This article puts the topic of learning how to program in the spotlight. It remains
difficult for students to learn how to program due to various challenges students
experience which includes social and technical difficulties. The aim of this study
is to develop a conceptual model for the improvement of the instructional design
of a programming module in a computer science program using Soft Systems
Methodology (SSM). This study applies the SSM cycle which will enquire the
current instructional design in the programming module, formulate a relevant
activity model showcasing a specific worldview (from a lecturer’s perspective),
using the model to further enquire the real-world situation and finally find
changes that are both desirable and feasible based on the deeper understanding of
the perceived problematic situation, i.e. learning how to program.
Diğer ID | JA43FG22PN |
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Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 1 Ocak 2018 |
Gönderilme Tarihi | 1 Ocak 2018 |
Yayımlandığı Sayı | Yıl 2018 Cilt: 10 Sayı: 1 |