Searching and sorting, by no doubt, represent two
of the most fundamental and widely encountered problems in computer science.
Given a collection of objects, the goal of search is to find a particular
object in this collection or to recognize that the object does not exist in the
collection. A major goal of computer sciences is to understand and develop a
solution for the particular problem.
Typically solving the problem involves at least four steps: (1) design
an algorithm, (2) analyze the correctness and efficiency of the procedure, (3)
implement that procedure in some programming language, and (4) test that
implementation. An important issue is to
describe the efficiency of a given procedure for solving a problem. Informally,
usually we speak in terms of “fast” or
“slow” programs, but the absolute execution time of an algorithm depends on
many factors such as: the size of the input,
the programming language used to implement the algorithm, the quality of
the implementation and the machine on
which the code is run (a supercomputer is faster than a laptop). In this paper
we will analyze the performances of a searching algorithm, precisely the chunk
algorithm. In analyzing the efficiency of chunk algorithm, we will only concentrate
on searching items, using the Chunk-Search Algorithm, on one-dimensional arrays
with integers. We wanted to see how does different chunk size, input size
(i.e., the “speed” of the algorithm as a function of the size of the input on
which it is run), and the machine on which the code is run.
Konular | Mühendislik |
---|---|
Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 15 Mayıs 2019 |
Yayımlandığı Sayı | Yıl 2019 Cilt: 3 Sayı: 1 |