Individuals are socialized by embracing material and spiritual cultural characteristics that a society possesses. This process is put into practice with socialization factors such as family, peers, school and media. Interaction and communication in social life have started to carry socialization factors to different levels with contribution by virtual environments in our day. Since determination of the level of interaction and relationships shifting from real life to virtual life is not yet a sufficiently discussed issue in the body of literature, we could not come across an instrument of measurement, whose reliability and validity have been proved, for measuring levels of what sort of transformations, advancements and developments have been experienced in terms of socialization factors after society’s beginning of turning to virtual environments. In this respect, the research objective is to develop a scale for determining levels for relationships of individuals in social life shifting to virtual environments. 294 individuals constitute the research study group. Exploratory and confirmatory factor analysis, item-factor total correlation, adjusted correlation and distinguishing features of items were calculated for investigating validity of the scale. Internal consistency coefficient and stability levels of the scale were calculated for investigating reliability of the scale. As a result, the SVPS is a 5-point Likert scale that can be grouped under three factors and consists 30 items. Analyses put forward that this scale is a reliable and valid instrument for measuring levels of socio-virtualization perception of a society’s individuals in virtual environments.
|Subjects||Education, Scientific Disciplines|
|Journal Section||Research Articles|
|Publication Date||June 1, 2014|
|Published in Issue||Year 2014, Volume 1, Issue 1|