Araştırma Makalesi

Real-Time Shading with Phong BRDF Model

Cilt: 21 Sayı: 63 20 Eylül 2019
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Real-Time Shading with Phong BRDF Model

Öz

In this paper, we propose a novel real-time Bidirectional Reflectance Distribution Function (BRDF) shading interface for creating isotropic BRDFs in image-based lighting. Our proposed BRDF shading interface allows users to generate new BRDFs by tweaking parameters of underlying BRDF model, which is Phong BRDF model. The implementation of our BRDF shading interface utilizes programmable graphics hardware through Shadertoy, and it provides a real-time visualization of the material on an object in environment lighting.

Anahtar Kelimeler

Kaynakça

  1. [1] Töral, Ö.A., Ergun, S., Kurt, M., Öztürk, A. 2014. Mobile gpu-based importance sampling. The IEEE 22nd Signal Processing and Communications Applications Conference, IEEE, Trabzon, Turkey, 510–513.
  2. [2] Erdem, M.E., Erdem, I.A., Yılmaz, U., Atalay, V. 2004. Image-based extraction of material reflectance properties of a 3d rigid object. The IEEE 12th Signal Processing and Communications Applications Conference, IEEE, 245–248.
  3. [3] Colbert, M., Pattanaik, S., Krivanek, J. 2006. BRDF-shop: creating physically correct bidirectional reflectance distribution functions, IEEE Computer Graphics and Applications, Vol. 26, No. 1, pp. 30–36.
  4. [4] Nicodemus, F.E., Richmond, J.C., Hsia, J.J., Ginsberg, I.W., Limperis, T. 1977. Geometrical Considerations and Nomenclature for Reflectance. Final Report National Bureau of Standards, Washington, DC. Inst. for Basic Standards, National Bureau of Standards (US).
  5. [5] Kurt, M., Szirmay-Kalos, L., Krivanek, J. 2010. An anisotropic brdf model for fitting and monte carlo rendering, SIGGRAPH Computer Graphics, Vol. 44, No. 1, pp. 1–15.
  6. [6] Phong, B.T. 1975. Illumination for computer generated pictures, Communications of the ACM, Vol. 18, No. 6, pp. 311–317.
  7. [7] Holzschuch, N., Pacanowski, R. 2017. A two-scale microfacet reflectance model combining reflection and diffraction, ACM Transactions on Graphics, Vol. 36, No. 4, pp. 66:1– 66:12.
  8. [8] Soler, C., Subr, K., Nowrouzezahrai, D. 2018. A versatile parameterization for measured material manifolds, Computer Graphics Forum, Vol. 37, No. 2, pp. 135–144.

Ayrıntılar

Birincil Dil

İngilizce

Konular

-

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

20 Eylül 2019

Gönderilme Tarihi

20 Ağustos 2018

Kabul Tarihi

19 Mayıs 2019

Yayımlandığı Sayı

Yıl 2019 Cilt: 21 Sayı: 63

Kaynak Göster

APA
Kurt, M. (2019). Real-Time Shading with Phong BRDF Model. Dokuz Eylül Üniversitesi Mühendislik Fakültesi Fen ve Mühendislik Dergisi, 21(63), 859-867. https://izlik.org/JA24PA43FW
AMA
1.Kurt M. Real-Time Shading with Phong BRDF Model. DEUFMD. 2019;21(63):859-867. https://izlik.org/JA24PA43FW
Chicago
Kurt, Murat. 2019. “Real-Time Shading with Phong BRDF Model”. Dokuz Eylül Üniversitesi Mühendislik Fakültesi Fen ve Mühendislik Dergisi 21 (63): 859-67. https://izlik.org/JA24PA43FW.
EndNote
Kurt M (01 Eylül 2019) Real-Time Shading with Phong BRDF Model. Dokuz Eylül Üniversitesi Mühendislik Fakültesi Fen ve Mühendislik Dergisi 21 63 859–867.
IEEE
[1]M. Kurt, “Real-Time Shading with Phong BRDF Model”, DEUFMD, c. 21, sy 63, ss. 859–867, Eyl. 2019, [çevrimiçi]. Erişim adresi: https://izlik.org/JA24PA43FW
ISNAD
Kurt, Murat. “Real-Time Shading with Phong BRDF Model”. Dokuz Eylül Üniversitesi Mühendislik Fakültesi Fen ve Mühendislik Dergisi 21/63 (01 Eylül 2019): 859-867. https://izlik.org/JA24PA43FW.
JAMA
1.Kurt M. Real-Time Shading with Phong BRDF Model. DEUFMD. 2019;21:859–867.
MLA
Kurt, Murat. “Real-Time Shading with Phong BRDF Model”. Dokuz Eylül Üniversitesi Mühendislik Fakültesi Fen ve Mühendislik Dergisi, c. 21, sy 63, Eylül 2019, ss. 859-67, https://izlik.org/JA24PA43FW.
Vancouver
1.Murat Kurt. Real-Time Shading with Phong BRDF Model. DEUFMD [Internet]. 01 Eylül 2019;21(63):859-67. Erişim adresi: https://izlik.org/JA24PA43FW

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