Araştırma Makalesi

A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR

Cilt: 7 Sayı: 2 29 Aralık 2023
PDF İndir
TR EN

A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR

Öz

Games User Research (GUR) has become an important subdomain of the Human Computer Interaction field within the last few years, as gaming has becomes a daily entertainment for many people rather than being in the interest of a few game enthusiasts. Researchers require specific tools to measure the users’ responses and attitudes towards the games. Game User Experience Satisfaction Scale is one of the recent additions to GUR tools, which had already been adapted into Turkish as GUESSTR. Through this study, we aimed to verify a shorter form of GUESS-TR which is compatible with a currently existing English shorter version with 18 items that measure game user experience through 9 factors. Data revealed that a 20-item version resembling 10 factors, namely GUESS-20-TR, is a valid and reliable measure of game user experience. We provided evidence for construct validity through confirmatory factor analysis. Spearman-Brown prophecy coefficients indicate that the 2-item subscales are reliable. Heterotrait - monotrait ratios show that items indicate different constructs, i.e. discriminant validity. Based on Pearson correlation, the mean scoresobtained with the short form GUESS-20-TR are highly consistent with the 51-item Turkish version.

Anahtar Kelimeler

Kaynakça

  1. Abeele, V. V., Spiel, K., Nacke, L., Johnson, D., & Gerling, K. (2020). Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences. International Journal of Human-Computer Studies, 135, 102370. https://doi.Org/10.1016/j.yhcs.2019.102370 google scholar
  2. Akan, E., Berkman, M.İ. (2020). Physiological Measures in Game User Research. In: Bostan, B. (eds) Game User Experience And Player-Centered Design. International Series on Computer Entertainment and Media Technology. Springer, Cham. https://doi.org/10.1007/978-3-030-37643-7_10 google scholar
  3. Aker, Ç., Rızvanoğlu, K.,& Bostan, B. (2017). Methodological review of playability heuristics. Proc. Eurasia Graph. Istanbul. Turk, 405. google scholar
  4. Aksayim, A., & Berkman, M. İ. (2020). Effect of physical activity on VR experience: an experimental study. In Richir, S. (Ed.) Laval Virtual ConVRgence (VRIC) Virtual Reality International Conference-VRIC, pp. 19-27. 22-24 April 2020, Laval, France. google scholar
  5. Ali, A. S., & Arumugam, A. & Kumaran, S. (2021). Effectiveness of an intensive, functional, gamified Rehabilitation program in improving upper limb motor function in people with stroke: A protocol of the EnteRtain randomized clinical trial. Contemporary Clinical Trials, 105, 106381. https://doi.org/10.1016/j.cct.2021.106381 google scholar
  6. Alkan S., Cagiltay K. (2007) Studying computer game learning experience through eye tracking. British Journal of Educational Technology, 38(3), pp 538-542. https://doi.Org/10.1111/j.1467-8535.2007.00721.x google scholar
  7. Berkman, M. İ., Bostan, B., & Şenyer, S. (2022a). Turkish Adaptation Study of the Game User Experience Satisfaction Scale: GUESS-TR. International Journal of Human-Computer Interaction, 38(11), 1081-1093. https://doi.org/10.1080/10447318.2021.1987679 google scholar
  8. Berkman, M. İ., Bostan, B., & Şenyer, S. (2022b), “Game User Experience Satisfaction Scale Applied in Turkish”, Mendeley Data, V2, https://doi.org/10.17632/pxnzgdz287.2 google scholar

Ayrıntılar

Birincil Dil

İngilizce

Konular

Bilgisayar Yazılımı

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

29 Aralık 2023

Gönderilme Tarihi

7 Ekim 2022

Kabul Tarihi

22 Ağustos 2023

Yayımlandığı Sayı

Yıl 2023 Cilt: 7 Sayı: 2

Kaynak Göster

APA
Berkman, M. İ., & Aker, Ç. (2023). A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR. Acta Infologica, 7(2), 229-242. https://doi.org/10.26650/acin.1185840
AMA
1.Berkman Mİ, Aker Ç. A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR. ACIN. 2023;7(2):229-242. doi:10.26650/acin.1185840
Chicago
Berkman, Mehmet İlker, ve Çakır Aker. 2023. “A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR”. Acta Infologica 7 (2): 229-42. https://doi.org/10.26650/acin.1185840.
EndNote
Berkman Mİ, Aker Ç (01 Aralık 2023) A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR. Acta Infologica 7 2 229–242.
IEEE
[1]M. İ. Berkman ve Ç. Aker, “A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR”, ACIN, c. 7, sy 2, ss. 229–242, Ara. 2023, doi: 10.26650/acin.1185840.
ISNAD
Berkman, Mehmet İlker - Aker, Çakır. “A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR”. Acta Infologica 7/2 (01 Aralık 2023): 229-242. https://doi.org/10.26650/acin.1185840.
JAMA
1.Berkman Mİ, Aker Ç. A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR. ACIN. 2023;7:229–242.
MLA
Berkman, Mehmet İlker, ve Çakır Aker. “A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR”. Acta Infologica, c. 7, sy 2, Aralık 2023, ss. 229-42, doi:10.26650/acin.1185840.
Vancouver
1.Mehmet İlker Berkman, Çakır Aker. A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR. ACIN. 01 Aralık 2023;7(2):229-42. doi:10.26650/acin.1185840