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EN
Aristotelian Ontology in Game Mechanics: A Hierarchical Framework
Abstract
This study approaches game mechanics not merely as functional or experiential tools, but as ontological entities within constructed game worlds. Mechanics, which define player actions and how the game responds, are fundamental to both digital and analog game design, and play a significant role in experimental games using new technologies. While previous frameworks often classify mechanics based on function or player interaction, they frequently overlook the deeper question of what a mechanic is ontologically. Drawing on Aristotle’s ontological hierarchy, this research proposes a new way to understand game mechanics as existing across physical, social, and metaphysical layers. It asks: when does a mechanic act as a physical system, when does it become a form of social interaction, and under what conditions does it acquire symbolic or metaphysical significance? By exploring these questions, the study argues that game mechanics are not just tools for gameplay loops, but structures that contribute to meaning-making and the philosophical architecture of game worlds. Thus, the study calls for a more refined classification that considers the ontological function of mechanics in the internal logic and philosophical architecture of games.
Keywords
References
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Details
Primary Language
English
Subjects
Digital Game Design, Computer Gaming and Animation
Journal Section
Research Article
Authors
Publication Date
December 31, 2025
Submission Date
April 17, 2025
Acceptance Date
October 19, 2025
Published in Issue
Year 2025 Volume: 16 Number: 2
APA
Mengi, V. D. (2025). Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. Marmara Üniversitesi Sanat Ve Tasarım Dergisi, 16(2), 309-332. https://doi.org/10.29228/sanat.67
AMA
1.Mengi VD. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 2025;16(2):309-332. doi:10.29228/sanat.67
Chicago
Mengi, Volkan Davut. 2025. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat Ve Tasarım Dergisi 16 (2): 309-32. https://doi.org/10.29228/sanat.67.
EndNote
Mengi VD (December 1, 2025) Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. Marmara Üniversitesi Sanat ve Tasarım Dergisi 16 2 309–332.
IEEE
[1]V. D. Mengi, “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”, MUJAD, vol. 16, no. 2, pp. 309–332, Dec. 2025, doi: 10.29228/sanat.67.
ISNAD
Mengi, Volkan Davut. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat ve Tasarım Dergisi 16/2 (December 1, 2025): 309-332. https://doi.org/10.29228/sanat.67.
JAMA
1.Mengi VD. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 2025;16:309–332.
MLA
Mengi, Volkan Davut. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat Ve Tasarım Dergisi, vol. 16, no. 2, Dec. 2025, pp. 309-32, doi:10.29228/sanat.67.
Vancouver
1.Volkan Davut Mengi. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 2025 Dec. 1;16(2):309-32. doi:10.29228/sanat.67