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EĞİTSEL BAĞLAMDA DİJİTAL HİKÂYE ANLATIMI: BİR RUBRİK GELİŞTİRME ÇALIŞMASI

Year 2016, , 65 - 84, 27.07.2016
https://doi.org/10.17943/etku.12600

Abstract

Bu çalışmanın amacı, eğitsel bağlamda dijital hikâye anlatımı süreci ile ilgili bir rubrik geliştirmektir. Rubrik, alanyazından hareketle üç bölüm ve 30 ölçütten oluşmuştur. Bölümler, hikâye, hikâye tahtaları ve dijital hikâye olarak belirlenmiştir. Hikâye bölümü sekiz ölçütten (amaç, açıklık, dil ve dilbilgisi kullanımı, özgünlük, duygu/his, içtenlik/doğallık, duruluk/özlülük ve akıcılık); hikâye tahtası bölümü dört ölçütten (organizasyon, içerik, bütünlük ve akıcılık) ve dijital hikâye bölümü 18 ölçütten (amaç, dil ve dilbilgisi kullanımı, açıklık, uzunluk, özgünlük, duygu/his, duruluk/özlülük, görsellerin/videoların uygunluğu, görsellerin/videoların etkililiği, sesin uygunluğu, ses hızı, ses kalitesi, müziğin uygunluğu, müzik hızı, müzik-ses yüksekliği uygunluğu, bütünlük, akıcılık, telif hakkı) oluşmaktadır. Rubrikle ilgili geçerlik çalışması için uzman görüşlerine başvurulmuş, güvenirlik için kodlayıcılar arası ağırlıklı kappa katsayısı hesaplanmıştır. Analiz sonuçlarına göre kodlayıcılar arasında tüm ölçütlerin iyi ve çok iyi uyuşma gösterdiği belirlenmiştir. Böylece “Eğitsel Bağlamda Dijital Hikâye Anlatımı Rubriği (EDHAR)”nin dönüt sürecinin sağlıklı olarak gerçekleştirilmesine katkı sağlayabileceği ifade edilebilir.  

References

  • Alexander, B. (2011). The new digital storytelling: Creating narratives with new media. England: Praeger.
  • Andrade, H. G. 1997. Understanding Rubrics. Educational Leadership, 54(4), 14-17.
  • Barrett, H. (2006). Researching and evaluating digital storytelling as a deep learning tool. Editörler C. Crawford, R. Carlsen, K. McFerrin, J. Price, R. Weber ve D. Willis, Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 647-654). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
  • Belet, Ş. D., ve Dal, S. (2010). The use of storytelling to develop the primary school students’ critical reading skill: the primary education pre-service teachers’ opinions. Procedia Social and Behavioral Sciences, 9, 1830–1834.
  • Bellah, M. (2010a). Digital Storytelling Rubric with self and peer evaluation portion. http://21stcenturyteaching.pbworks.com/w/page/833431/Digital%20Storytelling adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Bellah, M. (2010b). Rubric for digital Story. http://21stcenturyteaching.pbworks.com/w/page/833431/Digital%20Storytelling adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Behmer, S. (2005). Digital Storytelling Rubric. https://ar515.wikispaces.com/ adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Brookhart, S. M. (2013). How to create and use rubrics for formative assessment and grading. USA: ASCD.
  • Bull, G., ve Kajder, S. (2004). Digital storytelling in the language arts classroom. Learning & Leading with Technology, 32(4), 46-49.
  • Campbell, T. A. (2012). Digital storytelling in an elementary classroom: Going beyond entertainment. Procedia - Social and Behavioral Sciences, 69, 385 – 393.
  • Chung, S. K. (2006). Digital storytelling in integrated arts education. The International Journal of Arts Education, 4(1), 33–50.
  • DISTCO, (2015). Digital Storytelling Evaluation Rubric for Official Judging. http://www.distco.org/wp-content/uploads/2015/10/Digital-Storytelling-Rubric-DISTCO.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Frazel, M. (2010). Digital storytelling guide for educators. Washington, DC. International Society for Technology in Education (ISTE).
  • Jonsson, A., ve Svingby, G. (2007). The use of scoring rubrics: Reliability, validity and educational consequences. Educational research review, 2(2), 130-144. doi:10.1016/j.edurev.2007.05.002
  • Kocaman-Karoğlu, A. (2015). Öğretim sürecinde hikâye anlatmanın teknolojiyle değişen doğası: Dijital hikâye anlatımı. Eğitim Teknolojisi Kuram ve Uygulama, 5(2), 89-106.
  • Lambert, J. (2003). Digital storytelling cookbook and traveling companion. Berkeley, CA: Digital Diner.
  • Lambert, J. (2013). Digital Storytelling: capturing lives, creating community (4th ed.). New York: Routledge.
  • Malita, L., & Martin, C. (2010). Digital Storytelling as web passport to success in the 21st Century. Procedia Social and Behavioral Sciences, 2, 3060–3064.
  • Miller, L. C. (2010). Make me a story: Teaching writing through digital storytelling. USA: Stenhouse Publishers.
  • Moskal, Barbara M. (2003). Recommendations for developing classroom performance assessments and scoring rubrics. Practical Assessment, Research & Evaluation, 8(14). http://PAREonline.net/getvn.asp?v=8&n=14 adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Moskal, B. M., ve Leydens, J. A. (2000). Scoring rubric development: Validity and reliability. Practical Assessment, Research & Evaluation, 7(10), 71-81.
  • Liu, C. C., Chen, H. S., Shih, J. L., Huang, G. T., ve Liu, B. J. (2011). An enhanced concept map approach to improving children’s storytelling ability. Computers & Education, 56(3), 873-884. doi:10.1016/j.compedu.2010.10.029
  • Ohler, J. (2005). The world of digital storytelling. Educational Leadership, 63(4), 44–47.
  • Ohler, J. (2013). Digital storytelling in the classroom. New media pathways to literacy, learning, and creativity. (2nd ed.) Thousand Oaks, CA: Sage Publications.
  • Patton, D. (2007). Rubric for a digital storytelling project. http://www.jasonohler.com/pdfs/DanPattonDST-Rubric-2007.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Popham, J. W. (1997). What’s wrong and what’s right with rubric. Educational Leadership, 55 (2), 12.
  • Robin, B. R. (2008). Digital storytelling: A powerful technology tool for the 21st century classroom. Theory into Practice, 47(3), 220-228.
  • Robin, B. ve Pierson, M. (2005). A Multilevel Approach to Using Digital Storytelling in the Classroom. Editörler C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis, Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 708-716). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
  • Sadik, A. (2008). Digital storytelling: A meaningful technology-integrated approach for engaged student learning. Educational technology research and development, 56(4), 487-506. doi: 10.1007/s11423-008-9091-8
  • Sarıca, H. Ç. ve Usluel, Y. K. (2016). The effect of digital storytelling on visual memory and writing skills. Computers & Education, 94, 298-309. doi: 10.1016/j.compedu.2015.11.016
  • Schrock, K. (2015). Digital Storytelling Rubric (K-12). http://www.schrockguide.net/uploads/3/9/2/2/392267/schrock_rubric_for_dst.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Skinner, E. M., ve Hagood, M. C. (2008). Developing literate identities with English language learners through digital storytelling. The Reading Matrix, 8(2), 12-38.
  • Şencan, H. (2005). Sosyal ve davranışsal ölçmelerde güvenirlik ve geçerlilik. Ankara: Seçkin Yayıncılık.
  • Teehan, K. (2006). Digital storytelling: In and out of the classroom. New York: Lulu Press.
  • Wolf, K., ve Stevens, E. (2007). The role of rubrics in advancing and assessing student learning. The Journal of Effective Teaching, 7(1), 3-14.
  • Via (2002). Digital storytelling evaluation rubric. http://its.ksbe.edu/dst/PDFs/Rubrics/rubric.pdf. adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Yang, Y-T. C., ve Wu, W-C. U. (2012). Digital storytelling for enhancing student academic achievement, critical thinking, and learning motivation: A year-long experimental study. Computers & Education, 59, 339–352.
Year 2016, , 65 - 84, 27.07.2016
https://doi.org/10.17943/etku.12600

Abstract

References

  • Alexander, B. (2011). The new digital storytelling: Creating narratives with new media. England: Praeger.
  • Andrade, H. G. 1997. Understanding Rubrics. Educational Leadership, 54(4), 14-17.
  • Barrett, H. (2006). Researching and evaluating digital storytelling as a deep learning tool. Editörler C. Crawford, R. Carlsen, K. McFerrin, J. Price, R. Weber ve D. Willis, Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 647-654). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
  • Belet, Ş. D., ve Dal, S. (2010). The use of storytelling to develop the primary school students’ critical reading skill: the primary education pre-service teachers’ opinions. Procedia Social and Behavioral Sciences, 9, 1830–1834.
  • Bellah, M. (2010a). Digital Storytelling Rubric with self and peer evaluation portion. http://21stcenturyteaching.pbworks.com/w/page/833431/Digital%20Storytelling adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Bellah, M. (2010b). Rubric for digital Story. http://21stcenturyteaching.pbworks.com/w/page/833431/Digital%20Storytelling adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Behmer, S. (2005). Digital Storytelling Rubric. https://ar515.wikispaces.com/ adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Brookhart, S. M. (2013). How to create and use rubrics for formative assessment and grading. USA: ASCD.
  • Bull, G., ve Kajder, S. (2004). Digital storytelling in the language arts classroom. Learning & Leading with Technology, 32(4), 46-49.
  • Campbell, T. A. (2012). Digital storytelling in an elementary classroom: Going beyond entertainment. Procedia - Social and Behavioral Sciences, 69, 385 – 393.
  • Chung, S. K. (2006). Digital storytelling in integrated arts education. The International Journal of Arts Education, 4(1), 33–50.
  • DISTCO, (2015). Digital Storytelling Evaluation Rubric for Official Judging. http://www.distco.org/wp-content/uploads/2015/10/Digital-Storytelling-Rubric-DISTCO.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Frazel, M. (2010). Digital storytelling guide for educators. Washington, DC. International Society for Technology in Education (ISTE).
  • Jonsson, A., ve Svingby, G. (2007). The use of scoring rubrics: Reliability, validity and educational consequences. Educational research review, 2(2), 130-144. doi:10.1016/j.edurev.2007.05.002
  • Kocaman-Karoğlu, A. (2015). Öğretim sürecinde hikâye anlatmanın teknolojiyle değişen doğası: Dijital hikâye anlatımı. Eğitim Teknolojisi Kuram ve Uygulama, 5(2), 89-106.
  • Lambert, J. (2003). Digital storytelling cookbook and traveling companion. Berkeley, CA: Digital Diner.
  • Lambert, J. (2013). Digital Storytelling: capturing lives, creating community (4th ed.). New York: Routledge.
  • Malita, L., & Martin, C. (2010). Digital Storytelling as web passport to success in the 21st Century. Procedia Social and Behavioral Sciences, 2, 3060–3064.
  • Miller, L. C. (2010). Make me a story: Teaching writing through digital storytelling. USA: Stenhouse Publishers.
  • Moskal, Barbara M. (2003). Recommendations for developing classroom performance assessments and scoring rubrics. Practical Assessment, Research & Evaluation, 8(14). http://PAREonline.net/getvn.asp?v=8&n=14 adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Moskal, B. M., ve Leydens, J. A. (2000). Scoring rubric development: Validity and reliability. Practical Assessment, Research & Evaluation, 7(10), 71-81.
  • Liu, C. C., Chen, H. S., Shih, J. L., Huang, G. T., ve Liu, B. J. (2011). An enhanced concept map approach to improving children’s storytelling ability. Computers & Education, 56(3), 873-884. doi:10.1016/j.compedu.2010.10.029
  • Ohler, J. (2005). The world of digital storytelling. Educational Leadership, 63(4), 44–47.
  • Ohler, J. (2013). Digital storytelling in the classroom. New media pathways to literacy, learning, and creativity. (2nd ed.) Thousand Oaks, CA: Sage Publications.
  • Patton, D. (2007). Rubric for a digital storytelling project. http://www.jasonohler.com/pdfs/DanPattonDST-Rubric-2007.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Popham, J. W. (1997). What’s wrong and what’s right with rubric. Educational Leadership, 55 (2), 12.
  • Robin, B. R. (2008). Digital storytelling: A powerful technology tool for the 21st century classroom. Theory into Practice, 47(3), 220-228.
  • Robin, B. ve Pierson, M. (2005). A Multilevel Approach to Using Digital Storytelling in the Classroom. Editörler C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis, Proceedings of Society for Information Technology & Teacher Education International Conference 2005 (pp. 708-716). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
  • Sadik, A. (2008). Digital storytelling: A meaningful technology-integrated approach for engaged student learning. Educational technology research and development, 56(4), 487-506. doi: 10.1007/s11423-008-9091-8
  • Sarıca, H. Ç. ve Usluel, Y. K. (2016). The effect of digital storytelling on visual memory and writing skills. Computers & Education, 94, 298-309. doi: 10.1016/j.compedu.2015.11.016
  • Schrock, K. (2015). Digital Storytelling Rubric (K-12). http://www.schrockguide.net/uploads/3/9/2/2/392267/schrock_rubric_for_dst.pdf adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Skinner, E. M., ve Hagood, M. C. (2008). Developing literate identities with English language learners through digital storytelling. The Reading Matrix, 8(2), 12-38.
  • Şencan, H. (2005). Sosyal ve davranışsal ölçmelerde güvenirlik ve geçerlilik. Ankara: Seçkin Yayıncılık.
  • Teehan, K. (2006). Digital storytelling: In and out of the classroom. New York: Lulu Press.
  • Wolf, K., ve Stevens, E. (2007). The role of rubrics in advancing and assessing student learning. The Journal of Effective Teaching, 7(1), 3-14.
  • Via (2002). Digital storytelling evaluation rubric. http://its.ksbe.edu/dst/PDFs/Rubrics/rubric.pdf. adresinden 19 Şubat 2013 tarihinde alınmıştır.
  • Yang, Y-T. C., ve Wu, W-C. U. (2012). Digital storytelling for enhancing student academic achievement, critical thinking, and learning motivation: A year-long experimental study. Computers & Education, 59, 339–352.
There are 37 citations in total.

Details

Journal Section Articles
Authors

Hatice Çıralı Sarıca

Yasemin Koçak Usluel

Publication Date July 27, 2016
Published in Issue Year 2016

Cite

APA Çıralı Sarıca, H., & Koçak Usluel, Y. (2016). EĞİTSEL BAĞLAMDA DİJİTAL HİKÂYE ANLATIMI: BİR RUBRİK GELİŞTİRME ÇALIŞMASI. Eğitim Teknolojisi Kuram Ve Uygulama, 6(2), 65-84. https://doi.org/10.17943/etku.12600

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