GENERATING REALISTIC IMAGES ON THE COMPUTER THROUGH REAL LUMINOUS INTENSITY DATA AND RADIOSITY METHOD
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Kaynakça
- Baum, D.R., Rushmeier H.E., Winget, J. M., 1989. Improving Radiosity Solutions through the Use of Analytically Determined Form-factors, SIGGRAPH Computer Graphics, 23(3), 325–334.
- Chen, H., Wu, E.H. 1990. An efficient radiosity solution for bump texture generation. SIGGRAPH Computer Graphics, 24(4), 125-134.
- Cohen, M.F., Greenberg, D.P., Immel, D.S., Brock, P.J., 1986. An Efficient Radiosity Approach for Realistic Image Synthesis, IEEE Computer Graphics and Applications, 6(3), 26-35.
- Cohen, M.F., Chen, S.E., Wallace, J.R., Greenberg D.P., 1988. A Progressive Refinement Approach to Fast Radiosity Image Generation. Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques.
- Cohen, M.F., Wallace, J.R., 2012. Radiosity and Realistic Image Synthesis. Elsevier.
- Drucker, S. M., Schröder, P. 1992. Fast radiosity using a data parallel architecture. Third Eurographics Workshop on Rendering
- Goral, C.M., Torrance, K.E., Greenberg, D.P., Battaile, B., 1984. Modeling the Interaction of Light Between Diffuse Surfaces, SIGGRAPH Computer Graphics, 18(3), 213-222.
- Hanrahan, P., Salzman, D., Aupperle, L., 1991. A Rapid Hierarchical Radiosity Algorithm. Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 197-206.
Ayrıntılar
Birincil Dil
İngilizce
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Elektrik Mühendisliği
Bölüm
Araştırma Makalesi
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Mehmet Kayakuş
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0000-0003-0394-5862
Türkiye
Yayımlanma Tarihi
29 Aralık 2020
Gönderilme Tarihi
15 Kasım 2020
Kabul Tarihi
16 Aralık 2020
Yayımlandığı Sayı
Yıl 2020 Cilt: 8 Sayı: 5