E-Sports Tourism Worldwide: Current State Analysis and Turkey's Potential
Öz
Purpose: This study addresses the question of how e-sports tourism has evolved as a global phenomenon and evaluates Türkiye's strategic positioning within this emerging market. The research aims to fill a gap in the literature by providing a systematic analysis of worldwide e-sports tourism development and identifying specific pathways for Türkiye to establish a competitive advantage in this high-growth sector.
Method: This study employs a descriptive, qualitative research design combining a systematic literature review following PRISMA 2020 guidelines with secondary-data SWOT analysis. Data were collected from academic repositories (ScienceDirect, Web of Science, Google Scholar, TR Dizin) and industry-intelligence platforms (Newzoo, Statista, DataIntelo, Nielsen Sports) for the period 2020–2025. A total of 70 sources were included, comprising 50 peer-reviewed articles and 20 sector reports. Trustworthiness was ensured through data-source triangulation and thematic coding using NVivo 14.
Findings: The study found that e-sports tourism has transitioned from a niche subculture to a substantial economic segment, with market valuations reaching USD 2.4 billion and projections of USD 8.2 billion by 2033. The analysis revealed that Türkiye possesses significant structural advantages including a young demographic profile, strategic geographic location as a world-class aviation hub, and improved digital infrastructure. However, critical supply-side constraints were identified: limited availability of large-scale purpose-built venues, absence of dedicated visa protocols for international participants, and insufficient fiscal incentives relative to competitor destinations. A comparative analysis of successful destinations (Katowice, Singapore, Saudi Arabia) demonstrated that coordinated policy development and strategic infrastructure investment are key determinants of competitive positioning.
Practical Implications: The study provides actionable recommendations for policymakers and destination managers: the development of multi-purpose arenas adjacent to gateway airports, the implementation of streamlined visa categories for e-sports participants, and the introduction of targeted tax rebates for event organizers. These evidence-based measures could position Türkiye as a regional e-sports tourism hub while generating secondary economic benefits for the accommodation, gastronomy, and cultural heritage sectors.
Originality/Scientific Contribution: This study contributes to the literature by offering the first systematic SWOT-based assessment of Türkiye's e-sports tourism potential, integrating quantitative market data with qualitative policy analysis. The research extends existing sport tourism frameworks by demonstrating that e-sports tourism requires distinct analytical approaches due to its digital-native characteristics and rapid market evolution. The findings provide an evidence-based strategic roadmap applicable to emerging destinations seeking to capture value from the global e-sports phenomenon.
Anahtar Kelimeler
Kaynakça
- Aktuna, H. C., & Ünlüönen, K. (2017). Yeni bir turizm çeşidi olarak elektronik spor turizmi. Gazi Üniversitesi Turizm Fakültesi Dergisi, (2), 1 15.
- Bulut, O., Dalgıç, A., & Birdir, K. (2021). ES-tourist: A new typology for e-sports event attendees. Journal of Tourism Futures, 7(2), 189-203. https://doi.org/10.1108/JTF-12-2020-0147
- Çetin, A., & Coşkuner, M. (2021). A conceptual overview of e-sports tourism as a new trend in the tourism industry. Journal of Management and Economic Studies, 3(2), 45-58. https://jomaes.org/index.php/jomaes/article/view/61
- DataIntelo. (2025). Global e-sports tourism market report 2025-2033: Trends, forecasts and competitive landscape. DataIntelo Market Research.
- Dalgıç, A., & Birdir, K. (2019). Es-tourist: Motivations and behaviours of e-sports event visitors. Anatolia: An International Journal of Tourism and Hospitality Research, 30(4), 567-580. https://doi.org/10.1080/13032917.2019.1675577
- DemandSage. (2025). Global Esports Committed Fans Outlook 2025. DemandSage. Retrieved January 21, 2026, from https://www.demandsage.com/esports-fans-statistics
- Dilek, S. E. (2019). E-sport events within tourism paradigm: A conceptual discussion. International Journal of Contemporary Tourism Research, 3(1), 1-15. https://doi.org/10.30625/ijctr.525426
- Dulgaroglu, O. (2023). E-Sports events as a new trend in tourism. Journal of Global Tourism and Technology Research, 2(3), 112-125. https://doi.org/10.54493/jgttr.1220083
Ayrıntılar
Birincil Dil
İngilizce
Konular
Rekreasyon, Tatil ve Turizm Coğrafyası, Rekreasyon Yönetimi, Turizm Pazarlaması, Turizm (Diğer)
Bölüm
Teorik Makale
Yayımlanma Tarihi
30 Mart 2026
Gönderilme Tarihi
21 Ocak 2026
Kabul Tarihi
5 Mart 2026
Yayımlandığı Sayı
Yıl 2026 Cilt: 2 Sayı: 1