Research Article

Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention

Volume: 10 Number: 1 January 2, 2023
TR EN

Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention

Abstract

Technology's widespread use has sparked interest in how mobile applications might enhance human well-being. In the digitalized environment, gamification has been adapted to mobile applications. Coupled with the increasing concern toward gamification and well-being mobile applications, the effects of gamification on mindfulness mobile applications are now of burgeoning interest among scholars and practitioners. However, literature is still in its introductory stages. This study attempted to explain gamification in mindfulness mobile applications by examining how rewards influence purchasing intentions. In-depth interviews and focus groups are conducted among users and data is analyzed via content analyses. Findings reveal that rewards lead to enjoyment, social interaction, and interactivity, which affects purchase intention. Apart from being one of the first attempts to provide an empirical basis for future models, findings of the current study are also expected to guide future research on gamification for better customer experience in business practices.

Keywords

Gamification, Rewards, Mindfulness Mobile Application, Purchase Intention

References

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APA
Tanrıkulu, G., & Demirel, B. (2023). Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. Optimum Ekonomi Ve Yönetim Bilimleri Dergisi, 10(1), 125-142. https://izlik.org/JA68HK49CC
AMA
1.Tanrıkulu G, Demirel B. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OJEMS. 2023;10(1):125-142. https://izlik.org/JA68HK49CC
Chicago
Tanrıkulu, Gözde, and Banu Demirel. 2023. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi Ve Yönetim Bilimleri Dergisi 10 (1): 125-42. https://izlik.org/JA68HK49CC.
EndNote
Tanrıkulu G, Demirel B (January 1, 2023) Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. Optimum Ekonomi ve Yönetim Bilimleri Dergisi 10 1 125–142.
IEEE
[1]G. Tanrıkulu and B. Demirel, “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”, OJEMS, vol. 10, no. 1, pp. 125–142, Jan. 2023, [Online]. Available: https://izlik.org/JA68HK49CC
ISNAD
Tanrıkulu, Gözde - Demirel, Banu. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi ve Yönetim Bilimleri Dergisi 10/1 (January 1, 2023): 125-142. https://izlik.org/JA68HK49CC.
JAMA
1.Tanrıkulu G, Demirel B. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OJEMS. 2023;10:125–142.
MLA
Tanrıkulu, Gözde, and Banu Demirel. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi Ve Yönetim Bilimleri Dergisi, vol. 10, no. 1, Jan. 2023, pp. 125-42, https://izlik.org/JA68HK49CC.
Vancouver
1.Gözde Tanrıkulu, Banu Demirel. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OJEMS [Internet]. 2023 Jan. 1;10(1):125-42. Available from: https://izlik.org/JA68HK49CC