Research Article
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Year 2024, Volume: 11 Issue: H. Ferhan Odabaşı Gift Issue, 57 - 79, 31.12.2024
https://doi.org/10.17275/per.24.94.11.6

Abstract

References

  • Altheide, D. L., & Johnson, J. M. (2011). Reflections on interpretive adequacy in qualitative research. In N. K. Denzin, & Y. S. Lincoln (Eds.), The SAGE handbook of qualitative research (pp. 581-594). Thousand Oaks, CA: SAGE.
  • Becker, K. (2017). Where is visual culture in contemporary theories of media and communication? Nordicom Review, (25)1-2. DOI: https://doi.org/10.1515/nor-2017-0278
  • Bedir Erişti, S. D. (2023). Creative pedagogical approaches based on digital visual culture. ERKIN International Journal of Art and Design Research, 1(1), 49-60.
  • Bedir Erişti, S. D. (2023). Transformation in culture, art and entertainment [Kültür, Sanat ve Eğlencenin Dönüşümü], Dursun, Ö. Ö. & Okur, R. (Eds.), in Digital Transformation [Dijital Dönüşüm] (89-109), Anadolu University, Eskişehir.
  • Blanchette, J. F. (2011). A material history of bits, Journal of the American Society for Information Science and Technology, 62(6): 1042–1057. DOI: http://dx.doi.org/10.1002/asi.21542
  • Casemajor, N. (2015). Digital materialisms: Frameworks for digital media studies. Culture and Communication, 10(1), 4–17, DOI: http://dx.doi.org/10.16997/wpcc.209
  • Biesta, G. (2014). Making pedagogy public: For the public of the public or in the interest of publicness. In Problematizing Public Pedagogy (Eds. J. Burdick, J. A. Sandlin & M. P. O’Malley), 15-26, New York: Routledge.
  • Gunkel, D. J. (2016). Of remixology: Ethics and aesthetics after remix. MIT Press.
  • Heaton, R. & Lai Kuan, S. C. (2023). A systematic literature review of cognitive exchange in higher degree visual art education, Arts and Humanities in Higher Education, 10.1177/14740222231165907.
  • Finnis, J. & Kennedy, A. (2020) The Digital Transformation Agenda and GLAM’s: A Quick Scan Report for Europeana. Culture24.
  • Leonard, N., (2021). Emerging artificial intelligence, art and pedagogy: Exploring discussions of creative algorithms and machines for art education. Digital Culture & Education, 13(1), 20-41.
  • Leonard, N. (2020a). Entanglement Art Education: Factoring ARTificial Intelligence and Nonhumans into Future Art Curricula. Art Education, 73(4), 22-28.
  • Leonard, N. (2020b) The Arts and New Materialism: A Call to Stewardship through Mercy, Grace, and Hope. Humanities, 9(3).
  • Manovich, L. (2020) Cultural Analytics. Cambridge, MA: MIT Press.
  • Merriam, S. B. (1998). Qualitative research and case study applications in education. San Francisco: Jossey-Bass Publishers.
  • Patton, M. Q. (1997). Utilization-focused evaluation: The new century text. Sage Publications.
  • Vermeulen, T. & Van den Akker, R. (2010) Notes on meta-modernism, Journal of Aesthetics & Culture, (2)1, 1-14. DOI: 10.3402/jac.v2i0.5677.
  • Verhulsdonck, G. (2014). Digital Rhetoric and Global Literacies: Communication Modes and Digital Practices in the Networked World, IGI Global.
  • Wise, A. F. & Jung, Y. (2019). Teaching with analytics: Towards a situated model of instructional decision-making. Journal of Learning Analytics, 6, 53–69. doi: 10.18608/jla.2019.62.4
  • Worsley, M., Anderson, K., Melo, N., & Jang, J. (2021). Designing analytics for collaboration literacy and student empowerment. Journal of Learning Analytics, 8(1). 30-48. https://doi.org/10.18608/jla.2021.7242

Integrating Digital Technologies and AI in Art Education: Pedagogical Competencies and the Evolution of Digital Visual Culture

Year 2024, Volume: 11 Issue: H. Ferhan Odabaşı Gift Issue, 57 - 79, 31.12.2024
https://doi.org/10.17275/per.24.94.11.6

Abstract

Digital visual culture is a crucial concept in today's digital landscape, influencing socio-cultural interactions, communication and education. It necessitates a holistic understanding of changes and their potential disruptive effects on society. The integration of digital technologies, particularly in art education, has transformed teaching process, emphasizing the need for new competencies among educators and students alike. Art educators are expected to foster critical thinking, effective communication, and adaptability in a technology-mediated environment while engaging students dynamically. Incorporating AI into art education enriches learning experiences, providing personalized instruction and enhancing creative processes. Critical and creative pedagogical approaches emerge as fundamental strategies in navigating digital visual culture. Overall, as digital visual culture reshapes art education, educators must bridge traditional and contemporary practices, equipping students with essential skills for critical engagement with the digital visual world. The purpose of this study is to conduct an instructor and student-centered inquiry that focuses on interactions within the realm of digital visual culture and AI in art education. The research reflects the perspectives of art and design education regarding digital visual culture and AI in teaching, alongside the perspectives of art and design students concerning the integration of these elements within their learning experiences. Additionally, the research identified the competencies necessary to enhance teaching and learning outcomes in art education related to digital visual culture and AI. Through these inquiries, the research aims to foster a comprehensive understanding of digital visual culture's impact on art education.

References

  • Altheide, D. L., & Johnson, J. M. (2011). Reflections on interpretive adequacy in qualitative research. In N. K. Denzin, & Y. S. Lincoln (Eds.), The SAGE handbook of qualitative research (pp. 581-594). Thousand Oaks, CA: SAGE.
  • Becker, K. (2017). Where is visual culture in contemporary theories of media and communication? Nordicom Review, (25)1-2. DOI: https://doi.org/10.1515/nor-2017-0278
  • Bedir Erişti, S. D. (2023). Creative pedagogical approaches based on digital visual culture. ERKIN International Journal of Art and Design Research, 1(1), 49-60.
  • Bedir Erişti, S. D. (2023). Transformation in culture, art and entertainment [Kültür, Sanat ve Eğlencenin Dönüşümü], Dursun, Ö. Ö. & Okur, R. (Eds.), in Digital Transformation [Dijital Dönüşüm] (89-109), Anadolu University, Eskişehir.
  • Blanchette, J. F. (2011). A material history of bits, Journal of the American Society for Information Science and Technology, 62(6): 1042–1057. DOI: http://dx.doi.org/10.1002/asi.21542
  • Casemajor, N. (2015). Digital materialisms: Frameworks for digital media studies. Culture and Communication, 10(1), 4–17, DOI: http://dx.doi.org/10.16997/wpcc.209
  • Biesta, G. (2014). Making pedagogy public: For the public of the public or in the interest of publicness. In Problematizing Public Pedagogy (Eds. J. Burdick, J. A. Sandlin & M. P. O’Malley), 15-26, New York: Routledge.
  • Gunkel, D. J. (2016). Of remixology: Ethics and aesthetics after remix. MIT Press.
  • Heaton, R. & Lai Kuan, S. C. (2023). A systematic literature review of cognitive exchange in higher degree visual art education, Arts and Humanities in Higher Education, 10.1177/14740222231165907.
  • Finnis, J. & Kennedy, A. (2020) The Digital Transformation Agenda and GLAM’s: A Quick Scan Report for Europeana. Culture24.
  • Leonard, N., (2021). Emerging artificial intelligence, art and pedagogy: Exploring discussions of creative algorithms and machines for art education. Digital Culture & Education, 13(1), 20-41.
  • Leonard, N. (2020a). Entanglement Art Education: Factoring ARTificial Intelligence and Nonhumans into Future Art Curricula. Art Education, 73(4), 22-28.
  • Leonard, N. (2020b) The Arts and New Materialism: A Call to Stewardship through Mercy, Grace, and Hope. Humanities, 9(3).
  • Manovich, L. (2020) Cultural Analytics. Cambridge, MA: MIT Press.
  • Merriam, S. B. (1998). Qualitative research and case study applications in education. San Francisco: Jossey-Bass Publishers.
  • Patton, M. Q. (1997). Utilization-focused evaluation: The new century text. Sage Publications.
  • Vermeulen, T. & Van den Akker, R. (2010) Notes on meta-modernism, Journal of Aesthetics & Culture, (2)1, 1-14. DOI: 10.3402/jac.v2i0.5677.
  • Verhulsdonck, G. (2014). Digital Rhetoric and Global Literacies: Communication Modes and Digital Practices in the Networked World, IGI Global.
  • Wise, A. F. & Jung, Y. (2019). Teaching with analytics: Towards a situated model of instructional decision-making. Journal of Learning Analytics, 6, 53–69. doi: 10.18608/jla.2019.62.4
  • Worsley, M., Anderson, K., Melo, N., & Jang, J. (2021). Designing analytics for collaboration literacy and student empowerment. Journal of Learning Analytics, 8(1). 30-48. https://doi.org/10.18608/jla.2021.7242
There are 20 citations in total.

Details

Primary Language English
Subjects Specialist Studies in Education (Other)
Journal Section Research Articles
Authors

Suzan Duygu Bedir Erişti 0000-0002-2511-6830

Kerry Freedman This is me 0009-0002-9760-2237

Early Pub Date December 29, 2024
Publication Date December 31, 2024
Submission Date November 20, 2024
Acceptance Date December 5, 2024
Published in Issue Year 2024 Volume: 11 Issue: H. Ferhan Odabaşı Gift Issue

Cite

APA Bedir Erişti, S. D., & Freedman, K. (2024). Integrating Digital Technologies and AI in Art Education: Pedagogical Competencies and the Evolution of Digital Visual Culture. Participatory Educational Research, 11(H. Ferhan Odabaşı Gift Issue), 57-79. https://doi.org/10.17275/per.24.94.11.6