Research Article

The Effect Of Gamification Method On Students' Achievements and Attitudes Towards Mathematics

Volume: 8 Number: 1 February 1, 2019
TR EN

The Effect Of Gamification Method On Students' Achievements and Attitudes Towards Mathematics

Abstract

The aim of this study is to search the effect of gamification methodology on 5th grade students’ achievement and attitude in Mathematics classes. In accordance with this purpose, the subject of fractions has been prepared as game based and Educational Informatics Network (known as EBA in Turkey) games and applications have been used as teaching materials. In this study, mixed method has been used by combining quantitative research and qualitative research method. For the quantitative part, pretest - posttest control group quasi-experimental design have been used. Quanitative data have been supported by qualitative data, obtained from in-class observations and unstructured interviews with students. As a result, it has been found out no statistically significant difference between the achievement and attitude scores of the students in the experimental and control groups. However, it has been observed that the achievement of the students in the experimental group increased more than that of the students in the control group.

Keywords

References

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Details

Primary Language

English

Subjects

-

Journal Section

Research Article

Publication Date

February 1, 2019

Submission Date

May 17, 2018

Acceptance Date

January 5, 2019

Published in Issue

Year 2019 Volume: 8 Number: 1

APA
Türkmen, G. P., & Soybaş, D. (2019). The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics. Bartın University Journal of Faculty of Education, 8(1), 258-298. https://doi.org/10.14686/buefad.424575
AMA
1.Türkmen GP, Soybaş D. The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics. BUEFAD. 2019;8(1):258-298. doi:10.14686/buefad.424575
Chicago
Türkmen, Gökçe Pelin, and Danyal Soybaş. 2019. “The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics”. Bartın University Journal of Faculty of Education 8 (1): 258-98. https://doi.org/10.14686/buefad.424575.
EndNote
Türkmen GP, Soybaş D (February 1, 2019) The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics. Bartın University Journal of Faculty of Education 8 1 258–298.
IEEE
[1]G. P. Türkmen and D. Soybaş, “The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics”, BUEFAD, vol. 8, no. 1, pp. 258–298, Feb. 2019, doi: 10.14686/buefad.424575.
ISNAD
Türkmen, Gökçe Pelin - Soybaş, Danyal. “The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics”. Bartın University Journal of Faculty of Education 8/1 (February 1, 2019): 258-298. https://doi.org/10.14686/buefad.424575.
JAMA
1.Türkmen GP, Soybaş D. The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics. BUEFAD. 2019;8:258–298.
MLA
Türkmen, Gökçe Pelin, and Danyal Soybaş. “The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics”. Bartın University Journal of Faculty of Education, vol. 8, no. 1, Feb. 2019, pp. 258-9, doi:10.14686/buefad.424575.
Vancouver
1.Gökçe Pelin Türkmen, Danyal Soybaş. The Effect Of Gamification Method On Students’ Achievements and Attitudes Towards Mathematics. BUEFAD. 2019 Feb. 1;8(1):258-9. doi:10.14686/buefad.424575

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Bartın University Journal of Faculty of Education