Araştırma Makalesi

AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME

Cilt: 5 Sayı: 1 30 Haziran 2019
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AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME

Öz

Playing video games has been gaining increased interest over the last two decades regardless of age, gender and any kind of status. Video games are generally controlled via frequently used input devices such as game controllers or mouse and keyboard. However, there are also newer technologies which can detect human motion through sensors. This technology enhances the game-play experience due to its interactivity level and therefore, such an experience embraces many players more than traditional controllers. The term “Hybrid” is used for both the multi-genre games and for games integrating conventional controllers together with new technology devices, e.g. motion-sensitive devices.  In this paper, we use the term for the latter. Our aim is to provide the game developers a roadmap to generate a 3D hybrid game in order to enhance the game-play experience where we mainly control the game with keyboard but also integrate Kinect to sense human motion and solve interactive puzzles at the end of each level. Besides, we also suggest to enable the multiplayer mode for some interactive puzzles to challenge the players and observe their contentedness in terms of game-play. After this experience, we named this game model as MultipId game-model as it combines the features of both multiplayer and hybrid modes. We developed a game employing this model which is discussed in the Results section. We believe that increasing the number of MultipId games gives a competitive edge over existing single-player games employing only traditional controllers.

Anahtar Kelimeler

Kaynakça

  1. [1] Newzoo. “Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018”. https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/ (14.09.2018).
  2. [2] Newzoo. “China’s Games Market”. https://newzoo.com/insights/infographics/china-games-market-2018/ (14.09.2018).
  3. [3] Newzoo. “U.S.’ Games Market”. https://newzoo.com/insights/infographics/us-games-market-2018/ (14.09.2018).
  4. [4] Newzoo. “Japan’s Games Market”. https://newzoo.com/insights/infographics/japan-games-market-2018/ (14.09.2018).
  5. [5] Newzoo. “The Turkish Gamer”. https://newzoo.com/insights/infographics/the-turkish-gamer-2017/ (14.09.2018).
  6. [6] Zynga. “Zynga Acquires Leading Global Mobile Game Developer Gram Games; Team Behind Hit Titles Merge Dragons! and 1010!”. http://investor.zynga.com/news-releases/news-release-details/zynga-acquires-leading-global-mobile-game-developer-gram-games (14.09.2018).
  7. [7] Ankara Development Agency. “Dijital Oyun Sektörü Raporu”. Ankara, Türkiye, 01.12.2016.
  8. [8] Landerholm, M. Motion Controllers for Game Consoles. MSc Thesis. KTH CSC Royal Institute of Technology. Stockholm, Sweden, 2011.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Mühendislik

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

30 Haziran 2019

Gönderilme Tarihi

3 Şubat 2019

Kabul Tarihi

19 Nisan 2019

Yayımlandığı Sayı

Yıl 2019 Cilt: 5 Sayı: 1

Kaynak Göster

APA
Kayar, G. (2019). AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME. Mugla Journal of Science and Technology, 5(1), 105-113. https://doi.org/10.22531/muglajsci.521585
AMA
1.Kayar G. AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME. MJST. 2019;5(1):105-113. doi:10.22531/muglajsci.521585
Chicago
Kayar, Gizem. 2019. “AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME”. Mugla Journal of Science and Technology 5 (1): 105-13. https://doi.org/10.22531/muglajsci.521585.
EndNote
Kayar G (01 Haziran 2019) AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME. Mugla Journal of Science and Technology 5 1 105–113.
IEEE
[1]G. Kayar, “AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME”, MJST, c. 5, sy 1, ss. 105–113, Haz. 2019, doi: 10.22531/muglajsci.521585.
ISNAD
Kayar, Gizem. “AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME”. Mugla Journal of Science and Technology 5/1 (01 Haziran 2019): 105-113. https://doi.org/10.22531/muglajsci.521585.
JAMA
1.Kayar G. AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME. MJST. 2019;5:105–113.
MLA
Kayar, Gizem. “AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME”. Mugla Journal of Science and Technology, c. 5, sy 1, Haziran 2019, ss. 105-13, doi:10.22531/muglajsci.521585.
Vancouver
1.Gizem Kayar. AN APPROACH TO DEVELOP A MOTION-SENSITIVE, LOCALLY MULTIPLAYER-HYBRID (MULTIPID) 3D VIDEO GAME. MJST. 01 Haziran 2019;5(1):105-13. doi:10.22531/muglajsci.521585

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Mugla Journal of Science and Technology (MJST) dergisi Creative Commons Atıf-GayriTicari 4.0 Uluslararası Lisansı ile lisanslanmıştır.