Araştırma Makalesi
BibTex RIS Kaynak Göster
Yıl 2020, Cilt: 4 Sayı: 2, 43 - 51, 31.12.2020

Öz

Kaynakça

  • Abe, P., & Jordan, N. A. (2013). Integrating social media into the classroom curriculum. About Campus, 18 (1), 16–20.
  • Ahmed, T., et., al. (2017). Specialized entrepreneurship education: Does it really matter? Fresh evidence from Pakistan. International Journal of Entrepreneurial Behavior & Research, 23(1), 4-19.
  • Akhter, N. (2015). Distance education research. Journal of Education Research, 18 (2).
  • Armansyah, F., dkk. (2019). Interactive multimedia as a basic visualization media for animation (Multimedia interaktif sebagai media visualisasi dasar – dasar animasi). Jurnal Kajian Teknologi Pendidikan, 2 (3), 224-229.
  • Bao, W. (2020). COVID-19 and online teaching in higher education : A case study of Peking University. Human Behavior & Emerging Technologies, 2 (11), 113–115.
  • Basilaia, G., & Kvavadze, D. (2020). Transition to online education in schools during a SARS-CoV-2 Coronavirus (COVID-19) Pandemicin Georgia. Pedagogical Research, 5 (4).
  • Belina, E., & Batubara, F. R. (2013). Design and implementation of an android based mobile version of the e learning application (Perancangan dan implementasi aplikasi elearning versi mobile berbasis android). Singuda Ensikom, 4 (3), 76-81.
  • Calimag, et., al. (2014). Ubiquitos learning environtment using android mobile application. International Journal of Research in Engineering and Technolgy, 2 (2), 119-128.
  • Daryanto. (2010). Learning media (Media pembelajaran). Yogyakarta: Gava Media.
  • Dodit, S., & Rini, A. (2012). Android application programming (Pemrograman aplikasi android). Yogyakarta: Penerbit Mediakom.
  • Firmansyah, F. H., dkk. (2019). Development of interactive learning media based on android for open and distance learning in Universitas Pendidikan Indonesia(Pengembangan media pembelajaran interaktif berbasis android untuk pembelajaran terbuka dan jarak jauh di Universitas Pendidikan Indonesia), Jurnal Pendidikan Multimedia Edsence, 1 (2), 99-108.
  • Frinces, Z. H. (2010). The importance of the entrepreneurial profession in Indonesia (in Bahasa). Jurnal Ekonomi dan Pendidikan, 7(1), 34-57, 2010.
  • Hassemburg, A. (2009). Distance education versus the traditional classroom. Berkley Scientific Journal, 13 (1), 7 – 10.
  • Hutasuhut, S., et., al. (2020). Impact of business models canvas learning on improving learning achievement and entrepreneurial intention. Cakrawala Pendidikan, 39(1), 168-182.
  • Kennedy, O.O., (2011). Philosophical and sociological overview of vocational-technical education in Nigeria. Journal of Academic Research in Business and Social Sciences, 1, 167-175.
  • Kholina, N., dkk. (2013). Application of multimedia assisted group investigations with bacterial identification material (Penerapan investigasi kelompok berbantuan multimedia materi identifikasi bakteri). Unnes Journal of Biology Education, 2(1), 26-33.
  • Kitchenham, A. (2011). Models for interdisciplinary mobile learning: delivering information to students. Hersey PA: IGI Global.
  • Koomson, W. K. (2019). Ontology of ubiquitous learning: WhatsApp messenger competes successfully with Learning Management Systems (LMS). In Science and Information Conference, 107–117. Springer.
  • Kurniawan, H. (2017). Mobile learning medium using Android (case study: Information System Department IIB) (Media pembelajaran mobile learning menggunakan android (Studi Kasus: Jurusan Sistem Informasi IIB Darmajaya)), Jurnal Sistem Informasi dan Telematika Explore, 8 (1), 46-55.
  • Kusuma, J. W., & Hamidah, H. (2020). Perbandingan Hasil Belajar Matematika dengan Penggunaan Platform Whatsapp Group dan Webinar Zoom dalam Pembelajaran Jarak Jauh pada Masa Pandemik Covid-19. Jurnal Ilmiah Pendidikan Matematika. 5 (1).
  • Lu, J. & Churchill, D. (2014). Using social networking environments to support collaborative learning in a Chinese university class: Interaction pattern and influencing factors. Australasian Journal of Educational Technology, 30(4), 472-486.
  • Margaret, R. D., & Aaron, D. H. (2007). Integraiton educational technology into teaching. United States of America: Pearson Education Inc.
  • Minister of Education. 2020. Circular No. 4 of 2020 concerning the Implementation of Education Policies in an Emergency for the Spread of COVID.
  • Morris, M. H., Webb, J. W., Fu, J., & Singhal, S. (2013). A competency-based perspective on entrepreneurship education: Conceptual and empirical insights. Journal of Small Business Management, 51(3), 352-369.
  • Mulenga, E. M., & Marbán, J. M. (2012). Is COVID-19 the gateway for digital learning in mathematics education?. Contemporary Educational Technology, 12 (2), 269.
  • Munadi, Y. (2013). Learning media: a new approach (Media pembelajaran: sebuah pendekatan baru). Jakarta: GP Press Group.
  • Munir. (2012). Multimedia: Concept and application in education (Multimedia: Konsep dan aplikasi dalam Pendidikan). Bandung: Alfabeta.
  • Mustakim. (2020). The effectiveness of elearning using online media durig the Covid-19 pandemic in Mathematics. Journal of Islamic Education, 2 (1), 1-12.
  • Naciri, A.et., al. (2020). A mobile learning in higher education: Unavoidable alternative during COVID-19.. Aquademia Journal, 4 (1), ep20016.
  • Nazaruddin, S. H. (2012). Android. Bandung: Informatika.
  • Prabowo, et., al. (2019). Android-based teaching material for statistics integrated with social media WhatsApp. International Journal on Emerging Mathematics Education, 3 (1), 93-104.
  • Rambe, P., & Chipunza, C. (2013). Using mobile devices to leverage student access to collaboratively-generated resources: A case of WhatsApp instant messaging at a South African University. In International conference on advanced ICT and education (ICAICTE-13), 331–337, August 2013. Atlantis Press.
  • Reynolds, P. D. (2007). Entrepreneurship in the United States: The future is now. New York: Springer.
  • Ruskovaara, E. (2011). Entrepreneurship in entrepreneurship education-practices in finish basic and secondary education level. ICSB (International Council for Small Business) World Conference Proceedings.
  • Salbino, S. (2015). Smart android gadget for beginners (Pintar gadget android untuk pemula). Jakarta: KunciKom.
  • Setiawati, T. & Karpin. (2018). 6th Module Product Creative and Entreupreneurship (Modul 6 Produk Kreatif dan Kewirausahaan). Jakarta: Kementerian Riset Teknologi dan Pendidikan Tinggi.
  • Surasmi, W. A. (2016). Using Multimedia to support the quality of learning (Pemanfaatan multimedia untuk mendukung kualitas pembelajaran). Temu Ilmiah Nasional Guru (TING) VIII, Novembre, 2016, 593-607. Retrieved from wuwuh@ut.ac.id.
  • Suripno, & Gafur, A. (2015). The development learning multimedia of agrarian law in Citizenship and Law Study Programs FIS UNY (Pengembangan Multimedia Pembelajaran Hukum Agraria pada Program Studi Kewarganegaraan dan Hukum FIS UNY). Jurnal Inovasi Teknologi Pendidikan, 2 (1), 105-114.
  • Tamimmuddin, H. M. (2007). Introduction to mobile based learning media (Pengenalan Media Pembelajaran Berbasis Mobile). Yogyakarta: PPPPTK Matematika. Vaughan, T. (2011). Multimedia: making it work. 8th. United States: The McGraw-Hill Companies.
  • World Health Organization. (2020). Retrieved 28 March 2020 from https://www.who.int/emergencies/diseases/novel-coronavirus-2019/technicalguidance/points-of-entry-and-mass-gatherings
  • Yensy, N. A. (2020). The effectiveness of learning mathematics statistics through WhatsApp Group media in term of student learning outcomes: During the covid 19 pandemic (Efektifitas Pembelajaran statistika matematika melalui Media Whatsapp Group ditinjau dari hasil belajar mahasiswa: Masa Pandemik Covid 19). Jurnal Pendidikan Matematika Raflesia, 5 (2), 65-74.
  • Yusri, et., al. (2015). Teachers and mobile learning perception: toward a conceptual model of mobile learning for training. Procedia Social and Behavioral Sciences, 176, 425-430.

Analysis of Vocational High School Students Interest on Interactive Learning Multimedia of Product Creative and Entrepreneurship (PKK) Subjects Based on Android

Yıl 2020, Cilt: 4 Sayı: 2, 43 - 51, 31.12.2020

Öz

This research aims to describe the needs learning media (PKK) in the online learning pandemic Covid-19 situation and to know the interest of students on interactive learning multimedia based on android. This research used a descriptive quantitative method and data were collected by questionnaires and interviews by teachers and students PKK subject teachers in two vocational high schools around Klaten Districts, Indonesia. It’s to understand their learning media often used in PKK’s online learning, the responses of student using media, learning media students want in PKK’s online learning and the student interest in android-based interactive learning multimedia. The results that can be found in the research are 1. Students were bored in the online learning process by using WhatsApp 2. The students want interactive learning multimedia based on android which has so many sources of learning and can be easily accessed online 3. Students were very interested of the online learning of PKK if they were using interactive learning multimedia based on android. It is necessary to develop PKK’s interactive learning multimedia based on android in online learning of PKK subject.

Kaynakça

  • Abe, P., & Jordan, N. A. (2013). Integrating social media into the classroom curriculum. About Campus, 18 (1), 16–20.
  • Ahmed, T., et., al. (2017). Specialized entrepreneurship education: Does it really matter? Fresh evidence from Pakistan. International Journal of Entrepreneurial Behavior & Research, 23(1), 4-19.
  • Akhter, N. (2015). Distance education research. Journal of Education Research, 18 (2).
  • Armansyah, F., dkk. (2019). Interactive multimedia as a basic visualization media for animation (Multimedia interaktif sebagai media visualisasi dasar – dasar animasi). Jurnal Kajian Teknologi Pendidikan, 2 (3), 224-229.
  • Bao, W. (2020). COVID-19 and online teaching in higher education : A case study of Peking University. Human Behavior & Emerging Technologies, 2 (11), 113–115.
  • Basilaia, G., & Kvavadze, D. (2020). Transition to online education in schools during a SARS-CoV-2 Coronavirus (COVID-19) Pandemicin Georgia. Pedagogical Research, 5 (4).
  • Belina, E., & Batubara, F. R. (2013). Design and implementation of an android based mobile version of the e learning application (Perancangan dan implementasi aplikasi elearning versi mobile berbasis android). Singuda Ensikom, 4 (3), 76-81.
  • Calimag, et., al. (2014). Ubiquitos learning environtment using android mobile application. International Journal of Research in Engineering and Technolgy, 2 (2), 119-128.
  • Daryanto. (2010). Learning media (Media pembelajaran). Yogyakarta: Gava Media.
  • Dodit, S., & Rini, A. (2012). Android application programming (Pemrograman aplikasi android). Yogyakarta: Penerbit Mediakom.
  • Firmansyah, F. H., dkk. (2019). Development of interactive learning media based on android for open and distance learning in Universitas Pendidikan Indonesia(Pengembangan media pembelajaran interaktif berbasis android untuk pembelajaran terbuka dan jarak jauh di Universitas Pendidikan Indonesia), Jurnal Pendidikan Multimedia Edsence, 1 (2), 99-108.
  • Frinces, Z. H. (2010). The importance of the entrepreneurial profession in Indonesia (in Bahasa). Jurnal Ekonomi dan Pendidikan, 7(1), 34-57, 2010.
  • Hassemburg, A. (2009). Distance education versus the traditional classroom. Berkley Scientific Journal, 13 (1), 7 – 10.
  • Hutasuhut, S., et., al. (2020). Impact of business models canvas learning on improving learning achievement and entrepreneurial intention. Cakrawala Pendidikan, 39(1), 168-182.
  • Kennedy, O.O., (2011). Philosophical and sociological overview of vocational-technical education in Nigeria. Journal of Academic Research in Business and Social Sciences, 1, 167-175.
  • Kholina, N., dkk. (2013). Application of multimedia assisted group investigations with bacterial identification material (Penerapan investigasi kelompok berbantuan multimedia materi identifikasi bakteri). Unnes Journal of Biology Education, 2(1), 26-33.
  • Kitchenham, A. (2011). Models for interdisciplinary mobile learning: delivering information to students. Hersey PA: IGI Global.
  • Koomson, W. K. (2019). Ontology of ubiquitous learning: WhatsApp messenger competes successfully with Learning Management Systems (LMS). In Science and Information Conference, 107–117. Springer.
  • Kurniawan, H. (2017). Mobile learning medium using Android (case study: Information System Department IIB) (Media pembelajaran mobile learning menggunakan android (Studi Kasus: Jurusan Sistem Informasi IIB Darmajaya)), Jurnal Sistem Informasi dan Telematika Explore, 8 (1), 46-55.
  • Kusuma, J. W., & Hamidah, H. (2020). Perbandingan Hasil Belajar Matematika dengan Penggunaan Platform Whatsapp Group dan Webinar Zoom dalam Pembelajaran Jarak Jauh pada Masa Pandemik Covid-19. Jurnal Ilmiah Pendidikan Matematika. 5 (1).
  • Lu, J. & Churchill, D. (2014). Using social networking environments to support collaborative learning in a Chinese university class: Interaction pattern and influencing factors. Australasian Journal of Educational Technology, 30(4), 472-486.
  • Margaret, R. D., & Aaron, D. H. (2007). Integraiton educational technology into teaching. United States of America: Pearson Education Inc.
  • Minister of Education. 2020. Circular No. 4 of 2020 concerning the Implementation of Education Policies in an Emergency for the Spread of COVID.
  • Morris, M. H., Webb, J. W., Fu, J., & Singhal, S. (2013). A competency-based perspective on entrepreneurship education: Conceptual and empirical insights. Journal of Small Business Management, 51(3), 352-369.
  • Mulenga, E. M., & Marbán, J. M. (2012). Is COVID-19 the gateway for digital learning in mathematics education?. Contemporary Educational Technology, 12 (2), 269.
  • Munadi, Y. (2013). Learning media: a new approach (Media pembelajaran: sebuah pendekatan baru). Jakarta: GP Press Group.
  • Munir. (2012). Multimedia: Concept and application in education (Multimedia: Konsep dan aplikasi dalam Pendidikan). Bandung: Alfabeta.
  • Mustakim. (2020). The effectiveness of elearning using online media durig the Covid-19 pandemic in Mathematics. Journal of Islamic Education, 2 (1), 1-12.
  • Naciri, A.et., al. (2020). A mobile learning in higher education: Unavoidable alternative during COVID-19.. Aquademia Journal, 4 (1), ep20016.
  • Nazaruddin, S. H. (2012). Android. Bandung: Informatika.
  • Prabowo, et., al. (2019). Android-based teaching material for statistics integrated with social media WhatsApp. International Journal on Emerging Mathematics Education, 3 (1), 93-104.
  • Rambe, P., & Chipunza, C. (2013). Using mobile devices to leverage student access to collaboratively-generated resources: A case of WhatsApp instant messaging at a South African University. In International conference on advanced ICT and education (ICAICTE-13), 331–337, August 2013. Atlantis Press.
  • Reynolds, P. D. (2007). Entrepreneurship in the United States: The future is now. New York: Springer.
  • Ruskovaara, E. (2011). Entrepreneurship in entrepreneurship education-practices in finish basic and secondary education level. ICSB (International Council for Small Business) World Conference Proceedings.
  • Salbino, S. (2015). Smart android gadget for beginners (Pintar gadget android untuk pemula). Jakarta: KunciKom.
  • Setiawati, T. & Karpin. (2018). 6th Module Product Creative and Entreupreneurship (Modul 6 Produk Kreatif dan Kewirausahaan). Jakarta: Kementerian Riset Teknologi dan Pendidikan Tinggi.
  • Surasmi, W. A. (2016). Using Multimedia to support the quality of learning (Pemanfaatan multimedia untuk mendukung kualitas pembelajaran). Temu Ilmiah Nasional Guru (TING) VIII, Novembre, 2016, 593-607. Retrieved from wuwuh@ut.ac.id.
  • Suripno, & Gafur, A. (2015). The development learning multimedia of agrarian law in Citizenship and Law Study Programs FIS UNY (Pengembangan Multimedia Pembelajaran Hukum Agraria pada Program Studi Kewarganegaraan dan Hukum FIS UNY). Jurnal Inovasi Teknologi Pendidikan, 2 (1), 105-114.
  • Tamimmuddin, H. M. (2007). Introduction to mobile based learning media (Pengenalan Media Pembelajaran Berbasis Mobile). Yogyakarta: PPPPTK Matematika. Vaughan, T. (2011). Multimedia: making it work. 8th. United States: The McGraw-Hill Companies.
  • World Health Organization. (2020). Retrieved 28 March 2020 from https://www.who.int/emergencies/diseases/novel-coronavirus-2019/technicalguidance/points-of-entry-and-mass-gatherings
  • Yensy, N. A. (2020). The effectiveness of learning mathematics statistics through WhatsApp Group media in term of student learning outcomes: During the covid 19 pandemic (Efektifitas Pembelajaran statistika matematika melalui Media Whatsapp Group ditinjau dari hasil belajar mahasiswa: Masa Pandemik Covid 19). Jurnal Pendidikan Matematika Raflesia, 5 (2), 65-74.
  • Yusri, et., al. (2015). Teachers and mobile learning perception: toward a conceptual model of mobile learning for training. Procedia Social and Behavioral Sciences, 176, 425-430.
Toplam 42 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Eğitim Üzerine Çalışmalar
Bölüm Articles
Yazarlar

Calista Devi Handaru Bu kişi benim 0000-0002-9939-7380

Pujiriyanto Pujiriyanto Bu kişi benim 0000-0002-6696-2566

Yayımlanma Tarihi 31 Aralık 2020
Yayımlandığı Sayı Yıl 2020 Cilt: 4 Sayı: 2

Kaynak Göster

APA Handaru, C. D., & Pujiriyanto, P. (2020). Analysis of Vocational High School Students Interest on Interactive Learning Multimedia of Product Creative and Entrepreneurship (PKK) Subjects Based on Android. International Technology and Education Journal, 4(2), 43-51.