Araştırma Makalesi

Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints

Cilt: 11 Sayı: 1 27 Mart 2025
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Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints

Öz

Aim: This study aims to identify university students' perceived barriers to campus recreation activities and explore how virtual reality (VR) applications can facilitate overcoming these obstacles. Method: A mixed-method approach was used. First, the Leisure Constraints Scale was administered to 154 students. Then, 12 students with the highest perceived barriers participated in a VR session. They engaged in games or 360° videos, preferably. After the session, a focus group discussion was conducted. Structured interview questions were derived deductively from the sub-dimensions of the Leisure Constraints Scale, and the data were analyzed thematically. Results: In the quantitative part of the study, a significant difference was found based on the grade variable (p<0.05). In the qualitative part, 50 codes were identified under three themes: intrapersonal, interpersonal, and structural constraints/negotiations.. Participants viewed VR as an alternative to activities inaccessible in real life. While most evaluated this positively, one participant highlighted the potential for dissatisfaction due to its inability to replicate real-life experiences. VR was highlighted as a preferable option over field-based activities due to its ability to address financial, facility, and time constraints, and its perceived advantage in time management. Conclusion: The revealed key insights: (i)VR can serve as an alternative to inaccessible activities in daily life, (ii)campus recreation activities are limited and poorly advertised; VR provides broader access, (iii)the diversity and cost-free nature of VR is attractive, and (iv)VR may lack the interpersonal interactions inherent in face-to-face activities.

Anahtar Kelimeler

Kaynakça

  1. Alanazi, H. M. N. (2023). Virtual reality in leisure: Its impact on social interaction and physical activity among Saudi University students. Journal of Organizational Behavior Research, 8(2), 261–280. https://doi.org/10.51847/8ONKJAVQFX
  2. Alexandris, K., & Carrol, B. (1997). Demographic differences in the perception of constraints on recreational sport participation: Results from a study in Greece. Leisure Studies, 16(2), 107–125. https://doi.org/10.1080/026143697375449
  3. Astin, A. (1998). Student involvement: A Developmental theory for higher education. In College Student Development and Academic Life (1st ed., pp. 251–262). Routledge. https://doi.org/10.4324/9781315051888-15
  4. Böke, K. (2009). Çoklu metot kullanımı. Sosyal Bilimlerde Araştırma Yöntemleri (pp. 409–425). Alfa Yayınları.
  5. Bosna, O., Bayazıt, B., & Yılmaz, O. (2017). Üniversite öğrencilerinin rekreasyonel etkinliklere katılımlarına engel olan faktörlerin incelenmesi (Üsküdar Üniversitesi Örneği). Celal Bayar Üniversitesi Beden Eğitimi ve Spor Bilimleri Dergisi, 13(2), 200–211.
  6. Boyatzis, R. (1998). Transforming qualitative information: Thematic analysis and code development (Ed.: In P. Labella). Thousand Oaks, Sage.
  7. Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77–101. https://doi.org/10.1191/1478088706qp063oa
  8. Braun, V., & Clarke, V. (2019). Psikolojide tematik analizin kullanımı. Journal of Qualitative Research in Education, 7(2), 1–26. https://doi.org/10.14689/ISSN.2148-2624.1.7C.2S.17M

Ayrıntılar

Birincil Dil

İngilizce

Konular

Spor ve Rekreasyon

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

27 Mart 2025

Gönderilme Tarihi

22 Ocak 2025

Kabul Tarihi

26 Mart 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 11 Sayı: 1

Kaynak Göster

APA
Ünver, O., Örsoğlu, T., Günar, B. B., Akgün, O., & Korkutata, A. (2025). Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints. International Journal of Sport Exercise and Training Sciences - IJSETS, 11(1), 54-66. https://doi.org/10.18826/useeabd.1625133
AMA
1.Ünver O, Örsoğlu T, Günar BB, Akgün O, Korkutata A. Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints. Uls Spor, Egz & Ant Bil Derg. 2025;11(1):54-66. doi:10.18826/useeabd.1625133
Chicago
Ünver, Okan, Tuğçe Örsoğlu, Bilgetekin Burak Günar, Onur Akgün, ve Abdulmenaf Korkutata. 2025. “Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints”. International Journal of Sport Exercise and Training Sciences - IJSETS 11 (1): 54-66. https://doi.org/10.18826/useeabd.1625133.
EndNote
Ünver O, Örsoğlu T, Günar BB, Akgün O, Korkutata A (01 Mart 2025) Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints. International Journal of Sport Exercise and Training Sciences - IJSETS 11 1 54–66.
IEEE
[1]O. Ünver, T. Örsoğlu, B. B. Günar, O. Akgün, ve A. Korkutata, “Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints”, Uls Spor, Egz & Ant Bil Derg, c. 11, sy 1, ss. 54–66, Mar. 2025, doi: 10.18826/useeabd.1625133.
ISNAD
Ünver, Okan - Örsoğlu, Tuğçe - Günar, Bilgetekin Burak - Akgün, Onur - Korkutata, Abdulmenaf. “Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints”. International Journal of Sport Exercise and Training Sciences - IJSETS 11/1 (01 Mart 2025): 54-66. https://doi.org/10.18826/useeabd.1625133.
JAMA
1.Ünver O, Örsoğlu T, Günar BB, Akgün O, Korkutata A. Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints. Uls Spor, Egz & Ant Bil Derg. 2025;11:54–66.
MLA
Ünver, Okan, vd. “Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints”. International Journal of Sport Exercise and Training Sciences - IJSETS, c. 11, sy 1, Mart 2025, ss. 54-66, doi:10.18826/useeabd.1625133.
Vancouver
1.Okan Ünver, Tuğçe Örsoğlu, Bilgetekin Burak Günar, Onur Akgün, Abdulmenaf Korkutata. Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints. Uls Spor, Egz & Ant Bil Derg. 01 Mart 2025;11(1):54-66. doi:10.18826/useeabd.1625133