Research Article

INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS' LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES

Volume: 26 Number: 3 December 31, 2021
EN TR

INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS' LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES

Abstract

In engineering education Virtual Reality (VR) and Augmented Reality (AR) technologies have been recently adopted in the teaching of technical subjects showing good potential for visual interaction with the objects. This study aims to investigate the effect of using a specifically developed mobile AR Engineering Drawing (ED) application (Apps) for improving the cognitive learning levels of students and learning achievement. In this study, experimental design with pre-test and post-test control groups and interview were used to measure of participants’ success. For this purpose, a total of 30 participants involved in the experimental group used AR application for training, whereas another 20 participants without AR training were kept as a control group. The increase in performance between pre-test and post-test was 39.7% for the experimental group and 17.2% for the control group. The results indicated a 19.6% higher learning performance in the experimental group through the use of the AR application for training. This result shows the very important effect the mobile AR engineering drawing application had in terms of acquiring new knowledge and skills on the participants. The study also shows that teaching Engineering Drawing subjects using AR Apps significantly increases students' conceptual and cognitive comprehension levels.

Keywords

Supporting Institution

AB Erasmus Stratejik Ortaklıklar Mesleki Eğitim Programı

Project Number

2017-1-TR01-KA202-45941

References

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  3. 3. Balak, M. V., & Kısa, M. (2016). Artırılmış gerçeklik teknolojisinin teknik resim eğitimi üzerindeki etkilerinin araştırılması. Harran Üniversitesi Mühendislik Dergisi, 1(2), 17-26.
  4. 4. Balak, V., & Miman, M. (2020). A formative study on the use of augmented reality in technical drawing courses. Emerging Materials Research, 9(4), 1293-1299. doi:10.1680/jemmr.20.00276
  5. 5. Balak, V., Kisa, M., & Miman, M. (2018). A Scale Development for Favoring Virtual Reality Applications in Technical Drawing Courses. International Journal of Scientific and Technological Research, 4(5).
  6. 6. Chen, Y. C., Chi, H. L., Hung, W. H., & Kang, S. C. (2011). Use of tangible and augmented reality models in engineering graphics courses, Journal of Professional Issues in Engineering Education & Practice, 137(4), 267-276. doi:10.1061/(ASCE)EI.1943-5541.0000078
  7. 7. Chin, K. Y., Wang, C. S., & Chen, Y. L. (2019). Effects of an augmented reality-based mobile system on students’ learning achievements and motivation for a liberal arts course. Interactive Learning Environments, 27(7), 927-941. doi:10.1080/ 10494820.2018.1504308
  8. 8. Dugard, P & Todman J. (1995) Analysis of Pre‐test‐Post‐test Control Group Designs in Educational Research, Educational Psychology, 15:2, 181-198, DOI: 10.1080/ 0144341950150207

Details

Primary Language

English

Subjects

Mechanical Engineering

Journal Section

Research Article

Publication Date

December 31, 2021

Submission Date

April 9, 2021

Acceptance Date

September 22, 2021

Published in Issue

Year 2021 Volume: 26 Number: 3

APA
Arslan, R., Kuş, A., Emreli, D., Unver, E., & Huerta, O. (2021). INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES. Uludağ Üniversitesi Mühendislik Fakültesi Dergisi, 26(3), 787-798. https://doi.org/10.17482/uumfd.912061
AMA
1.Arslan R, Kuş A, Emreli D, Unver E, Huerta O. INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES. UUJFE. 2021;26(3):787-798. doi:10.17482/uumfd.912061
Chicago
Arslan, Ridvan, Abdil Kuş, Derya Emreli, Ertu Unver, and Omar Huerta. 2021. “INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES”. Uludağ Üniversitesi Mühendislik Fakültesi Dergisi 26 (3): 787-98. https://doi.org/10.17482/uumfd.912061.
EndNote
Arslan R, Kuş A, Emreli D, Unver E, Huerta O (December 1, 2021) INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES. Uludağ Üniversitesi Mühendislik Fakültesi Dergisi 26 3 787–798.
IEEE
[1]R. Arslan, A. Kuş, D. Emreli, E. Unver, and O. Huerta, “INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES”, UUJFE, vol. 26, no. 3, pp. 787–798, Dec. 2021, doi: 10.17482/uumfd.912061.
ISNAD
Arslan, Ridvan - Kuş, Abdil - Emreli, Derya - Unver, Ertu - Huerta, Omar. “INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES”. Uludağ Üniversitesi Mühendislik Fakültesi Dergisi 26/3 (December 1, 2021): 787-798. https://doi.org/10.17482/uumfd.912061.
JAMA
1.Arslan R, Kuş A, Emreli D, Unver E, Huerta O. INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES. UUJFE. 2021;26:787–798.
MLA
Arslan, Ridvan, et al. “INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES”. Uludağ Üniversitesi Mühendislik Fakültesi Dergisi, vol. 26, no. 3, Dec. 2021, pp. 787-98, doi:10.17482/uumfd.912061.
Vancouver
1.Ridvan Arslan, Abdil Kuş, Derya Emreli, Ertu Unver, Omar Huerta. INVESTIGATION OF THE EFFECTS OF USING AUGMENTED REALITY APPS ON STUDENTS’ LEARNING ACHIEVEMENT AND MOTIVATION IN ENGINEERING DRAWING COURSES. UUJFE. 2021 Dec. 1;26(3):787-98. doi:10.17482/uumfd.912061

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