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MAPPING THE RESEARCH AGENDA IN VIRTUAL REALITY STUDIES WITHIN EDUCATION

Year 2024, Volume: 25 Issue: 3, 265 - 293, 01.07.2024
https://doi.org/10.17718/tojde.1427725

Abstract

This systematic literature review (SLR) scrutinizes the trends and interrelationships prevalent in Virtual Reality (VR) applications within educational frameworks, analyzing a comprehensive pool of 43 theses conducted in a Eurasian country. The primary objectives encompass investigating learning-teaching theories, learning domains, design elements, VR typology, and the departments undertaking VR research. Findings from the SLR underscore a significant concentration of VR research activities within technology-oriented departments. The prevalent approach involves experimental assessments of diverse variables within VR learning environments, yet a conspicuous dearth of design-centric investigations is observed. This highlights a critical need for comprehensive studies elucidating the design and developmental processes within VR applications, especially in light of the current characterization of VR research as lacking established standards. Moreover, a noteworthy revelation is the prevalent absence of a robust theoretical framework across the majority of studies. This absence may pose impediments to the widespread adoption of VR within educational paradigms, given the pivotal role of learning-teaching theories in guiding pedagogical processes. Examination of design elements highlights the prominence of realistic experiences, passive observation, mobility, and interaction with the environment. Recognizing the potential impact of diverse design elements on enhancing realism, aligning specific elements with distinct learning domains holds promise for augmenting the immersive quality of VR experiences. This research emphasizes the critical need for more comprehensive, theory-guided, and design-focused VR studies to propel its integration effectively within educational landscapes.

References

  • Abdusselam, Z. (2022). The effect of augmented and virtual reality technologies on using light microscope in science teaching [Unpublished doctoral dissertation]. Hacettepe University.
  • Akbiyik, M. (2020). Effectiveness of virtual reality technology on teaching communication initiating and maintenance skills to students with autism spectrum disorder [Unpublished master’s thesis]. Bolu Abant IzzetBaysal University.
  • Akman, E. (2019). The investigation of the effects of a virtual reality application developed for fractions in the mathematics lessons of elementary school considering some different variables [Unpublished doctoral dissertation]. Amasya University.
  • Albayrak, M. (2015). The impact of Kinect usable 3d virtual reality applications on young learners’ vocabulary development in foreign languages vocabulary learning [Unpublished master’s thesis]. Fatih University.
  • Alhalabi, W. (2016). Virtual reality systems enhance students’ achievements in engineering education. Behaviour & Information Technology, 35(11), 919-925. https://doi.org/10.1080/014492 9X.2016.1212931
Year 2024, Volume: 25 Issue: 3, 265 - 293, 01.07.2024
https://doi.org/10.17718/tojde.1427725

Abstract

References

  • Abdusselam, Z. (2022). The effect of augmented and virtual reality technologies on using light microscope in science teaching [Unpublished doctoral dissertation]. Hacettepe University.
  • Akbiyik, M. (2020). Effectiveness of virtual reality technology on teaching communication initiating and maintenance skills to students with autism spectrum disorder [Unpublished master’s thesis]. Bolu Abant IzzetBaysal University.
  • Akman, E. (2019). The investigation of the effects of a virtual reality application developed for fractions in the mathematics lessons of elementary school considering some different variables [Unpublished doctoral dissertation]. Amasya University.
  • Albayrak, M. (2015). The impact of Kinect usable 3d virtual reality applications on young learners’ vocabulary development in foreign languages vocabulary learning [Unpublished master’s thesis]. Fatih University.
  • Alhalabi, W. (2016). Virtual reality systems enhance students’ achievements in engineering education. Behaviour & Information Technology, 35(11), 919-925. https://doi.org/10.1080/014492 9X.2016.1212931
There are 5 citations in total.

Details

Primary Language English
Subjects Lifelong learning
Journal Section Articles
Authors

Ezgi Dogan 0000-0001-8011-438X

Ferhan Sahin 0000-0003-4973-9562

Publication Date July 1, 2024
Submission Date January 29, 2024
Acceptance Date April 24, 2024
Published in Issue Year 2024 Volume: 25 Issue: 3

Cite

APA Dogan, E., & Sahin, F. (2024). MAPPING THE RESEARCH AGENDA IN VIRTUAL REALITY STUDIES WITHIN EDUCATION. Turkish Online Journal of Distance Education, 25(3), 265-293. https://doi.org/10.17718/tojde.1427725