The study is aimed to adapt the Online Gaming
Addiction Questionnaire for university students. The research sample consists of
254 university students receiving education in Sakarya and İzmir provinces and
playing online games. Three subscales, explaining 63.1% of the total variance,
were obtained in compliance with the original scale via factor analysis. The
analysis for criterion validity showed that, there is 59.7% positive
correlation between the present research and that of Young’s Questionnaire on
Internet Addiction. Also, the scale’s overall internal consistency coefficient
was found as .93, and those of the “success”, “inconveniences”, and “economic
gain” subscales were found as .93, .89, and .84 respectively. Application of
test-retest resulted in a correlation coefficient of .86. The findings
supported the validity and reliability of The Questionnaire on Online Gaming Addiction
for University Students as a measurement tool.
Online Gaming Addiction Validity Reliability Factor Analysis
Birincil Dil | İngilizce |
---|---|
Konular | Eğitim Üzerine Çalışmalar |
Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 1 Haziran 2018 |
Gönderilme Tarihi | 7 Mart 2018 |
Yayımlandığı Sayı | Yıl 2018 |