Research Article

Comparison of Time Series Models for Predicting Online Gaming Company Revenue

Number: 6 December 31, 2022
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Comparison of Time Series Models for Predicting Online Gaming Company Revenue

Abstract

Online gaming industry is an area where the effects of any change can be seen in a very short time. Therefore, real-time analysis of revenues, analysis of the commercial performance of the developed content, and rapid monitoring of the revenue contributions of the improvements are essential. Therefore, financial forecasting is a crucial part of business plan which can help strategize how much and how quickly the company intend to grow. In financial forecasting of a given time series, revenue estimations for future will become important research in the industry. This research offers a detailed analysis of recent time series models and focused on both deep learning and statistical methods for time series forecasting on real-world revenue data. Results of the study are examined using one of the leading Finland based online gaming companies’ revenue data. In our experiments, we investigated various time series forecast techniques, such as SARIMA, Theta, Holt Winters, Prophet, Dense Neural Network (DNN), Convolutional Neural Network (CNN), Long Short-Term Memory (LSTM), N-Beats and Ensemble models. The experimental evaluations illustrate that deep learning models can optimize the financial forecast operations. The result of the study provides insights to managers and analysts in determining the best model to adopt.

Keywords

Supporting Institution

TÜBİTAK

Project Number

3211378

References

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Details

Primary Language

English

Subjects

Software Engineering (Other)

Journal Section

Research Article

Publication Date

December 31, 2022

Submission Date

October 27, 2022

Acceptance Date

December 15, 2022

Published in Issue

Year 2022 Number: 6

APA
Aytaç, U. C., Kucukyilmaz, T., & Tarakcıoğlu, G. S. (2022). Comparison of Time Series Models for Predicting Online Gaming Company Revenue. Journal of Statistics and Applied Sciences, 6, 26-36. https://doi.org/10.52693/jsas.1195048
AMA
1.Aytaç UC, Kucukyilmaz T, Tarakcıoğlu GS. Comparison of Time Series Models for Predicting Online Gaming Company Revenue. JSAS. 2022;(6):26-36. doi:10.52693/jsas.1195048
Chicago
Aytaç, Utku Can, Tayfun Kucukyilmaz, and Göneç Seçil Tarakcıoğlu. 2022. “Comparison of Time Series Models for Predicting Online Gaming Company Revenue”. Journal of Statistics and Applied Sciences, nos. 6: 26-36. https://doi.org/10.52693/jsas.1195048.
EndNote
Aytaç UC, Kucukyilmaz T, Tarakcıoğlu GS (December 1, 2022) Comparison of Time Series Models for Predicting Online Gaming Company Revenue. Journal of Statistics and Applied Sciences 6 26–36.
IEEE
[1]U. C. Aytaç, T. Kucukyilmaz, and G. S. Tarakcıoğlu, “Comparison of Time Series Models for Predicting Online Gaming Company Revenue”, JSAS, no. 6, pp. 26–36, Dec. 2022, doi: 10.52693/jsas.1195048.
ISNAD
Aytaç, Utku Can - Kucukyilmaz, Tayfun - Tarakcıoğlu, Göneç Seçil. “Comparison of Time Series Models for Predicting Online Gaming Company Revenue”. Journal of Statistics and Applied Sciences. 6 (December 1, 2022): 26-36. https://doi.org/10.52693/jsas.1195048.
JAMA
1.Aytaç UC, Kucukyilmaz T, Tarakcıoğlu GS. Comparison of Time Series Models for Predicting Online Gaming Company Revenue. JSAS. 2022;:26–36.
MLA
Aytaç, Utku Can, et al. “Comparison of Time Series Models for Predicting Online Gaming Company Revenue”. Journal of Statistics and Applied Sciences, no. 6, Dec. 2022, pp. 26-36, doi:10.52693/jsas.1195048.
Vancouver
1.Utku Can Aytaç, Tayfun Kucukyilmaz, Göneç Seçil Tarakcıoğlu. Comparison of Time Series Models for Predicting Online Gaming Company Revenue. JSAS. 2022 Dec. 1;(6):26-3. doi:10.52693/jsas.1195048

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