Araştırma Makalesi

Aristotelian Ontology in Game Mechanics: A Hierarchical Framework

Cilt: 16 Sayı: 2 31 Aralık 2025
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Aristotelian Ontology in Game Mechanics: A Hierarchical Framework

Öz

This study approaches game mechanics not merely as functional or experiential tools, but as ontological entities within constructed game worlds. Mechanics, which define player actions and how the game responds, are fundamental to both digital and analog game design, and play a significant role in experimental games using new technologies. While previous frameworks often classify mechanics based on function or player interaction, they frequently overlook the deeper question of what a mechanic is ontologically. Drawing on Aristotle’s ontological hierarchy, this research proposes a new way to understand game mechanics as existing across physical, social, and metaphysical layers. It asks: when does a mechanic act as a physical system, when does it become a form of social interaction, and under what conditions does it acquire symbolic or metaphysical significance? By exploring these questions, the study argues that game mechanics are not just tools for gameplay loops, but structures that contribute to meaning-making and the philosophical architecture of game worlds. Thus, the study calls for a more refined classification that considers the ontological function of mechanics in the internal logic and philosophical architecture of games.

Anahtar Kelimeler

Kaynakça

  1. Baranowski, M. T., Lieberman, P. D., Buday, R., Peng, W., Zimmerli, L., Wiederhold, B., & Kato, P. M. (2013). Videogame mechanics in games for health. Games for Health Journal, 2(4), 194–204. https://doi.org/10.1089/g4h.2013.0617
  2. Björk, S., & Holopainen, J. (2005). Patterns in game design. Charles River Media. https://books.google.com.tr/books?id=IFQfyODK4wAC
  3. Brakas, J. (2011). Aristotle’s "Is Said in Many Ways" and its relationship to his homonyms. Journal of the History of Philosophy, 49(1), 135–159.
  4. Caillois, R. (2001). Man, play and games. University of Illinois Press.
  5. Cherniss, H., & Rackham, H. (1937). Aristotle. The Athenian Constitution, the Eudemian Ethics, on Virtues and Vices. The American Journal of Philology, 58(1), 110. https://doi.org/10.2307/290174
  6. Dixon, D. H. (2021). The linguistic environments of digital games: A discriminant analysis of language use in game mechanics. CALICO Journal, 39(2), https://doi.org/10.1558/cj.20860
  7. Dunn, P. M. (2005). Aristotle (384–322 BC): Philosopher and scientist of ancient Greece. Archives of Disease in Childhood – Fetal and Neonatal Edition, 91(2), F75–F77.
  8. Hunicke, R., LeBlanc, M., & Zubek, R. (2004). MDA: A formal approach to game design and game research. In Proceedings of the AAAI Workshop on Challenges in Game AI (Vol. 4, No. 1).

Ayrıntılar

Birincil Dil

İngilizce

Konular

Dijital Oyun Tasarımı, Bilgisayar Oyunları ve Animasyon

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

31 Aralık 2025

Gönderilme Tarihi

17 Nisan 2025

Kabul Tarihi

19 Ekim 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 16 Sayı: 2

Kaynak Göster

APA
Mengi, V. D. (2025). Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. Marmara Üniversitesi Sanat ve Tasarım Dergisi, 16(2), 309-332. https://doi.org/10.29228/sanat.67
AMA
1.Mengi VD. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 2025;16(2):309-332. doi:10.29228/sanat.67
Chicago
Mengi, Volkan Davut. 2025. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat ve Tasarım Dergisi 16 (2): 309-32. https://doi.org/10.29228/sanat.67.
EndNote
Mengi VD (01 Aralık 2025) Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. Marmara Üniversitesi Sanat ve Tasarım Dergisi 16 2 309–332.
IEEE
[1]V. D. Mengi, “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”, MUJAD, c. 16, sy 2, ss. 309–332, Ara. 2025, doi: 10.29228/sanat.67.
ISNAD
Mengi, Volkan Davut. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat ve Tasarım Dergisi 16/2 (01 Aralık 2025): 309-332. https://doi.org/10.29228/sanat.67.
JAMA
1.Mengi VD. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 2025;16:309–332.
MLA
Mengi, Volkan Davut. “Aristotelian Ontology in Game Mechanics: A Hierarchical Framework”. Marmara Üniversitesi Sanat ve Tasarım Dergisi, c. 16, sy 2, Aralık 2025, ss. 309-32, doi:10.29228/sanat.67.
Vancouver
1.Volkan Davut Mengi. Aristotelian Ontology in Game Mechanics: A Hierarchical Framework. MUJAD. 01 Aralık 2025;16(2):309-32. doi:10.29228/sanat.67

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