Video Oyunlarında Kadının Değişen Temsili: Yenilikçi Damsel in Distress Tasvirleri
Öz
Anahtar Kelimeler
Kaynakça
- Beaubien, J. (2017). Save the princess: Depictions of gender in indie video games [Yayınlanmamış yüksek lisans tezi]. Texas State University. Bitette, N. (2020, Haziran 25). Why Showtime believes in pushing boundaries. Paramount. https://www.paramount.com/news/content-and-experiences/why-showtimer-believes-in- pushing-boundaries Braid. (PC Version) [Video Game]. (2008). Number None. Canbazoğlu Bilici, S. (2012). Fen bilgisi öğretmen adaylarının teknolojik pedagojik alan bilgisi ve özyeterlikleri [Yayınlanmamış doktora tezi]. Gazi Üniversitesi. Coltraine, S., & Messineo, M. (2000). The perpetuation of subtle prejudice: Race and gender imagery in 1990s television advertising. Sex Roles: A Journal of Research, 42(5-6), 363–389. https://doi.org/10.1023/A:1007046204478Corr, C. A. (2020). Elisabeth Kübler-Ross and the “Five Stages” model in a sampling of recent American textbooks. OMEGA - Journal of Death and Dying, 82(2), 294–322. https://doi.org/10.1177/0030222818809766 Dietz, T. L. (1998). An examination of violence and gender role portrayals in video games: Sex Roles: A Journal of Research, 38(5/6) Freud, S. (1909). Family Romances. The Standard Edition of the Complete Psychological Works of Sigmund Freud, Volume IX (1906-1908): Jensen's ‘Gradiva’ and Other Works, 235-242. Giannetti, L. (2005). Understanding Movies (10th Ed.). New Jersey: Pearson Education. Grand Theft Auto IV. (PC Version) [Video Game]. (2008). Rockstar Games. Gris. (PC Version) [Video Game]. (2018). Nomada Studio. Heineman, D. S. (2020). Game studies’ elephant in the room. New Media & Society, 22(6), 1116– 1121. https://doi.org/10.1177/1461444820922164 Hellblade: Senua’s Sacrifice. (PC Version) [Video Game]. (2017). Ninja Theory. Idris, N. (2013). Damsel in shining armor & knight in distress - Role reversal of mythical gender archetypes in Shakespearean comedies. Ruminations: The Andrean Journal of Literature, (3), 138-146. Kiley, A. T. (2016). Indie inclusion?: Analyzing diversity in the independent video game industry [Yayınlanmamış yüksek lisans tezi]. University of Oregon. Kulak, Ö. (2020). Theodor Adorno: Kültür endüstrisinin kıskacında kültür. İthaki Yayınları. Marcuse, H. (1975). Tek boyutlu insan. Çev. Afşar Timuçin, Teoman Tunçdoğan. May Yayınları. Mulvey, L. (1981). Afterthoughts on ‘Visual Pleasure and Narrative Cinema’ inspired by ‘Duel in the Sun’ (King Vidor, 1946). Framework: The Journal of Cinema and Media, 0(15-17), 12-15. http://www.jstor.org/stable/44111815 Muriel, D., & Crawford, G. (2018). Video games as culture: Considering the role and importance of video games in contemporary society. Routledge Publishing. https://doi.org/10.4324/9781315622743 Myers, V. (2022, Şubat 10). Our Progress in inclusion: 2021 update. Netflix. https://about.netflix.com/en/news/our-progress-on-inclusion-2021-update Near, C.E. (2013). Selling gender: Associations of box art representation of female characters with sales for teen- and mature-rated video games. Sex Roles: A Journal of Research, 68(3-4), 252- 269. https://doi.org/10.1007%2Fs11199-012-0231-6 Newzoo. (2021). Diversity and inclusion in gaming: Insights and opportunities. https://newzoo.com/insights/trend-reports/diversity-inclusion-report-intel-newzooo Newzoo. (2022). Global games market report. https://newzoo.com/insights/trend-reports/newzoo- global-games-market-report-2022-free-version Onay, C. Z., & Kıylıoğlu, L. (2021). Dijital oyunlarda kadın ve erkek temsilinin toplumsal cinsiyet işaretleri bağlamında değerlendirilmesi. Uludağ Üniversitesi Fen-Edebiyat Fakültesi Sosyal Bilimler Dergisi, 22(41), 955-993. https://doi.org/10.21550/sosbilder.866001 Perry, K. (2021). Damsels and darlings: Decoding gender equality in video game communities. Feminist Media Studies, 22(5), 1102-1119. https://doi.org/10.1080/14680777.2021.1883085 Ruch, A. W. (2012). Grand Theft Auto IV: Liberty City and modernist literature. Games and Culture, 7(5), 331–348. https://doi.org/10.1177/1555412012454221 Sandra, N., & Mutiaz, I. (2022). The embodiment of Kübler-Ross Model through game elements in GRIS and it’s impact on player experience. Advances in Social Science, Education and Humanities Research, 625, 252-260. https://dx.doi.org/10.2991/assehr.k.211228.033 Sarkeesian, A. (2013, Ağustos 2). Damsel in Distress: Part 3 - Tropes vs Women in Video Games [Video]. YouTube. https://www.youtube.com/watch?v=LjImnqH_KwMSethulekshmi, R.S. (2019, Nisan 19). A damsel in distress: Study of Princess Peach in Super Mario Bro series videogames [Conference presentation]. 3th International Conference on New Horizons in Science, Engineering and Management and Humanities, IIMT College of Engineering, Greater Noida, India. http://proceeding.conferenceworld.in/IIMT_April_2019/50NTLSFIXHhmRN121.pdf Tadeo, J. E. A. ( Taylor, I. (2020, Haziran 26). Ubisoft and Insomniac face allegations over mistreatment of women. GamesIndustry. https://www.gamesindustry.biz/ubisoft-and-insomniac-face-dozens-of- allegations-over-mistreatment-of-women Tompkins, J. E., & Martins, N. (2022). Masculine pleasures as normalized practices: Character design in the video game industry. Games and Culture, 17(3), 399-420. https://doi.org/10.1177/15554120211034760 Thach, H. (2021). A cross-game look at transgender representation in video games. Press Start, 7(1), 19–44. WarnerMedia. (2022). WarnerMedia Equity & Inclusion Report 2020/21. https://static- wmwm.warnermediacdn.com/2021- 10/WarnerMedia%20Equity%20and%20Inclusion%20Report%202020-1.pdf Willis, S. (2022, Temmuz 14). Gaming, gender and how diversity is growing in the industry. dbsinstitute. https://insider.dbsinstitute.ac.uk/gaming-gender-and-how-diversity-is-growing- in-the-industry Yıldırım, A., & Şimşek, H. (2008). Sosyal bilimlerde nitel araştırma yöntemleri (6. Baskı). Seçkin Yayıncılık. Yip, D. K. M. (2021). The hidden art of transmedia storytelling across cinema and video game. In International Conference on Applied Human Factors and Ergonomics (pp. 569-573). Springer. https://doi.org/10.1007/978-3-030-80094-9_68
Ayrıntılar
Birincil Dil
Türkçe
Konular
-
Bölüm
Araştırma Makalesi
Yazarlar
Alper Çetin
*
Bu kişi benim
0000-0002-8330-1196
Türkiye
Yayımlanma Tarihi
20 Aralık 2022
Gönderilme Tarihi
18 Kasım 2022
Kabul Tarihi
16 Aralık 2022
Yayımlandığı Sayı
Yıl 2022 Cilt: 3 Sayı: 3