Simülasyondan Keşfe: Interstellar’ın ‘Gargantua’sı Üzerinden Görsel Efektlerin Dönüşen Rolü
Öz
Anahtar Kelimeler
Görsel Efekt , Sinematik Görselleştirme , Bilimsel Simülasyon , Animasyon , Bilim İletişimi
Kaynakça
- Aron, J. (2015, Şubat 13). Interstellar’s true black hole too confusing. New Scientist. https://www.newscientist.com/article/dn26966-interstellars-true-black-hole-too-confusing/
- Barnett, M., Wagner, H., Gatling, A., Anderson, J. Houle, M., ve Kafka, A (2006). The Impact of Science Fiction Film on Student Understanding of Science. Journal of Science Education and Technology. 15, 179-191.
- Baudrillard, J. (1983). Simulations. Semiotext(e).
- Bazin, A. (1967). What is cinema? University of California Press.
- Charitos, P. (2019, Kasım 12). Building Gargantua. CERN Courier. https://cern-courier.web.cern.ch/a/building-gargantua/
- Collins, D. (2015, Nisan 10). The visual effects of Interstellar: Bridging art and science. SIGGRAPH. https://www.siggraph.org/news/the-visual-effects-of-interstellar-bridging-art-and-science/
- Cox, D. J. (2008). Astral Projection: Theories of Metaphor, Philosophies of Science, and the Art of Scientific Visualization (Doktora tezi). University of Plymouth.
- Cubitt, S. (2004). Digital aesthetics. Sage Publications.
- Das, A. (2023). Cinematic visualizations as scientific knowledge production. Journal of Science Communication, 22(3), 1–17. https://doi.org/10.22323/2.22030201
- DNEG. (2024, Kasım 7). Celebrating 10 Years of ‘Interstellar’. https://www.dneg.com/news/celebrating-10-years-of-interstellar