Real-Time Shading with Phong BRDF Model
Abstract
In this paper, we propose a novel real-time Bidirectional Reflectance Distribution Function (BRDF) shading interface for creating isotropic BRDFs in image-based lighting. Our proposed BRDF shading interface allows users to generate new BRDFs by tweaking parameters of underlying BRDF model, which is Phong BRDF model. The implementation of our BRDF shading interface utilizes programmable graphics hardware through Shadertoy, and it provides a real-time visualization of the material on an object in environment lighting.
Keywords
References
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Details
Primary Language
English
Subjects
-
Journal Section
Research Article
Authors
Murat Kurt
*
0000-0002-3236-5595
Türkiye
Publication Date
September 20, 2019
Submission Date
August 20, 2018
Acceptance Date
May 19, 2019
Published in Issue
Year 2019 Volume: 21 Number: 63