Research Article

Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers

Volume: 18 Number: 1 June 30, 2022
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Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers

Abstract

This study aims to investigate two English language teachers’ perspectives on adopting a game-enhanced language learning intervention that was designed according to the PCaRD framework. For this purpose, a semi-structured interview protocol and researcher memos were utilized as data collection tools, and the data were subjected to thematic analysis. The results of the study indicated that the game-enhanced activities integrated into the curriculum were effective in promoting students’ foreign language learning and instrumental in helping students develop a more positive self-image about their foreign language abilities. Despite the time cost of preparing the activities bridging the commercial-off-the-shelf games into the existing curriculum and applying them in class and concerns about the negative connotation of video games, the PCaRD framework provides essential guidelines that teachers will find helpful for enhancing their students’ learning experiences and motivation for learning.

Keywords

References

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Details

Primary Language

English

Subjects

Studies on Education

Journal Section

Research Article

Publication Date

June 30, 2022

Submission Date

September 4, 2021

Acceptance Date

February 27, 2022

Published in Issue

Year 2022 Volume: 18 Number: 1

APA
Musaoğlu Aydın, S., & Çakır, N. (2022). Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. Journal of Theory and Practice in Education, 18(1), 1-11. https://doi.org/10.17244/eku.982955
AMA
1.Musaoğlu Aydın S, Çakır N. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 2022;18(1):1-11. doi:10.17244/eku.982955
Chicago
Musaoğlu Aydın, Seda, and Nur Çakır. 2022. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education 18 (1): 1-11. https://doi.org/10.17244/eku.982955.
EndNote
Musaoğlu Aydın S, Çakır N (June 1, 2022) Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. Journal of Theory and Practice in Education 18 1 1–11.
IEEE
[1]S. Musaoğlu Aydın and N. Çakır, “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”, EKU, vol. 18, no. 1, pp. 1–11, June 2022, doi: 10.17244/eku.982955.
ISNAD
Musaoğlu Aydın, Seda - Çakır, Nur. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education 18/1 (June 1, 2022): 1-11. https://doi.org/10.17244/eku.982955.
JAMA
1.Musaoğlu Aydın S, Çakır N. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 2022;18:1–11.
MLA
Musaoğlu Aydın, Seda, and Nur Çakır. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education, vol. 18, no. 1, June 2022, pp. 1-11, doi:10.17244/eku.982955.
Vancouver
1.Seda Musaoğlu Aydın, Nur Çakır. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 2022 Jun. 1;18(1):1-11. doi:10.17244/eku.982955

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