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Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention

Cilt: 10 Sayı: 1 2 Ocak 2023
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Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention

Öz

Technology's widespread use has sparked interest in how mobile applications might enhance human well-being. In the digitalized environment, gamification has been adapted to mobile applications. Coupled with the increasing concern toward gamification and well-being mobile applications, the effects of gamification on mindfulness mobile applications are now of burgeoning interest among scholars and practitioners. However, literature is still in its introductory stages. This study attempted to explain gamification in mindfulness mobile applications by examining how rewards influence purchasing intentions. In-depth interviews and focus groups are conducted among users and data is analyzed via content analyses. Findings reveal that rewards lead to enjoyment, social interaction, and interactivity, which affects purchase intention. Apart from being one of the first attempts to provide an empirical basis for future models, findings of the current study are also expected to guide future research on gamification for better customer experience in business practices.

Anahtar Kelimeler

Gamification, Rewards, Mindfulness Mobile Application, Purchase Intention

Kaynakça

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Kaynak Göster

APA
Tanrıkulu, G., & Demirel, B. (2023). Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. Optimum Ekonomi ve Yönetim Bilimleri Dergisi, 10(1), 125-142. https://izlik.org/JA68HK49CC
AMA
1.Tanrıkulu G, Demirel B. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OEYBD. 2023;10(1):125-142. https://izlik.org/JA68HK49CC
Chicago
Tanrıkulu, Gözde, ve Banu Demirel. 2023. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi ve Yönetim Bilimleri Dergisi 10 (1): 125-42. https://izlik.org/JA68HK49CC.
EndNote
Tanrıkulu G, Demirel B (01 Ocak 2023) Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. Optimum Ekonomi ve Yönetim Bilimleri Dergisi 10 1 125–142.
IEEE
[1]G. Tanrıkulu ve B. Demirel, “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”, OEYBD, c. 10, sy 1, ss. 125–142, Oca. 2023, [çevrimiçi]. Erişim adresi: https://izlik.org/JA68HK49CC
ISNAD
Tanrıkulu, Gözde - Demirel, Banu. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi ve Yönetim Bilimleri Dergisi 10/1 (01 Ocak 2023): 125-142. https://izlik.org/JA68HK49CC.
JAMA
1.Tanrıkulu G, Demirel B. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OEYBD. 2023;10:125–142.
MLA
Tanrıkulu, Gözde, ve Banu Demirel. “Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention”. Optimum Ekonomi ve Yönetim Bilimleri Dergisi, c. 10, sy 1, Ocak 2023, ss. 125-42, https://izlik.org/JA68HK49CC.
Vancouver
1.Gözde Tanrıkulu, Banu Demirel. Gamification in Mindfulness Mobile Applications: The Effects of Rewards on Purchase Intention. OEYBD [Internet]. 01 Ocak 2023;10(1):125-42. Erişim adresi: https://izlik.org/JA68HK49CC