pre-Service Teachers' Perspectives on the Use of Digital Technologies and Social Media to Teach Socially Relevant Science. Perspect. Educ., 33, 23–41.
  • Petticrew M., & Roberts H. (2006). Systematic Reviews in the Social Sciences: A Practical Guide. Malden, MA: Blackwell Publishing.
  • Pifarré, M., Laura, M., & Alex, G. (2014). Collaborative Creativity Process in a WIKI: A study in Secondary Education. Paper presented at the International Conference on Cognition and Exploratory Learning in Digital Age CELDA. 11th, Porto, Portugal, Oct 25-27.
  • Pifarre, M. (2019) .Using interactive technologies to promote a dialogic space for creating collaboratively: A study in secondary education. Thinking Skills and Creativity. https://doi.org/10.1016/j.tsc.2019.01.004 Poce, A., Agrusti, F., & Re, M. R. (2017). Enhancing higher education students' XXI century skills through co-writing activities in science teaching. J. E-Learn. Knowl. Soc., 13, 51–64.
  • Ridwan, A., Rahmawati, Y., & Hadi Nugrahaningsih, T. (2017). STEAM integration in chemistry learning for developing 21st century skills. MIER J. Educ. Stud., 7, 184–194.
  • Rubino, I., Barberis, C., & Malnati, G. (2018). Exploring the values of writing collaboratively through a digital storytelling platform: a mixed-methods analysis of users’ participation, perspectives and practices. Interactive Learning Env., 26(7), 882-894
  • Rovai, A. P. (2007). Facilitating online discussions effectively. The Internet and Higher Education, 10(1), 77-88. Sawyer, R. K. (2012). Explaining Creativity: The Science of Human Innovation. New York, NY: Oxford University Press.
  • Schmölz, A. (2018). Enabling co-creativity through digital storytelling in education. Thinking Skills and Creativity. https://doi.org/10.1016/j.tsc.2018.02.002
  • Vygotsky, L. (1987). The Collected Works of L.S. Vygotsky. New York, NY: Plenum Press.
  • Webster, J., & Watson, R. (2002). Analyzing the past to prepare for the future: writing a literature review. Management Information Systems Quarterly, 26, xiii–xxiii
  • Wheeler S., Waite S. J. & Bromfield C. (2002). Promoting creative thinking through the use of ICT, Journal of Computer Assisted Learning, 18, 367-378
  • Xiang, Z. (2016). "Advanced Chinese EFL Learners' Experiences and Perceptions of OGSW - An Online Collaborative Creative Writing Project," 2016 International Conference on Educational Innovation through Technology (EITT), Tainan, pp. 187-192
  • Yim, S., & Warschauer, M. (2017). Web-based collaborative writing in L2 contexts: Methodological insights from text mining. Language Learning & Technology, 21(1), 146–165. https:// doi.org/10125/44599

A Systematic Review of Tech-supported Collaborative Creativity Practices in the Field of Education

Year 2022, Volume: 7 Issue: 1, 76 - 89, 13.01.2022
https://doi.org/10.53850/joltida.953760

Abstract

This study aims to make a systematic review of technology-supported collaborative creativity pedagogy and practices in the field of education by focusing on peer-reviewed articles published in journals between 2014 and 2019. The targeted educational levels were specified as elementary, secondary education and teacher education students. 21 studies were examined from different aspects: (a) forms of technology and technological features with pedagogical affordances and (c) teachers and students' roles, and the pedagogical approach, (c) problems and solutions. A narrative synthetic approach was employed to categorize, analyse and synthesize the data according to themes developed. The findings indicate majority of the studies employed different types of pedagogies, and yet all follow student-directed pedagogies or theories drawing on social-constructivism. In the selected studies, three teachers’ roles were identified: giving planned or explicit guidance, promoting dialogue between students during the process of creation and orchestrating collaborative creativity flow of students. And, students’ roles were also found to be in parallel with the teachers’ roles. With regard to forms of technology, among 5 major technological forms, web-based were the favoured technology due to its affordances. Besides, the selected studies showed there are teacher-related, student-related and techrelated problems, and students overcome these problems through solving the problem together, being considerate about their team members and valuing their teachers’ effort. Therefore, the papers selected for this review indicated that the problems were not perceived as obstacles to collaborative creativity both by students and teachers. Instead, they were considered as a means to boost collaboration and creativity.

References

  • Astutik,S., & Prahani, B. K. (2018). The Practicality and Effectiveness of Collaborative Creativity Learning (CCL) Model by Using PhET Simulation to Increase Students’ Scientific Creativity. International Journal of Instruction, 11(4), 409-424.
  • Atwood-Blaine, D., Rule, A. C., & Walker, J. (2019). Creative self-efficacy of children aged 9-14 in a science center using a situated Mobile game. Thinking Skills and Creativity, 33, 100580. https://doi.org/10.1016/j.tsc.2019.100580
  • Beijaard, D., Verloop, N., & Vermunt, J. (2000). Teachers’ perceptions of professional identity: An exploratory study from a personal knowledge perspective. Teaching and Teacher Education, 16(7), 749–764.
  • Craft, A. (2001). An analysis of research and literature on creativity in education report prepared for QCA. London: QCA
  • Craft, A. (2012). Childhood in a digital age: creative challenges for educational futures. Lond. Rev. Educ. 10, 173–190. doi: 10.1080/14748460.2012.691282
  • Chiu, C.-H., & Hsiao, H.-F. (2010). Group differences in computer supported collaborative learning: Evidence from patterns of Taiwanese students’ online communication. Computers and Education, 54(2), 427–435. https://doi.org/10.1016/j.compedu .2009.08.026
  • Csikszentmihalyi, M. (1997). Creativity: Flow and the psychology of discovery and invention. New York: Harper. Daemmrich, I. G. Assessing collaborative writing in nontraditional and traditional first-year college writing courses (2010) Teaching English in the Two-Year College, 38(2), 161-175.
  • Daskolia, M., Makri, K., & Kynigos, C. (2014). Fostering collaborative creativity in learning about urban sustainability through digital storytelling. In G. Futschek, & C. Kynigos (Eds.), Constructionism and Creativity: Proceedings of the ‘Constructionism 2014’ International Conference, Vienna, Austria, 19-23 August (pp. 357-366). Vienna: Österreichische Computer Gesellschaft.
  • Eteläpelto, A. & Lahti, J. (2008). The resources and obstacles of creative collaboration in a long-term learning community. Thinking Skills and Creativity, 3, 226-240. doi:10.1016/j.tsc.2008.09.003
  • Feriansyah,S.(2018).Collaborative narrative writing: A digital photography task in an Indonesian Islamic secondary school: Indonesian Journal of Applied Linguistics. 8 (2), 303-315
  • Floyd, K. S., Harrington, S. J., & Santiago, J. (2009). The effect of engagement and perceived course value on deep and surface learning strategies. Informing Science, 12, 181-190.
  • Frodesen, J., Eyring, J., & Larsen-Freeman, D. (2007). Grammar dimensions. form, meaning, and use. Boston, MA: Thomson/Heinle.
  • Glăveanu, V. P. (2008). Thinking outside the box of individualism: creativity in light of a socio-cultural approach (editorial). Europe's J. Psychol. 4. doi: 10.5964/ejop.v4i4.437
  • Glăveanu, V. P. (2014). Distributed Creativity: Thinking Outside the Box of the Creative Individual. New York, NY: Springer. doi: 10.1007/978-3-319-05434-6
  • Granberg, C., & Olsson, J. (2015). ICT-supported problem solving and collaborative creative reasoning: Exploring linear functions using dynamic mathematics software. The Journal of Mathematical Behavior, 37, 48–62. https://doi.org/10.1016/j.jmathb.2014.11.001
  • Hemling, M., Crooks, J. A., Oliver, P. M., Brenner, K., Gilbertson, J., Lisensky, G. C., & Weibel, D. B. (2013). Microfluidics for High School Chemistry Students. Journal of Chemical Education, 91(1), 112–115. https://doi.org/10.1021/ed4003018
  • Henriksen, D., Mishra, P., & Fisser, P. (2016). Infusing creativity and technology in 21st century education: a systemic view for change. Educ. Technol. Soc., 19, 27–37.
  • Herbert, M. (2007). Get your retention act together now: 8 pieces of advice. Distance Education Report, 11(9), 3-7.
  • Huang, H. (2002). Toward constructivism for adult learners in online learning environments. British Journal of Educational Technology, 33(1), 27–37.
  • Irene R. (2018) Exploring the values of writing collaboratively through a digital storytelling platform: a mixed-methods analysis of users’ participation, perspectives and practices, Interactive Learning Environments, 26,7, 882-894, DOI: 10.1080/10494820.2017.1419499
  • Jang, H., Reeve, J., & Deci, E. L. (2010). Engaging students in learning activities: It is not autonomy support or structure but autonomy support and structure. Journal of Educational Psychology, 102(3), 588-600. doi: Doi 10.1037/A0019682
  • Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2014). NMC Horizon Report: 2014 K-12 Edition. Austin, Texas: The New Media Consortium.
  • Kantosalo, A., & Riihiaho, S. (2019). Quantifying co-creative writing experiences. Digital Creativity, 30(1), 23-38. https://doi.org/10.1080/14626268.2019.1575243
  • Kim, P, Suh. E., & Song,D. (2015). Development of a design-based learning curriculum through design-based research for a technology-enabled science classroom. Educational Technology. Research and Development., 63, 575–602. doi: 10.1007/s11423-015-9376-7
  • Kirschner, P., Sweller, J., & Clark, R. (2006). Why minimal guidance during instruction does not work: An analysis of the failure of constructivist, discovery, problem-based, experiential and inquiry-based teaching. Educational Psychologist, 41, 75-86. https://doi.org/10.1207/s15326985ep4102_1
  • Kivunja, C. (2015). The Efficacy of Social Media Technologies in Academia: A Pedagogical Bliss or Digital Fad?. International Journal of Higher Education., 4(4). https://doi.org/10.5430/ijhe.v4n4p33
  • Krishnan, J., Yim, S., Wolters, A., & Cusimano, A. (2019). Supporting Online Synchronous Collaborative Writing in the Secondary Classroom. Journal of Adolescent & Adult Literacy, 63( 2), 135– 145. https://doi.org/10.1002/jaal.969
  • Lee, M. R., and Chen, T. T. (2015). Digital creativity: research themes and framework. Comput. Human Behav. 42, 12–19. doi: 10.1016/j.chb.2014.04.001
  • Levac, D., Colquhoun, H., and O'Brien, K. K. (2010). Scoping studies: advancing the methodology. Implement. Sci. 5:69. doi: 10.1186/1748-5908-5-69
  • Lim, D. H., & Morris, M. L. (2009). Learner and instructional factors influencing learning outcomes within a blended learning environment. Educational Technology & Society, 12(4), 282-293.
  • Limbu, L., & Markauskaite, L. (2015). How do learners experience joint writing: University students' conceptions of online collaborative writing tasks and environments. Computers and Education, 82, 393-408.
  • Lin, Y.-T., Chang, C.-H., Hou, H.-T., & Wu, K.-C. (2016). Exploring the effects of employing Google Docs in collaborative concept mapping on achievement, concept representation, and attitudes. Interact. Learn. Environ., 24, 1552–1573. doi: 10.1080/10494820.2015.1041398
  • Lowenthal, P. N., & Dunlap, J. (2007). Digitalstories.In P. Shank (Ed.),The online learning idea book:95 proven ways to enhance technology-based and blended learning (pp. 110–111). San Francisco: Pfeiffer.
  • Mercer, N., Hennessy, S., & Warwick, P. (2017). Dialogue, thinking together and digital technology in the classroom: some educational implications of a continuing line of inquiry. Int. J. Educ. Res. doi: 10.1016/j.ijer.2017.08.007 Available online at: https://www.sciencedirect.com/science/article/pii/S0883035517303877
  • Moran, S. (2010). Creativity in school. In K. Littleton, C. Wood, & J. Kleine-Staarman (Eds.). International handbook of psychology in education (pp. 319–359). Bingley: Emerald.
  • Mudaly, R., Pithouse-Morgan, K., Laren, L.V., Singh, S., & Mitchell, C. (2015). Connecting with Pre-Service Teachers' Perspectives on the Use of Digital Technologies and Social Media to Teach Socially Relevant Science. Perspect. Educ., 33, 23–41.
  • Petticrew M., & Roberts H. (2006). Systematic Reviews in the Social Sciences: A Practical Guide. Malden, MA: Blackwell Publishing.
  • Pifarré, M., Laura, M., & Alex, G. (2014). Collaborative Creativity Process in a WIKI: A study in Secondary Education. Paper presented at the International Conference on Cognition and Exploratory Learning in Digital Age CELDA. 11th, Porto, Portugal, Oct 25-27.
  • Pifarre, M. (2019) .Using interactive technologies to promote a dialogic space for creating collaboratively: A study in secondary education. Thinking Skills and Creativity. https://doi.org/10.1016/j.tsc.2019.01.004 Poce, A., Agrusti, F., & Re, M. R. (2017). Enhancing higher education students' XXI century skills through co-writing activities in science teaching. J. E-Learn. Knowl. Soc., 13, 51–64.
  • Ridwan, A., Rahmawati, Y., & Hadi Nugrahaningsih, T. (2017). STEAM integration in chemistry learning for developing 21st century skills. MIER J. Educ. Stud., 7, 184–194.
  • Rubino, I., Barberis, C., & Malnati, G. (2018). Exploring the values of writing collaboratively through a digital storytelling platform: a mixed-methods analysis of users’ participation, perspectives and practices. Interactive Learning Env., 26(7), 882-894
  • Rovai, A. P. (2007). Facilitating online discussions effectively. The Internet and Higher Education, 10(1), 77-88. Sawyer, R. K. (2012). Explaining Creativity: The Science of Human Innovation. New York, NY: Oxford University Press.
  • Schmölz, A. (2018). Enabling co-creativity through digital storytelling in education. Thinking Skills and Creativity. https://doi.org/10.1016/j.tsc.2018.02.002
  • Vygotsky, L. (1987). The Collected Works of L.S. Vygotsky. New York, NY: Plenum Press.
  • Webster, J., & Watson, R. (2002). Analyzing the past to prepare for the future: writing a literature review. Management Information Systems Quarterly, 26, xiii–xxiii
  • Wheeler S., Waite S. J. & Bromfield C. (2002). Promoting creative thinking through the use of ICT, Journal of Computer Assisted Learning, 18, 367-378
  • Xiang, Z. (2016). "Advanced Chinese EFL Learners' Experiences and Perceptions of OGSW - An Online Collaborative Creative Writing Project," 2016 International Conference on Educational Innovation through Technology (EITT), Tainan, pp. 187-192
  • Yim, S., & Warschauer, M. (2017). Web-based collaborative writing in L2 contexts: Methodological insights from text mining. Language Learning & Technology, 21(1), 146–165. https:// doi.org/10125/44599
There are 48 citations in total.

Details

Primary Language English
Subjects Other Fields of Education
Journal Section Research Article
Authors

Burcu Gündoğdu 0000-0002-0073-8369

Ali Merç 0000-0003-3061-7899

Publication Date January 13, 2022
Submission Date June 17, 2021
Published in Issue Year 2022 Volume: 7 Issue: 1

Cite

APA Gündoğdu, B., & Merç, A. (2022). A Systematic Review of Tech-supported Collaborative Creativity Practices in the Field of Education. Journal of Learning and Teaching in Digital Age, 7(1), 76-89. https://doi.org/10.53850/joltida.953760

Journal of Learning and Teaching in Digital Age 2023. © 2023. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 19195

Journal of Learning and Teaching in Digital Age. All rights reserved, 2023. ISSN:2458-8350