Review

The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security

Volume: 2 Number: 1 June 4, 2023
TR EN

The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security

Abstract

In the digitalized world, there are changes in people's behaviours and reactions. A good example of this is observed in children in the context of digital games replacing traditional games. Today, children tend to meet their entertainment needs through digital games outside of school, usually in closed and safe spaces. Although digital games have positive aspects associated with cognitive development and intelligence, excessive playing of these games or not paying attention to age criteria can threaten children's physical and mental health. In addition, children may have poor academic performance and behavioural problems. Unfortunately, children's cyber security can also be jeopardized in digital games played over the network without supervision. In this context, this study was carried out considering the need for a study that compiles the types of digital games, the positive and negative effects of digital games on children, the criteria that can guide parents in the selection of digital games, and awareness-raising initiatives in the field of digital games in Turkey based on the current literature. It is aimed that the study will contribute to educators and parents in terms of obtaining information and developing attitudes and contribute to this literature.

Keywords

References

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  3. American Psychiatric Association. Diagnostic and Statistical Manual of Mental Disorders, 5. Baskı, 2013. http://www.dsm5.org/Documents/Internet%20Gaming%20Disorder%20 Fact %20Sheet.pdf adresinden 9 Aralık 2022’de alınmıştır.
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  7. Anderson, C.A., Funk, J.B., & Griffiths, M.D. (2004). Contemporary issues in adolescent video game playing: Brief overview and introduction to the special issue. J Adolesc, 27,1-3.
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Details

Primary Language

English

Subjects

Graphics, Augmented Reality and Games (Other), Cybersecurity and Privacy (Other)

Journal Section

Review

Publication Date

June 4, 2023

Submission Date

March 31, 2023

Acceptance Date

June 1, 2023

Published in Issue

Year 2023 Volume: 2 Number: 1

APA
Kaya, Ü. Ü., & Karaca, N. H. (2023). The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security. TAM Akademi Dergisi, 2(1), 146-159. https://doi.org/10.58239/tamde.2023.03.008.x
AMA
1.Kaya ÜÜ, Karaca NH. The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security. TAMDE. 2023;2(1):146-159. doi:10.58239/tamde.2023.03.008.x
Chicago
Kaya, Ümit Ünsal, and Nezahat Hamiden Karaca. 2023. “The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security”. TAM Akademi Dergisi 2 (1): 146-59. https://doi.org/10.58239/tamde.2023.03.008.x.
EndNote
Kaya ÜÜ, Karaca NH (June 1, 2023) The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security. TAM Akademi Dergisi 2 1 146–159.
IEEE
[1]Ü. Ü. Kaya and N. H. Karaca, “The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security”, TAMDE, vol. 2, no. 1, pp. 146–159, June 2023, doi: 10.58239/tamde.2023.03.008.x.
ISNAD
Kaya, Ümit Ünsal - Karaca, Nezahat Hamiden. “The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security”. TAM Akademi Dergisi 2/1 (June 1, 2023): 146-159. https://doi.org/10.58239/tamde.2023.03.008.x.
JAMA
1.Kaya ÜÜ, Karaca NH. The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security. TAMDE. 2023;2:146–159.
MLA
Kaya, Ümit Ünsal, and Nezahat Hamiden Karaca. “The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security”. TAM Akademi Dergisi, vol. 2, no. 1, June 2023, pp. 146-59, doi:10.58239/tamde.2023.03.008.x.
Vancouver
1.Ümit Ünsal Kaya, Nezahat Hamiden Karaca. The Evolutionary Transformation of Games: Digital Games and Children’s Cyber Security. TAMDE. 2023 Jun. 1;2(1):146-59. doi:10.58239/tamde.2023.03.008.x

Indices   

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