Turizm Eğitiminde Arttırılmış Gerçeklik (AR) ve Sanal Gerçeklik (VR) Teknolojilerinin Kullanımına İlişkin Çalışmaların Bibliyometrik Analizi
Öz
Anahtar Kelimeler
Turizm, Eğitim, Sanal Gerçeklik, Arttırılmış Gerçeklik
Etik Beyan
Kaynakça
- Abdelmaged, M. (2021). Implementation of virtual reality in healthcare, entertainment, tourism, education, and retail sectors. Munich Personal RePEc Archive.
- Akbulut, A., Catal, C., & Yıldız, B. (2018). On the effectiveness of virtual reality in the education of software engineering. Computer Applications in Engineering Education, 26(4), 918-927. https://doi.org/https://doi.org/10.1002/cae.21935
- Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational research review(20), 1-11. https://doi.org/10.1016/j.edurev.2016.11.002
- Al-Ansi, A., Jaboob, M., Garad, A., & Al-Ansi, A. (2023). Analyzing augmented reality (AR) and virtual reality (VR) recent development in education. Social Sciences & Humanities Open, 8(1), 100532. https://doi.org/https://doi.org/10.1016/j.ssaho.2023.100532
- Alizadeh, M., & Hawkinson, E. (2021). Case study 10, Japan: Smartphone virtual reality for tourism education—A case study. Language learning with technology: Perspectives from Asia (s. 211-222). içinde
- Alzahrani, N., & Alfouzan, F. (2022). Augmented reality (AR) and cyber-security for smart cities—A systematic literature review. Sensors, 22(7), 2792. https://doi.org/https://doi.org/10.3390/s22072792
- Annaraud, K., & Singh, D. (2017). Perceptions of hospitality faculty and students of massive open online courses (MOOCs). Journal of Hospitality & Tourism Education, 29(2), 82-90. https://doi.org/https://doi.org/10.1080/10963758.2017.1297714
- Ardiny, H., & Khanmirza, E. (2018). The role of AR and VR technologies in education developments: opportunities and challenges. 6th rsi international conference on robotics and mechatronics (icrom). Tahran: IEEE. Arora, M. (2024). Virtual Reality in Education: Analyzing the Literature and Bibliometric State of Knowledge. Transforming Education with Virtual Reality, 379-402. https://doi.org/https://doi.org/10.1002/9781394200498.ch22
- Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. IEEE computer graphics and applications, 21(6), 34-47.
- Batu, M., & Kocaömer, C. (2023). Metaverse Nedir? Literatür Art Alanı Bağlamında Yeni Bir Tanım Önerisi. Selçuk Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, , 51, 92-112. https://doi.org/https://doi.org/10.52642/susbed.1277793