Araştırma Makalesi

The Virtual Stage: Rethinking Theater Space Through Online Games

Cilt: 5 Sayı: 1 1 Şubat 2026
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The Virtual Stage: Rethinking Theater Space Through Online Games

Öz

This study investigates the theatrical space in digital environments, with a particular focus on online performances produced during the COVID-19 pandemic. While theater has historically relied on physical settings to structure audience-performer interactions, digital performances challenge conventional notions of space. In contrast, online games maintain a strong connection to the notion of space and architectural discipline by incorporating 3D worlds. Based on performance theories linking theater to games, this study develops an interdisciplinary relationship among theater, online gaming, and architecture to construct a framework for understanding digital performance space. The methodology employs a comparative case study, analyzing five online theater performances alongside representative examples from digital games. Based on a theoretically grounded analytical framework, the spatial components and configurations of digital performances are investigated through four criteria: host performance space, ghost performance space, host audience space (interactions), and ghost audience space (sense of community). Findings indicate that online theater’s fragmented virtual and real spaces fail to foster a sense of community, which is vital for theatrical events. Conversely, online games merge real and fictional elements into collective, immersive virtual environments, offering a stronger model for online theater spaces.

Anahtar Kelimeler

Kaynakça

  1. And, M. (1992). Başlangıcından 1983’e Türk tiyatro tarihi. İletişim Yayınları.
  2. Artaud, A. (1958). The theater and its double. Grove Press. (Original work published 1938)
  3. Auslander, P. (2023). Liveness: Performance in a mediatized culture. Routledge.
  4. Bay-Cheng, S. (2023). Digital performance and its discontents (or, problems of presence in pandemic performance). Theatre Research International, 48(1), 9-23. https://doi.org/10.1017/S0307883322000372
  5. Bennet, S. (n.d.). Alice - A virtual theme park review. OX Magazine. https://www.oxmag.co.uk/articles/alice-a-virtual-theme-park-review/ (30.04.2025).
  6. Brilli, S., Gemini, L., & Giuliani, F. (2023). Theatre without theatres: Investigating access barriers to mediatized theatre and digital liveness during the COVID-19 pandemic. Poetics, 97, 1-13. https://doi.org/10.1016/j.poetic.2023.101840
  7. Brook, P. (1968). The empty space. Simon & Schuster.
  8. Carlson, M. A. (1989). Places of performance: The semiotics of theatre architecture. Cornell University Press. Fischer-Lichte, E. (2008). The transformative power of performance: a new aesthetics. (S. I. Jain, Trans.) Routledge.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Mimari Tarih, Teori ve Eleştiri, Performans Sanatı, Sahne Tasarımı

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

1 Şubat 2026

Gönderilme Tarihi

9 Nisan 2025

Kabul Tarihi

3 Aralık 2025

Yayımlandığı Sayı

Yıl 2026 Cilt: 5 Sayı: 1

Kaynak Göster

APA
Öztek, E. (2026). The Virtual Stage: Rethinking Theater Space Through Online Games. Bodrum Journal of Art and Design, 5(1), 176-189. https://doi.org/10.58850/bodrum.1672891
AMA
1.Öztek E. The Virtual Stage: Rethinking Theater Space Through Online Games. Bodrum Journal of Art and Design. 2026;5(1):176-189. doi:10.58850/bodrum.1672891
Chicago
Öztek, Elif. 2026. “The Virtual Stage: Rethinking Theater Space Through Online Games”. Bodrum Journal of Art and Design 5 (1): 176-89. https://doi.org/10.58850/bodrum.1672891.
EndNote
Öztek E (01 Şubat 2026) The Virtual Stage: Rethinking Theater Space Through Online Games. Bodrum Journal of Art and Design 5 1 176–189.
IEEE
[1]E. Öztek, “The Virtual Stage: Rethinking Theater Space Through Online Games”, Bodrum Journal of Art and Design, c. 5, sy 1, ss. 176–189, Şub. 2026, doi: 10.58850/bodrum.1672891.
ISNAD
Öztek, Elif. “The Virtual Stage: Rethinking Theater Space Through Online Games”. Bodrum Journal of Art and Design 5/1 (01 Şubat 2026): 176-189. https://doi.org/10.58850/bodrum.1672891.
JAMA
1.Öztek E. The Virtual Stage: Rethinking Theater Space Through Online Games. Bodrum Journal of Art and Design. 2026;5:176–189.
MLA
Öztek, Elif. “The Virtual Stage: Rethinking Theater Space Through Online Games”. Bodrum Journal of Art and Design, c. 5, sy 1, Şubat 2026, ss. 176-89, doi:10.58850/bodrum.1672891.
Vancouver
1.Elif Öztek. The Virtual Stage: Rethinking Theater Space Through Online Games. Bodrum Journal of Art and Design. 01 Şubat 2026;5(1):176-89. doi:10.58850/bodrum.1672891