Klinik Araştırma

Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving

Cilt: 4 Sayı: 1 28 Nisan 2024
PDF İndir
TR EN

Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving

Öz

Technologies and medical devices in healthcare are generally used to maintain health status and prevent disease symptoms. This study explored the use of virtual reality (VR) to reduce anxiety in children undergoing blood draws. The anxiety levels of children (experimental group) who used VR glasses that explained the blood collection process in a simple way were compared with the anxiety levels of children who did not use these glasses (control group). The study was conducted as a randomized controlled trial, involving 30 children in each group, at a pediatric outpatient clinic between February 15 and May 15, 2019. The VR group watched an educational video explaining the blood drawing procedure before the blood draw, and then watched 3 to 10 minutes of their own choice of videos (dance, water park, zoo, documentary, etc.) through VR goggles. Children's anxiety levels were measured using the Anxiety Sensitivity İndex for Children. The results showed that children in the VR group had significantly lower scores (physical, psychological, and social anxiety) compared to the control group (p<0.001). These findings suggest that VR applications can be a valuable tool for reducing anxiety in children during medical procedures such as blood draws.

Anahtar Kelimeler

Destekleyen Kurum

Destekleyen kurum yok, münferit çalışmadır.

Proje Numarası

KURUM ETİK İZİNLERİ ALINMIŞ MÜNFERİT ÇALIŞMADIR

Etik Beyan

Çukurova Üniversitesi Klinik Araştırmalar Etik Kurulun'dan 85 Toplantı numaralı 33 karar no'su ile Balcalı Hastanesinde yapmaya ilişkin izin alınmıştır.

Teşekkür

Yok

Kaynakça

  1. Akaslan D, Ernst FB, Sarıışık G, Erdoğan S. Research and training opportunities for virtual reality applications. Journal of Turkish Studies. 2018;(13)21:1-20.
  2. Gross K, Bergstrom CT. Contest models highlight inherent inefficiencies of scientific funding competitions. PLoS Biol. 2019;17(1):e3000065. doi: 10.1371/journal.pbio.3000065.
  3. National Center for Health Statistics. (US). Health, United States. With special feature on medical technology. National Center for Health Statistics Hyattsville (MD). 2022. https://www.cdc.gov/nchs/hus/index.htm
  4. Seçer İ, Gülbahçe A, Ulaş S. An investigation into the effects of anxiety sensitivity in adolescents on childhood depression and anxiety disorder. Educational Research and Reviews. 2019;14(9):293-9. Powers MB, Emmelkamp PM. Virtual reality exposure therapy for anxiety disorders: A meta-analysis. Journal of Anxiety Disorders. 2008;(22)3: 561-9.
  5. Kim K, Kim CH, Kim SY, Roh D, Kim SI. Virtual reality for obsessive-compulsive disorder: past and the future. Psychiatry Investig. 2009;6(3):115-21.
  6. Conk Z, Başbakkal Z, Bal Yılmaz H. Pediatric Nursing. Academician Medicine Bookstore. Ankara. 2023:4-35.
  7. Yaz Ş, Yılmaz H. Pediatrik hastalara yönelik tıbbi işlemlerde sanal gerçeklik kullanımının etkileri: Literatür incelemesi. Gümüşhane Üniversitesi Sağlık Bilimleri Dergisi. 2021;10(1):138- 43.
  8. Patil NP, Le V, Sligar AD, Mei L, Chavarria D, Yang EY, Baker AB. Algal polysaccharides as therapeutic agents for atherosclerosis. Front Cardiovasc Med. 2018;5:153.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Çocuk Cerrahisi, Bebek ve Çocuk Sağlığı, Çocuk Acil, Çocuk ve Ergen Ruh Sağlığı ve Hastalıkları, Ergen Sağlığı, Cerrahi Hastalıklar Hemşireliği, Çocuk Sağlığı ve Hastalıkları Hemşireliği, Hemşirelik Esasları, Yoğun Bakım Hemşireliği

Bölüm

Klinik Araştırma

Erken Görünüm Tarihi

28 Nisan 2024

Yayımlanma Tarihi

28 Nisan 2024

Gönderilme Tarihi

7 Şubat 2024

Kabul Tarihi

18 Nisan 2024

Yayımlandığı Sayı

Yıl 2024 Cilt: 4 Sayı: 1

Kaynak Göster

APA
Cetinkaya, S., & Yürük, E. (2024). Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving. Abant Sağlık Bilimleri ve Teknolojileri Dergisi, 4(1), 24-34. https://izlik.org/JA98ZR23JH
AMA
1.Cetinkaya S, Yürük E. Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving. SABİTED. 2024;4(1):24-34. https://izlik.org/JA98ZR23JH
Chicago
Cetinkaya, Senay, ve Emel Yürük. 2024. “Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving”. Abant Sağlık Bilimleri ve Teknolojileri Dergisi 4 (1): 24-34. https://izlik.org/JA98ZR23JH.
EndNote
Cetinkaya S, Yürük E (01 Nisan 2024) Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving. Abant Sağlık Bilimleri ve Teknolojileri Dergisi 4 1 24–34.
IEEE
[1]S. Cetinkaya ve E. Yürük, “Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving”, SABİTED, c. 4, sy 1, ss. 24–34, Nis. 2024, [çevrimiçi]. Erişim adresi: https://izlik.org/JA98ZR23JH
ISNAD
Cetinkaya, Senay - Yürük, Emel. “Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving”. Abant Sağlık Bilimleri ve Teknolojileri Dergisi 4/1 (01 Nisan 2024): 24-34. https://izlik.org/JA98ZR23JH.
JAMA
1.Cetinkaya S, Yürük E. Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving. SABİTED. 2024;4:24–34.
MLA
Cetinkaya, Senay, ve Emel Yürük. “Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving”. Abant Sağlık Bilimleri ve Teknolojileri Dergisi, c. 4, sy 1, Nisan 2024, ss. 24-34, https://izlik.org/JA98ZR23JH.
Vancouver
1.Senay Cetinkaya, Emel Yürük. Investigating Anxiety Sensitivity Levels Using Virtual Reality Application During Blood Giving. SABİTED [Internet]. 01 Nisan 2024;4(1):24-3. Erişim adresi: https://izlik.org/JA98ZR23JH