IMPLEMENTATION OF A GENERIC FRAMEWORK ON CROWD SIMULATION: A NEW ENVIRONMENT TO MODEL CROWD BEHAVIOR AND DESIGN VIDEO GAMES
Abstract
Keywords
References
- Lin, Y., Chen, Y., “Crowd control with swarm intelligence”, 2007 IEEE Congress on Evolutionary Computation, 2007, 3321-3328.
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- Mckenzie, F. D. et al., “Integrating crowd-behavior modelling into military simulation using game technology”, Simulation & Gaming, 39 (1), 10-38, 2008.
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Details
Primary Language
English
Subjects
Engineering
Journal Section
Research Article
Publication Date
December 31, 2020
Submission Date
July 21, 2020
Acceptance Date
October 9, 2020
Published in Issue
Year 2020 Volume: 6 Number: 2
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