Kahoot For Good: Firing Competitive Learning for EFL Learner
Öz
Anahtar Kelimeler
Kaynakça
- Aqsha, M., & Pei, C. (2009). Language learning via ICT: Uses, challenges and issues. Wseas transactions on information Science and applications, 6(9), 1453-1467.
- Ares, A. M., Bernal, J., Nozal, M. J., Sánchez, F. J., & Bernal, J. (2018, May). Results of the use of Kahoot! gamification tool in a course of Chemistry. In Fourth International Conference on Higher Education Advances.
- Benhadj, Y., El Messaoudi, M., & Nfissi, A. (2019). Investigating the Impact of Kahoot! on Students' Engagement, Motivation, and Learning Outcomes: Ifrane Directorate as a case study. International Journal of Advance Study and Research Work, 2(6), 2581-5997.
- Bicen, H., & Kocakoyun, S. (2018). Perceptions of students for gamification approach: Kahoot as a case study. International Journal of Emerging Technologies in Learning (iJET), 13(02), 72-93.
- Blake, R. J. (2013). Brave new digital classroom: Technology and foreign language learning. Georgetown University Press.
Ayrıntılar
Birincil Dil
İngilizce
Konular
Dil Çalışmaları (Diğer)
Bölüm
Araştırma Makalesi
Yazarlar
Mithat Ekinci
*
Türkiye
Yayımlanma Tarihi
30 Aralık 2020
Gönderilme Tarihi
28 Eylül 2020
Kabul Tarihi
25 Aralık 2020
Yayımlandığı Sayı
Yıl 2020 Cilt: 8 Sayı: 4
Cited By
Students’ Attitude towards the Utility of Kahoot! in English Learning: a Systematic Review
Education and Human Development Journal
https://doi.org/10.33086/ehdj.v8i1.4285