Research Article

AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches

Volume: 7 Number: 3 September 1, 2006
Reviewed By Dr. A. Askim Gulumbay
TR EN

AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches

Abstract

This book was edited by, Maja Pivec, an educator at the University of Applied Sciences, and published by IOS Pres in 2006. The learning process can be seen as an emotional and personal experience that is addictive and leads learners to proactive behavior. New research methods in this field are related to affective and emotional approaches to computer-supported learning and human-computer interactions. Bringing together scientists and research aspects from psychology, educational sciences, cognitive sciences, various aspects of communication and human computer interaction, interface design and computer science on one hand and educators and game industry on the other, this should open gates to evolutionary changes of the learning industry. The major topics discussed are emotions, motivation, games and game-experience.

Keywords

AFFECTIVE, EMOTIONAL, ASPECTS

References

  1. No references found
APA
Gulumbay, R. B. D. A. A. (2006). AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches. Turkish Online Journal of Distance Education, 7(3), 184-186. https://izlik.org/JA69ZB75MT
AMA
1.Gulumbay RBDAA. AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches. TOJDE. 2006;7(3):184-186. https://izlik.org/JA69ZB75MT
Chicago
Gulumbay, Reviewed By Dr. A. Askim. 2006. “AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches”. Turkish Online Journal of Distance Education 7 (3): 184-86. https://izlik.org/JA69ZB75MT.
EndNote
Gulumbay RBDAA (September 1, 2006) AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches. Turkish Online Journal of Distance Education 7 3 184–186.
IEEE
[1]R. B. D. A. A. Gulumbay, “AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches”, TOJDE, vol. 7, no. 3, pp. 184–186, Sept. 2006, [Online]. Available: https://izlik.org/JA69ZB75MT
ISNAD
Gulumbay, Reviewed By Dr. A. Askim. “AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches”. Turkish Online Journal of Distance Education 7/3 (September 1, 2006): 184-186. https://izlik.org/JA69ZB75MT.
JAMA
1.Gulumbay RBDAA. AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches. TOJDE. 2006;7:184–186.
MLA
Gulumbay, Reviewed By Dr. A. Askim. “AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches”. Turkish Online Journal of Distance Education, vol. 7, no. 3, Sept. 2006, pp. 184-6, https://izlik.org/JA69ZB75MT.
Vancouver
1.Reviewed By Dr. A. Askim Gulumbay. AFFECTIVE AND EMOTIONAL ASPECTS OF HUMAN-COMPUTER INTERACTION: Game-Based and Innovative Learning Approaches. TOJDE [Internet]. 2006 Sep. 1;7(3):184-6. Available from: https://izlik.org/JA69ZB75MT