GENERATING REALISTIC IMAGES ON THE COMPUTER THROUGH REAL LUMINOUS INTENSITY DATA AND RADIOSITY METHOD
Abstract
Keywords
Supporting Institution
Project Number
Thanks
References
- Baum, D.R., Rushmeier H.E., Winget, J. M., 1989. Improving Radiosity Solutions through the Use of Analytically Determined Form-factors, SIGGRAPH Computer Graphics, 23(3), 325–334.
- Chen, H., Wu, E.H. 1990. An efficient radiosity solution for bump texture generation. SIGGRAPH Computer Graphics, 24(4), 125-134.
- Cohen, M.F., Greenberg, D.P., Immel, D.S., Brock, P.J., 1986. An Efficient Radiosity Approach for Realistic Image Synthesis, IEEE Computer Graphics and Applications, 6(3), 26-35.
- Cohen, M.F., Chen, S.E., Wallace, J.R., Greenberg D.P., 1988. A Progressive Refinement Approach to Fast Radiosity Image Generation. Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques.
- Cohen, M.F., Wallace, J.R., 2012. Radiosity and Realistic Image Synthesis. Elsevier.
- Drucker, S. M., Schröder, P. 1992. Fast radiosity using a data parallel architecture. Third Eurographics Workshop on Rendering
- Goral, C.M., Torrance, K.E., Greenberg, D.P., Battaile, B., 1984. Modeling the Interaction of Light Between Diffuse Surfaces, SIGGRAPH Computer Graphics, 18(3), 213-222.
- Hanrahan, P., Salzman, D., Aupperle, L., 1991. A Rapid Hierarchical Radiosity Algorithm. Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 197-206.
Details
Primary Language
English
Subjects
Electrical Engineering
Journal Section
Research Article
Publication Date
December 29, 2020
Submission Date
November 15, 2020
Acceptance Date
December 16, 2020
Published in Issue
Year 2020 Volume: 8 Number: 5