Animated Character Analysis and Costume Design with Structured Analysis
Abstract
In various genres, costumes complement fictional characters and not only
constitute the external appearance of the fictional character, but are also
used for purposes of fun or style by fans who dress up as the character and
internalize that character’s state of mind. This phenomenon is called
cosplay.
A literature review of the field has revealed no study made previously
on the cosplay costume design process according to character analysis. The
present study emphasizes the link between animated characters and cosplay work
and focuses on literature review, character analysis and the development of
costume design according to this analysis. The main aim of the present study is
to create an example for the development of a cosplay collection focusing on
the chosen character.
In this study, the structured analysis method, usually applied to
fairytales, will be used in the analysis of animated films. The first stage of
the study is the structured analysis of the 2012 Pixar Studios animated
film Brave and its main character Merida according to Vladimir
Propp’s theory as outlined in his Morphology of the Tale. In the
second stage, the applied research method will be used. In light of the data
obtained through the analysis in the first stage, costumes will be designed for
the animated character Merida. The development of costume design is limited to
the pre-production stages in the model adapted from Frings’s costume design
process: script analysis, research, determining costume themes, sketching,
sketch evaluation, choosing designs and determining fabric and colors.
Keywords
References
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Details
Primary Language
English
Subjects
-
Journal Section
Review
Publication Date
December 30, 2016
Submission Date
August 30, 2017
Acceptance Date
November 15, 2016
Published in Issue
Year 2016 Volume: 2 Number: 2