Real-Time Shading with Phong BRDF Model
Öz
In this paper, we propose a novel real-time Bidirectional Reflectance Distribution Function (BRDF) shading interface for creating isotropic BRDFs in image-based lighting. Our proposed BRDF shading interface allows users to generate new BRDFs by tweaking parameters of underlying BRDF model, which is Phong BRDF model. The implementation of our BRDF shading interface utilizes programmable graphics hardware through Shadertoy, and it provides a real-time visualization of the material on an object in environment lighting.
Anahtar Kelimeler
Kaynakça
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Ayrıntılar
Birincil Dil
İngilizce
Konular
-
Bölüm
Araştırma Makalesi
Yazarlar
Murat Kurt
*
0000-0002-3236-5595
Türkiye
Yayımlanma Tarihi
20 Eylül 2019
Gönderilme Tarihi
20 Ağustos 2018
Kabul Tarihi
19 Mayıs 2019
Yayımlandığı Sayı
Yıl 2019 Cilt: 21 Sayı: 63